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org.lwjgl.assimp

public Class AIUVTransform

extends Struct<AIUVTransform>
implements NativeResource
Class Inheritance
All Implemented Interfaces
org.lwjgl.system.NativeResource, java.lang.AutoCloseable
Annotations
@NativeType:struct aiUVTransform
Imports
javax.annotation.*, java.nio.*, org.lwjgl.*, org.lwjgl.system.*

Defines how an UV channel is transformed.

This is just a helper structure for the Assimp#_AI_MATKEY_UVTRANSFORM_BASE key. See its documentation for more details.

Typically you'll want to build a matrix of this information. However, we keep separate scaling/translation/rotation values to make it easier to process and optimize UV transformations internally.

Layout


struct aiUVTransform {
    struct aiVector2D mTranslation;
    struct aiVector2D mScaling;
    float mRotation;
}

Nested and Inner Type Summary

Modifier and TypeClass and Description
public static class
AIUVTransform.Buffer

An array of AIUVTransform structs.

Field Summary

Modifier and TypeField and Description
public static final int
ALIGNOF

The struct alignment in bytes.

public static final int
MROTATION

The struct member offsets.

public static final int
MSCALING

The struct member offsets.

public static final int
MTRANSLATION

The struct member offsets.

public static final int
SIZEOF

The struct size in bytes.

Inherited from org.lwjgl.system.Struct:
containerDEFAULT_ALIGN_ASDEFAULT_PACK_ALIGNMENT

Constructor Summary

AccessConstructor and Description
protected
AIUVTransform(long address, ByteBuffer container)

public
AIUVTransform(ByteBuffer container)

Creates a AIUVTransform instance at the current position of the specified ByteBuffer container.

Method Summary

Modifier and TypeMethod and Description
public static AIUVTransform
calloc()

Returns a new AIUVTransform instance allocated with memCalloc.

public static AIUVTransform.Buffer
calloc(int
the buffer capacity
capacity
)

Returns a new AIUVTransform.Buffer instance allocated with memCalloc.

public static AIUVTransform
calloc(MemoryStack
the stack from which to allocate
stack
)

Returns a new AIUVTransform instance allocated on the specified MemoryStack and initializes all its bits to zero.

public static AIUVTransform.Buffer
calloc(int
the buffer capacity
capacity
,
MemoryStack
the stack from which to allocate
stack
)

Returns a new AIUVTransform.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.

public static AIUVTransform
callocStack()

Deprecated
Deprecated for removal in 3.4.0.
public static AIUVTransform
callocStack(MemoryStack stack)

Deprecated
Deprecated for removal in 3.4.0.
public static AIUVTransform.Buffer
callocStack(int capacity)

Deprecated
Deprecated for removal in 3.4.0.
public static AIUVTransform.Buffer
callocStack(int capacity, MemoryStack stack)

Deprecated
Deprecated for removal in 3.4.0.
protected AIUVTransform
create(long
the struct memory address
address
,
ByteBuffer
an optional container buffer, to be referenced strongly by the struct instance.
container
)

Implements abstract org.lwjgl.system.Struct.create.

Similar to the constructor, but returns the exact type of the Struct subclass.
public static AIUVTransform
create()

Returns a new AIUVTransform instance allocated with BufferUtils.

public static AIUVTransform
create(long address)

Returns a new AIUVTransform instance for the specified memory address.

public static AIUVTransform.Buffer
create(int
the buffer capacity
capacity
)

Returns a new AIUVTransform.Buffer instance allocated with BufferUtils.

public static AIUVTransform.Buffer
create(long
the memory address
address
,
int
the buffer capacity
capacity
)

Create a AIUVTransform.Buffer instance at the specified memory.

public static AIUVTransform
createSafe(long address)

Like create, but returns null if address is NULL.

public static AIUVTransform.Buffer
createSafe(long address, int capacity)

Like create, but returns null if address is NULL.

public static AIUVTransform
malloc()

Returns a new AIUVTransform instance allocated with memAlloc.

public static AIUVTransform.Buffer
malloc(int
the buffer capacity
capacity
)

Returns a new AIUVTransform.Buffer instance allocated with memAlloc.

public static AIUVTransform
malloc(MemoryStack
the stack from which to allocate
stack
)

Returns a new AIUVTransform instance allocated on the specified MemoryStack.

public static AIUVTransform.Buffer
malloc(int
the buffer capacity
capacity
,
MemoryStack
the stack from which to allocate
stack
)

Returns a new AIUVTransform.Buffer instance allocated on the specified MemoryStack.

public static AIUVTransform
mallocStack()

Deprecated
Deprecated for removal in 3.4.0.
public static AIUVTransform
mallocStack(MemoryStack stack)

Deprecated
Deprecated for removal in 3.4.0.
public static AIUVTransform.Buffer
mallocStack(int capacity)

Deprecated
Deprecated for removal in 3.4.0.
public static AIUVTransform.Buffer
mallocStack(int capacity, MemoryStack stack)

Deprecated
Deprecated for removal in 3.4.0.
public float
mRotation()

Rotation - in counter-clockwise direction.

public AIVector2D
mScaling()

Scaling on the u and v axes.

public AIVector2D
mTranslation()

Translation on the u and v axes.

public static float
nmRotation(long struct)

Unsafe version of mRotation.

public static AIVector2D
nmScaling(long struct)

Unsafe version of mScaling.

public static AIVector2D
nmTranslation(long struct)

Unsafe version of mTranslation.

public int
sizeof()

Implements abstract org.lwjgl.system.Struct.sizeof.

