Extensions promoted to core in this release:
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_2_BYTES
DataType |
| public static final int | GL_2D
FeedBackMode |
| public static final int | GL_3_BYTES
DataType |
| public static final int | GL_3D
FeedBackMode |
| public static final int | GL_3D_COLOR
FeedBackMode |
| public static final int | GL_3D_COLOR_TEXTURE
FeedBackMode |
| public static final int | GL_4_BYTES
DataType |
| public static final int | GL_4D_COLOR_TEXTURE
FeedBackMode |
| public static final int | GL_ACCUM
AccumOp |
| public static final int | GL_ACCUM_ALPHA_BITS
GetTarget |
| public static final int | GL_ACCUM_BLUE_BITS
GetTarget |
| public static final int | GL_ACCUM_BUFFER_BIT
AttribMask |
| public static final int | GL_ACCUM_CLEAR_VALUE
GetTarget |
| public static final int | GL_ACCUM_GREEN_BITS
GetTarget |
| public static final int | GL_ACCUM_RED_BITS
GetTarget |
| public static final int | GL_ADD
AccumOp |
| public static final int | GL_ALL_ATTRIB_BITS
AttribMask |
| public static final int | GL_ALPHA
PixelFormat |
| public static final int | GL_ALPHA12
texture |
| public static final int | GL_ALPHA16
texture |
| public static final int | GL_ALPHA4
texture |
| public static final int | GL_ALPHA8
texture |
| public static final int | GL_ALPHA_BIAS
GetTarget |
| public static final int | GL_ALPHA_BITS
GetTarget |
| public static final int | GL_ALPHA_SCALE
GetTarget |
| public static final int | GL_ALPHA_TEST
GetTarget |
| public static final int | GL_ALPHA_TEST_FUNC
GetTarget |
| public static final int | GL_ALPHA_TEST_REF
GetTarget |
| public static final int | GL_ALWAYS
AlphaFunction |
| public static final int | GL_AMBIENT
LightParameter |
| public static final int | GL_AMBIENT_AND_DIFFUSE
MaterialParameter |
| public static final int | GL_AND
LogicOp |
| public static final int | GL_AND_INVERTED
LogicOp |
| public static final int | GL_AND_REVERSE
LogicOp |
| public static final int | GL_ATTRIB_STACK_DEPTH
GetTarget |
| public static final int | GL_AUTO_NORMAL
GetTarget |
| public static final int | GL_AUX0
DrawBufferMode |
| public static final int | GL_AUX1
DrawBufferMode |
| public static final int | GL_AUX2
DrawBufferMode |
| public static final int | GL_AUX3
DrawBufferMode |
| public static final int | GL_AUX_BUFFERS
GetTarget |
| public static final int | GL_BACK
DrawBufferMode |
| public static final int | GL_BACK_LEFT
DrawBufferMode |
| public static final int | GL_BACK_RIGHT
DrawBufferMode |
| public static final int | GL_BITMAP
PixelType |
| public static final int | GL_BITMAP_TOKEN
FeedBackToken |
| public static final int | GL_BLEND
GetTarget |
| public static final int | GL_BLEND_DST
GetTarget |
| public static final int | GL_BLEND_SRC
GetTarget |
| public static final int | GL_BLUE
PixelFormat |
| public static final int | GL_BLUE_BIAS
GetTarget |
| public static final int | GL_BLUE_BITS
GetTarget |
| public static final int | GL_BLUE_SCALE
GetTarget |
| public static final int | GL_BYTE
DataType |
| public static final int | GL_C3F_V3F
vertex_array |
| public static final int | GL_C4F_N3F_V3F
vertex_array |
| public static final int | GL_C4UB_V2F
vertex_array |
| public static final int | GL_C4UB_V3F
vertex_array |
| public static final int | GL_CCW
FrontFaceDirection |
| public static final int | GL_CLAMP
TextureWrapMode |
| public static final int | GL_CLEAR
LogicOp |
| public static final int | GL_CLIENT_ALL_ATTRIB_BITS
