This extension introduces four new block-based texture compression formats suited for unsigned and signed luminance and luminance-alpha textures (hence the name "latc" for Luminance-Alpha Texture Compression).
These formats are designed to reduce the storage requirements and memory bandwidth required for luminance and luminance-alpha textures by a factor of
2-to-1 over conventional uncompressed luminance and luminance-alpha textures with 8-bit components (LUMINANCE8 and LUMINANCE8_ALPHA8).
The compressed signed luminance-alpha format is reasonably suited for storing compressed normal maps.
Requires OpenGL 1. or ARB_texture_compression.
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT
Accepted by the |
| public static final int | GL_COMPRESSED_LUMINANCE_LATC1_EXT
Accepted by the |
| public static final int | GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT
Accepted by the |
| public static final int | GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT
Accepted by the |
| Access | Constructor and Description |
|---|---|
| private |
| GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT | back to summary |
|---|---|
| public static final int GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT Accepted by the | |
| GL_COMPRESSED_LUMINANCE_LATC1_EXT | back to summary |
|---|---|
| public static final int GL_COMPRESSED_LUMINANCE_LATC1_EXT Accepted by the | |
| GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT | back to summary |
|---|---|
| public static final int GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT Accepted by the | |
| GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT | back to summary |
|---|---|
| public static final int GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT Accepted by the | |
| EXTTextureCompressionLATC | back to summary |
|---|---|
| private EXTTextureCompressionLATC() | |