Returns sizeof(struct).
Inherited from org.lwjgl.system.Struct:
__array__array__array__checkContainer__checkMalloc__create__getContainer__getContainer__member__member__member__padding__padding__struct__struct__union__unionclearfreeisNullvalidate

Field Detail

ALIGNOFback to summary
public static final int ALIGNOF

The struct alignment in bytes.

MROTATIONback to summary
public static final int MROTATION

The struct member offsets.

MSCALINGback to summary
public static final int MSCALING

The struct member offsets.

MTRANSLATIONback to summary
public static final int MTRANSLATION

The struct member offsets.

SIZEOFback to summary
public static final int SIZEOF

The struct size in bytes.

Constructor Detail

AIUVTransformback to summary
protected AIUVTransform(long address, ByteBuffer container)
AIUVTransformback to summary
public AIUVTransform(ByteBuffer container)

Creates a AIUVTransform instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

The created instance holds a strong reference to the container object.

Method Detail

callocback to summary
public static AIUVTransform calloc()

Returns a new AIUVTransform instance allocated with memCalloc. The instance must be explicitly freed.

callocback to summary
public static AIUVTransform.Buffer calloc(int capacity)

Returns a new AIUVTransform.Buffer instance allocated with memCalloc. The instance must be explicitly freed.

Parameters
capacity:int

the buffer capacity

callocback to summary
public static AIUVTransform calloc(MemoryStack stack)

Returns a new AIUVTransform instance allocated on the specified MemoryStack and initializes all its bits to zero.

Parameters
stack:MemoryStack

the stack from which to allocate

callocback to summary
public static AIUVTransform.Buffer calloc(int capacity, MemoryStack stack)

Returns a new AIUVTransform.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.

Parameters
capacity:int

the buffer capacity

stack:MemoryStack

the stack from which to allocate

callocStackback to summary
public static AIUVTransform callocStack()

Deprecated

Deprecated for removal in 3.4.0. Use calloc(MemoryStack) instead.

Annotations
@Deprecated
callocStackback to summary
public static AIUVTransform callocStack(MemoryStack stack)

Deprecated

Deprecated for removal in 3.4.0. Use calloc(MemoryStack) instead.

Annotations
@Deprecated
callocStackback to summary
public static AIUVTransform.Buffer callocStack(int capacity)

Deprecated

Deprecated for removal in 3.4.0. Use calloc(int, MemoryStack) instead.

Annotations
@Deprecated
callocStackback to summary
public static AIUVTransform.Buffer callocStack(int capacity, MemoryStack stack)

Deprecated

Deprecated for removal in 3.4.0. Use calloc(int, MemoryStack) instead.

Annotations
@Deprecated
createback to summary
protected AIUVTransform create(long address, ByteBuffer container)

Implements abstract org.lwjgl.system.Struct.create.

Doc from org.lwjgl.system.Struct.create.

Similar to the constructor, but returns the exact type of the Struct subclass.

Effectively, every Struct instance is a factory for more instances of the same type. This is used by StructBuffer.

Parameters
address:long

the struct memory address

container:ByteBuffer

an optional container buffer, to be referenced strongly by the struct instance.

Annotations
@Override
createback to summary
public static AIUVTransform create()

Returns a new AIUVTransform instance allocated with BufferUtils.

createback to summary
public static AIUVTransform create(long address)

Returns a new AIUVTransform instance for the specified memory address.

createback to summary
public static AIUVTransform.Buffer create(int capacity)

Returns a new AIUVTransform.Buffer instance allocated with BufferUtils.

Parameters
capacity:int

the buffer capacity

createback to summary
public static AIUVTransform.Buffer create(long address, int capacity)

Create a AIUVTransform.Buffer instance at the specified memory.

Parameters
address:long

the memory address

capacity:int

the buffer capacity

createSafeback to summary
public static AIUVTransform createSafe(long address)

Like create, but returns null if address is NULL.

Annotations
@Nullable
createSafeback to summary
public static AIUVTransform.Buffer createSafe(long address, int capacity)

Like create, but returns null if address is NULL.

Annotations
@Nullable
mallocback to summary
public static AIUVTransform malloc()

Returns a new AIUVTransform instance allocated with memAlloc. The instance must be explicitly freed.

mallocback to summary
public static AIUVTransform.Buffer malloc(int capacity)

Returns a new AIUVTransform.Buffer instance allocated with memAlloc. The instance must be explicitly freed.