ClientAttribMask |
| public static final int | GL_CLIENT_ATTRIB_STACK_DEPTH
GetTarget |
| public static final int | GL_CLIENT_PIXEL_STORE_BIT
ClientAttribMask |
| public static final int | GL_CLIENT_VERTEX_ARRAY_BIT
ClientAttribMask |
| public static final int | GL_CLIP_PLANE0
ClipPlaneName |
| public static final int | GL_CLIP_PLANE1
ClipPlaneName |
| public static final int | GL_CLIP_PLANE2
ClipPlaneName |
| public static final int | GL_CLIP_PLANE3
ClipPlaneName |
| public static final int | GL_CLIP_PLANE4
ClipPlaneName |
| public static final int | GL_CLIP_PLANE5
ClipPlaneName |
| public static final int | GL_COEFF
GetMapTarget |
| public static final int | GL_COLOR
PixelCopyType |
| public static final int | GL_COLOR_ARRAY
vertex_array |
| public static final int | GL_COLOR_ARRAY_POINTER
vertex_array |
| public static final int | GL_COLOR_ARRAY_SIZE
vertex_array |
| public static final int | GL_COLOR_ARRAY_STRIDE
vertex_array |
| public static final int | GL_COLOR_ARRAY_TYPE
vertex_array |
| public static final int | GL_COLOR_BUFFER_BIT
AttribMask |
| public static final int | GL_COLOR_CLEAR_VALUE
GetTarget |
| public static final int | GL_COLOR_INDEX
PixelFormat |
| public static final int | GL_COLOR_INDEXES
MaterialParameter |
| public static final int | GL_COLOR_LOGIC_OP
GetTarget |
| public static final int | GL_COLOR_MATERIAL
GetTarget |
| public static final int | GL_COLOR_MATERIAL_FACE
GetTarget |
| public static final int | GL_COLOR_MATERIAL_PARAMETER
GetTarget |
| public static final int | GL_COLOR_WRITEMASK
GetTarget |
| public static final int | GL_COMPILE
ListMode |
| public static final int | GL_COMPILE_AND_EXECUTE
ListMode |
| public static final int | GL_CONSTANT_ATTENUATION
LightParameter |
| public static final int | GL_COPY
LogicOp |
| public static final int | GL_COPY_INVERTED
LogicOp |
| public static final int | GL_COPY_PIXEL_TOKEN
FeedBackToken |
| public static final int | GL_CULL_FACE
GetTarget |
| public static final int | GL_CULL_FACE_MODE
GetTarget |
| public static final int | GL_CURRENT_BIT
AttribMask |
| public static final int | GL_CURRENT_COLOR
GetTarget |
| public static final int | GL_CURRENT_INDEX
GetTarget |
| public static final int | GL_CURRENT_NORMAL
GetTarget |
| public static final int | GL_CURRENT_RASTER_COLOR
GetTarget |
| public static final int | GL_CURRENT_RASTER_DISTANCE
GetTarget |
| public static final int | GL_CURRENT_RASTER_INDEX
GetTarget |
| public static final int | GL_CURRENT_RASTER_POSITION
GetTarget |
| public static final int | GL_CURRENT_RASTER_POSITION_VALID
GetTarget |
| public static final int | GL_CURRENT_RASTER_TEXTURE_COORDS
GetTarget |
| public static final int | GL_CURRENT_TEXTURE_COORDS
GetTarget |
| public static final int | GL_CW
FrontFaceDirection |
| public static final int | GL_DECAL
TextureEnvMode |
| public static final int | GL_DECR
StencilOp |
| public static final int | GL_DEPTH
PixelCopyType |
| public static final int | GL_DEPTH_BIAS
GetTarget |
| public static final int | GL_DEPTH_BITS
GetTarget |
| public static final int | GL_DEPTH_BUFFER_BIT
AttribMask |
| public static final int | GL_DEPTH_CLEAR_VALUE
GetTarget |
| public static final int | GL_DEPTH_COMPONENT
PixelFormat |
| public static final int | GL_DEPTH_FUNC
GetTarget |
| public static final int | GL_DEPTH_RANGE
GetTarget |
| public static final int | GL_DEPTH_SCALE
GetTarget |
| public static final int | GL_DEPTH_TEST
GetTarget |
| public static final int | GL_DEPTH_WRITEMASK
GetTarget |
| public static final int | GL_DIFFUSE
LightParameter |
| public static final int | GL_DITHER
GetTarget |
| public static final int | GL_DOMAIN
GetMapTarget |
| public static final int | GL_DONT_CARE
HintMode |
| public static final int | GL_DOUBLE
DataType |
| public static final int | GL_DOUBLEBUFFER
GetTarget |
| public static final int | GL_DRAW_BUFFER
GetTarget |
| public static final int | GL_DRAW_PIXEL_TOKEN
FeedBackToken |
| public static final int | GL_DST_ALPHA
BlendingFactorDest |
| public static final int | GL_DST_COLOR
BlendingFactorSrc |
| public static final int | GL_EDGE_FLAG
GetTarget |
| public static final int | GL_EDGE_FLAG_ARRAY
vertex_array |
| public static final int | GL_EDGE_FLAG_ARRAY_POINTER
vertex_array |
| public static final int | GL_EDGE_FLAG_ARRAY_STRIDE
vertex_array |
| public static final int | GL_EMISSION
MaterialParameter |
| public static final int | GL_ENABLE_BIT
AttribMask |
| public static final int | GL_EQUAL
AlphaFunction |
| public static final int | GL_EQUIV
LogicOp |
| public static final int | GL_EVAL_BIT
AttribMask |
| public static final int | GL_EXP
FogMode |
| public static final int | GL_EXP2
FogMode |
| public static final int | GL_EXTENSIONS
StringName |
| public static final int | GL_EYE_LINEAR
TextureGenMode |
| public static final int | GL_EYE_PLANE
TextureGenParameter |
| public static final int | GL_FALSE
Boolean |
| public static final int | GL_FASTEST
HintMode |
| public static final int | GL_FEEDBACK
RenderingMode |
| public static final int | GL_FEEDBACK_BUFFER_POINTER
GetTarget |
| public static final int | GL_FEEDBACK_BUFFER_SIZE
GetTarget |
| public static final int | GL_FEEDBACK_BUFFER_TYPE
GetTarget |
| public static final int | GL_FILL
PolygonMode |
| public static final int | GL_FLAT
ShadingModel |
| public static final int | GL_FLOAT
DataType |
| public static final int | GL_FOG
GetTarget |
| public static final int | GL_FOG_BIT
AttribMask |
| public static final int | GL_FOG_COLOR
GetTarget |
| public static final int | GL_FOG_DENSITY
GetTarget |
| public static final int | GL_FOG_END
GetTarget |
| public static final int | GL_FOG_HINT
GetTarget |
| public static final int | GL_FOG_INDEX
GetTarget |
| public static final int | GL_FOG_MODE
GetTarget |
| public static final int | GL_FOG_START
GetTarget |
| public static final int | GL_FRONT
DrawBufferMode |
| public static final int | GL_FRONT_AND_BACK
DrawBufferMode |
| public static final int | GL_FRONT_FACE
GetTarget |
| public static final int | GL_FRONT_LEFT
DrawBufferMode |
| public static final int | GL_FRONT_RIGHT
DrawBufferMode |
| public static final int | GL_GEQUAL
AlphaFunction |
| public static final int | GL_GREATER
AlphaFunction |
| public static final int | GL_GREEN
PixelFormat |
| public static final int | GL_GREEN_BIAS
GetTarget |
| public static final int | GL_GREEN_BITS
GetTarget |
| public static final int | GL_GREEN_SCALE
GetTarget |
| public static final int | GL_HINT_BIT
AttribMask |
| public static final int | GL_INCR
StencilOp |
| public static final int | GL_INDEX_ARRAY
vertex_array |
| public static final int | GL_INDEX_ARRAY_POINTER
vertex_array |
| public static final int | GL_INDEX_ARRAY_STRIDE
vertex_array |
| public static final int | GL_INDEX_ARRAY_TYPE
vertex_array |
| public static final int | GL_INDEX_BITS
GetTarget |