Parameters
capacity:int

the buffer capacity

mallocback to summary
public static AIUVTransform malloc(MemoryStack stack)

Returns a new AIUVTransform instance allocated on the specified MemoryStack.

Parameters
stack:MemoryStack

the stack from which to allocate

mallocback to summary
public static AIUVTransform.Buffer malloc(int capacity, MemoryStack stack)

Returns a new AIUVTransform.Buffer instance allocated on the specified MemoryStack.

Parameters
capacity:int

the buffer capacity

stack:MemoryStack

the stack from which to allocate

mallocStackback to summary
public static AIUVTransform mallocStack()

Deprecated

Deprecated for removal in 3.4.0. Use malloc(MemoryStack) instead.

Annotations
@Deprecated
mallocStackback to summary
public static AIUVTransform mallocStack(MemoryStack stack)

Deprecated

Deprecated for removal in 3.4.0. Use malloc(MemoryStack) instead.

Annotations
@Deprecated
mallocStackback to summary
public static AIUVTransform.Buffer mallocStack(int capacity)

Deprecated

Deprecated for removal in 3.4.0. Use malloc(int, MemoryStack) instead.

Annotations
@Deprecated
mallocStackback to summary
public static AIUVTransform.Buffer mallocStack(int capacity, MemoryStack stack)

Deprecated

Deprecated for removal in 3.4.0. Use malloc(int, MemoryStack) instead.

Annotations
@Deprecated
mRotationback to summary
public float mRotation()

Rotation - in counter-clockwise direction. The rotation angle is specified in radians. The rotation center is 0.5f|0.5f. The default value 0.f.

mScalingback to summary
public AIVector2D mScaling()

Scaling on the u and v axes. The default value is (1|1).

Annotations
@NativeType:struct aiVector2D
mTranslationback to summary
public AIVector2D mTranslation()

Translation on the u and v axes. The default value is (0|0).

Annotations
@NativeType:struct aiVector2D
nmRotationback to summary
public static float nmRotation(long struct)

Unsafe version of mRotation.

nmScalingback to summary
public static AIVector2D nmScaling(long struct)

Unsafe version of mScaling.

nmTranslationback to summary
public static AIVector2D nmTranslation(long struct)

Unsafe version of mTranslation.

sizeofback to summary
public int sizeof()

Implements abstract org.lwjgl.system.Struct.sizeof.

Doc from org.lwjgl.system.Struct.sizeof.

Returns sizeof(struct).

Annotations
@Override
org.lwjgl.assimp back to summary

public Class AIUVTransform.Buffer

extends StructBuffer<AIUVTransform, AIUVTransform.Buffer>
implements NativeResource
Class Inheritance
All Implemented Interfaces
org.lwjgl.system.NativeResource, java.lang.AutoCloseable

An array of AIUVTransform structs.

Field Summary

Modifier and TypeField and Description
private static final AIUVTransform

Constructor Summary

AccessConstructor and Description
public
Buffer(ByteBuffer container)

Creates a new AIUVTransform.Buffer instance backed by the specified container.

public
Buffer(long address, int cap)

pack-priv
Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap)

Method Summary

Modifier and TypeMethod and Description
protected AIUVTransform
public float

Returns:

the value of the AIUVTransform#mRotation field.
mRotation
()

public AIVector2D

Returns:

a AIVector2D view of the AIUVTransform#mScaling field.
mScaling
()

public AIVector2D

Returns:

a AIVector2D view of the AIUVTransform#mTranslation field.
mTranslation
()

protected AIUVTransform.Buffer
Inherited from org.lwjgl.system.StructBuffer:
applyapplyforEachgetgetgetgetiteratorparallelStreamputputsizeofspliteratorstream

Field Detail

ELEMENT_FACTORYback to summary
private static final AIUVTransform ELEMENT_FACTORY

Constructor Detail

Bufferback to summary
public Buffer(ByteBuffer container)

Creates a new AIUVTransform.Buffer instance backed by the specified container.

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by AIUVTransform#SIZEOF, and its mark will be undefined.

The created buffer instance holds a strong reference to the container object.

Bufferback to summary
public Buffer(long address, int cap)
Bufferback to summary
pack-priv Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap)

Method Detail

getElementFactoryback to summary
protected AIUVTransform getElementFactory()

Implements abstract org.lwjgl.system.StructBuffer.getElementFactory.

Annotations
@Override
mRotationback to summary
public float mRotation()
Returns:float

the value of the AIUVTransform#mRotation field.

mScalingback to summary
public AIVector2D mScaling()
Returns:AIVector2D

a AIVector2D view of the AIUVTransform#mScaling field.

Annotations
@NativeType:struct aiVector2D
mTranslationback to summary
public AIVector2D mTranslation()
Returns:AIVector2D

a AIVector2D view of the AIUVTransform#mTranslation field.

Annotations
@NativeType:struct aiVector2D
selfback to summary
protected AIUVTransform.Buffer self()

Implements abstract org.lwjgl.system.CustomBuffer.self.

Annotations
@Override