| public static final int | GL_INDEX_CLEAR_VALUE
GetTarget |
| public static final int | GL_INDEX_LOGIC_OP
GetTarget |
| public static final int | GL_INDEX_MODE
GetTarget |
| public static final int | GL_INDEX_OFFSET
GetTarget |
| public static final int | GL_INDEX_SHIFT
GetTarget |
| public static final int | GL_INDEX_WRITEMASK
GetTarget |
| public static final int | GL_INT
DataType |
| public static final int | GL_INTENSITY
texture |
| public static final int | GL_INTENSITY12
texture |
| public static final int | GL_INTENSITY16
texture |
| public static final int | GL_INTENSITY4
texture |
| public static final int | GL_INTENSITY8
texture |
| public static final int | GL_INVALID_ENUM
ErrorCode |
| public static final int | GL_INVALID_OPERATION
ErrorCode |
| public static final int | GL_INVALID_VALUE
ErrorCode |
| public static final int | GL_INVERT
LogicOp |
| public static final int | GL_KEEP
StencilOp |
| public static final int | GL_LEFT
DrawBufferMode |
| public static final int | GL_LEQUAL
AlphaFunction |
| public static final int | GL_LESS
AlphaFunction |
| public static final int | GL_LIGHT0
LightName |
| public static final int | GL_LIGHT1
LightName |
| public static final int | GL_LIGHT2
LightName |
| public static final int | GL_LIGHT3
LightName |
| public static final int | GL_LIGHT4
LightName |
| public static final int | GL_LIGHT5
LightName |
| public static final int | GL_LIGHT6
LightName |
| public static final int | GL_LIGHT7
LightName |
| public static final int | GL_LIGHT_MODEL_AMBIENT
GetTarget |
| public static final int | GL_LIGHT_MODEL_LOCAL_VIEWER
GetTarget |
| public static final int | GL_LIGHT_MODEL_TWO_SIDE
GetTarget |
| public static final int | GL_LIGHTING
GetTarget |
| public static final int | GL_LIGHTING_BIT
AttribMask |
| public static final int | GL_LINE
PolygonMode |
| public static final int | GL_LINE_BIT
AttribMask |
| public static final int | GL_LINE_LOOP
BeginMode |
| public static final int | GL_LINE_RESET_TOKEN
FeedBackToken |
| public static final int | GL_LINE_SMOOTH
GetTarget |
| public static final int | GL_LINE_SMOOTH_HINT
GetTarget |
| public static final int | GL_LINE_STIPPLE
GetTarget |
| public static final int | GL_LINE_STIPPLE_PATTERN
GetTarget |
| public static final int | GL_LINE_STIPPLE_REPEAT
GetTarget |
| public static final int | GL_LINE_STRIP
BeginMode |
| public static final int | GL_LINE_TOKEN
FeedBackToken |
| public static final int | GL_LINE_WIDTH
GetTarget |
| public static final int | GL_LINE_WIDTH_GRANULARITY
GetTarget |
| public static final int | GL_LINE_WIDTH_RANGE
GetTarget |
| public static final int | GL_LINEAR
TextureMagFilter |
| public static final int | GL_LINEAR_ATTENUATION
LightParameter |
| public static final int | GL_LINEAR_MIPMAP_LINEAR
TextureMinFilter |
| public static final int | GL_LINEAR_MIPMAP_NEAREST
TextureMinFilter |
| public static final int | GL_LINES
BeginMode |
| public static final int | GL_LIST_BASE
GetTarget |
| public static final int | GL_LIST_BIT
AttribMask |
| public static final int | GL_LIST_INDEX
GetTarget |
| public static final int | GL_LIST_MODE
GetTarget |
| public static final int | GL_LOAD
AccumOp |
| public static final int | GL_LOGIC_OP
GetTarget |
| public static final int | GL_LOGIC_OP_MODE
GetTarget |
| public static final int | GL_LUMINANCE
PixelFormat |
| public static final int | GL_LUMINANCE12
texture |
| public static final int | GL_LUMINANCE12_ALPHA12
texture |
| public static final int | GL_LUMINANCE12_ALPHA4
texture |
| public static final int | GL_LUMINANCE16
texture |
| public static final int | GL_LUMINANCE16_ALPHA16
texture |
| public static final int | GL_LUMINANCE4
texture |
| public static final int | GL_LUMINANCE4_ALPHA4
texture |
| public static final int | GL_LUMINANCE6_ALPHA2
texture |
| public static final int | GL_LUMINANCE8
texture |
| public static final int | GL_LUMINANCE8_ALPHA8
texture |
| public static final int | GL_LUMINANCE_ALPHA
PixelFormat |
| public static final int | GL_MAP1_COLOR_4
GetTarget |
| public static final int | GL_MAP1_GRID_DOMAIN
GetTarget |
| public static final int | GL_MAP1_GRID_SEGMENTS
GetTarget |
| public static final int | GL_MAP1_INDEX
GetTarget |
| public static final int | GL_MAP1_NORMAL
GetTarget |
| public static final int | GL_MAP1_TEXTURE_COORD_1
GetTarget |
| public static final int | GL_MAP1_TEXTURE_COORD_2
GetTarget |
| public static final int | GL_MAP1_TEXTURE_COORD_3
GetTarget |
| public static final int | GL_MAP1_TEXTURE_COORD_4
GetTarget |
| public static final int | GL_MAP1_VERTEX_3
GetTarget |
| public static final int | GL_MAP1_VERTEX_4
GetTarget |
| public static final int | GL_MAP2_COLOR_4
GetTarget |
| public static final int | GL_MAP2_GRID_DOMAIN
GetTarget |
| public static final int | GL_MAP2_GRID_SEGMENTS
GetTarget |
| public static final int | GL_MAP2_INDEX
GetTarget |
| public static final int | GL_MAP2_NORMAL
GetTarget |
| public static final int | GL_MAP2_TEXTURE_COORD_1
GetTarget |
| public static final int | GL_MAP2_TEXTURE_COORD_2
GetTarget |
| public static final int | GL_MAP2_TEXTURE_COORD_3
GetTarget |
| public static final int | GL_MAP2_TEXTURE_COORD_4
GetTarget |
| public static final int | GL_MAP2_VERTEX_3
GetTarget |
| public static final int | GL_MAP2_VERTEX_4
GetTarget |
| public static final int | GL_MAP_COLOR
GetTarget |
| public static final int | GL_MAP_STENCIL
GetTarget |
| public static final int | GL_MATRIX_MODE
GetTarget |
| public static final int | GL_MAX_ATTRIB_STACK_DEPTH
GetTarget |
| public static final int | GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
GetTarget |
| public static final int | GL_MAX_CLIP_PLANES
GetTarget |
| public static final int | GL_MAX_EVAL_ORDER
GetTarget |
| public static final int | GL_MAX_LIGHTS
GetTarget |
| public static final int | GL_MAX_LIST_NESTING
GetTarget |
| public static final int | GL_MAX_MODELVIEW_STACK_DEPTH
GetTarget |
| public static final int | GL_MAX_NAME_STACK_DEPTH
GetTarget |
| public static final int | GL_MAX_PIXEL_MAP_TABLE
GetTarget |
| public static final int | GL_MAX_PROJECTION_STACK_DEPTH
GetTarget |
| public static final int | GL_MAX_TEXTURE_SIZE
GetTarget |
| public static final int | GL_MAX_TEXTURE_STACK_DEPTH
GetTarget |
| public static final int | GL_MAX_VIEWPORT_DIMS
GetTarget |
| public static final int | GL_MODELVIEW
MatrixMode |
| public static final int | GL_MODELVIEW_MATRIX
GetTarget |
| public static final int | GL_MODELVIEW_STACK_DEPTH
GetTarget |
| public static final int | GL_MODULATE
TextureEnvMode |
| public static final int | GL_MULT
AccumOp |
| public static final int | GL_N3F_V3F
vertex_array |
| public static final int | GL_NAME_STACK_DEPTH
GetTarget |
| public static final int | GL_NAND
LogicOp |
| public static final int | GL_NEAREST
TextureMagFilter |
| public static final int | GL_NEAREST_MIPMAP_LINEAR
TextureMinFilter |
| public static final int | GL_NEAREST_MIPMAP_NEAREST
TextureMinFilter |
| public static final int | GL_NEVER
AlphaFunction |
| public static final int | GL_NICEST
HintMode |
| public static final int | GL_NO_ERROR
ErrorCode |
| public static final int | GL_NONE
DrawBufferMode |
| public static final int | GL_NOOP
LogicOp |
| public static final int | GL_NOR
LogicOp |
| public static final int | GL_NORMAL_ARRAY
vertex_array |
| public static final int | GL_NORMAL_ARRAY_POINTER
vertex_array |
| public static final int | GL_NORMAL_ARRAY_STRIDE
vertex_array |
| public static final int | GL_NORMAL_ARRAY_TYPE
vertex_array |
| public static final int | GL_NORMALIZE
GetTarget |
| public static final int | GL_NOTEQUAL
AlphaFunction |
| public static final int | GL_OBJECT_LINEAR
TextureGenMode |
| public static final int | GL_OBJECT_PLANE
TextureGenParameter |
| public static final int | GL_ONE
BlendingFactorDest |
| public static final int | GL_ONE_MINUS_DST_ALPHA
BlendingFactorDest |
| public static final int | GL_ONE_MINUS_DST_COLOR
BlendingFactorSrc |
| public static final int | GL_ONE_MINUS_SRC_ALPHA
BlendingFactorDest |
| public static final int | GL_ONE_MINUS_SRC_COLOR
BlendingFactorDest |
| public static final int | GL_OR
LogicOp |
| public static final int | GL_OR_INVERTED
LogicOp |
| public static final int | GL_OR_REVERSE
LogicOp |
| public static final int | GL_ORDER
GetMapTarget |
| public static final int | GL_OUT_OF_MEMORY
ErrorCode |
| public static final int | GL_PACK_ALIGNMENT
GetTarget |
| public static final int | GL_PACK_LSB_FIRST
GetTarget |
| public static final int | GL_PACK_ROW_LENGTH
GetTarget |
| public static final int | GL_PACK_SKIP_PIXELS
GetTarget |
| public static final int | GL_PACK_SKIP_ROWS
GetTarget |
| public static final int | GL_PACK_SWAP_BYTES
GetTarget |
| public static final int | GL_PASS_THROUGH_TOKEN
FeedBackToken |
| public static final int | GL_PERSPECTIVE_CORRECTION_HINT
GetTarget |
| public static final int | GL_PIXEL_MAP_A_TO_A
GetTarget |
| public static final int | GL_PIXEL_MAP_A_TO_A_SIZE
GetTarget |
| public static final int | GL_PIXEL_MAP_B_TO_B
GetTarget |
| public static final int | GL_PIXEL_MAP_B_TO_B_SIZE
GetTarget |
| public static final int | GL_PIXEL_MAP_G_TO_G
GetTarget |
| public static final int | GL_PIXEL_MAP_G_TO_G_SIZE
GetTarget |
| public static final int | GL_PIXEL_MAP_I_TO_A
GetTarget |
| public static final int | GL_PIXEL_MAP_I_TO_A_SIZE
GetTarget |
| public static final int | GL_PIXEL_MAP_I_TO_B
GetTarget |
| public static final int | GL_PIXEL_MAP_I_TO_B_SIZE
GetTarget |
| public static final int | GL_PIXEL_MAP_I_TO_G
GetTarget |
| public static final int | GL_PIXEL_MAP_I_TO_G_SIZE
GetTarget |
| public static final int | GL_PIXEL_MAP_I_TO_I
GetTarget |
| public static final int | GL_PIXEL_MAP_I_TO_I_SIZE
GetTarget |
| public static final int | GL_PIXEL_MAP_I_TO_R
GetTarget |
| public static final int | GL_PIXEL_MAP_I_TO_R_SIZE
GetTarget |
| public static final int | GL_PIXEL_MAP_R_TO_R
GetTarget |
| public static final int | GL_PIXEL_MAP_R_TO_R_SIZE
GetTarget |
| public static final int | GL_PIXEL_MAP_S_TO_S
GetTarget |
| public static final int | GL_PIXEL_MAP_S_TO_S_SIZE
GetTarget |
| public static final int | GL_PIXEL_MODE_BIT
AttribMask |
| public static final int | GL_POINT
PolygonMode |
| public static final int | GL_POINT_BIT
AttribMask |
| public static final int | GL_POINT_SIZE
GetTarget |
| public static final int | GL_POINT_SIZE_GRANULARITY
GetTarget |
| public static final int | GL_POINT_SIZE_RANGE
GetTarget |
| public static final int | GL_POINT_SMOOTH
GetTarget |
| public static final int | GL_POINT_SMOOTH_HINT
GetTarget |
| public static final int | GL_POINT_TOKEN
FeedBackToken |
| public static final int | GL_POINTS
BeginMode |
| public static final int | GL_POLYGON
BeginMode |
| public static final int | GL_POLYGON_BIT
AttribMask |
| public static final int | GL_POLYGON_MODE
GetTarget |
| public static final int | GL_POLYGON_OFFSET_FACTOR
polygon_offset |
| public static final int | GL_POLYGON_OFFSET_FILL
polygon_offset |
| public static final int | GL_POLYGON_OFFSET_LINE
polygon_offset |
| public static final int | GL_POLYGON_OFFSET_POINT
polygon_offset |
| public static final int | GL_POLYGON_OFFSET_UNITS
polygon_offset |
| public static final int | GL_POLYGON_SMOOTH
GetTarget |
| public static final int | GL_POLYGON_SMOOTH_HINT
GetTarget |
| public static final int | GL_POLYGON_STIPPLE
GetTarget |
| public static final int | GL_POLYGON_STIPPLE_BIT
AttribMask |
| public static final int | GL_POLYGON_TOKEN
FeedBackToken |
| public static final int | GL_POSITION
LightParameter |
| public static final int | GL_PROJECTION
MatrixMode |
| public static final int | GL_PROJECTION_MATRIX
GetTarget |
| public static final int | GL_PROJECTION_STACK_DEPTH
GetTarget |
| public static final int | GL_PROXY_TEXTURE_1D
texture |
| public static final int | GL_PROXY_TEXTURE_2D
texture |
| public static final int | GL_Q
TextureCoordName |
| public static final int | GL_QUAD_STRIP
BeginMode |
| public static final int | GL_QUADRATIC_ATTENUATION
LightParameter |
| public static final int | GL_QUADS
BeginMode |
| public static final int | GL_R
TextureCoordName |
| public static final int | GL_R3_G3_B2
texture |
| public static final int | GL_READ_BUFFER
GetTarget |
| public static final int | GL_RED
PixelFormat |
| public static final int | GL_RED_BIAS
GetTarget |
| public static final int | GL_RED_BITS
GetTarget |
| public static final int | GL_RED_SCALE
GetTarget |
| public static final int | GL_RENDER
RenderingMode |
| public static final int | GL_RENDER_MODE
GetTarget |
| public static final int | GL_RENDERER
StringName |
| public static final int | GL_REPEAT
TextureWrapMode |
| public static final int | GL_REPLACE
StencilOp |
| public static final int | GL_RETURN
AccumOp |
| public static final int | GL_RGB
PixelFormat |
| public static final int | GL_RGB10
texture |
| public static final int | GL_RGB10_A2
texture |
| public static final int | GL_RGB12
texture |
| public static final int | GL_RGB16
texture |
| public static final int | GL_RGB4
texture |
| public static final int | GL_RGB5
texture |
| public static final int | GL_RGB5_A1
texture |
| public static final int | GL_RGB8
texture |
| public static final int | GL_RGBA
PixelFormat |
| public static final int | GL_RGBA12
texture |
| public static final int | GL_RGBA16
texture |
| public static final int | GL_RGBA2
texture |
| public static final int | GL_RGBA4
texture |
| public static final int | GL_RGBA8
texture |
| public static final int | GL_RGBA_MODE
GetTarget |
| public static final int | GL_RIGHT
DrawBufferMode |
| public static final int | GL_S
TextureCoordName |
| public static final int | GL_SCISSOR_BIT
AttribMask |
| public static final int | GL_SCISSOR_BOX
GetTarget |
| public static final int | GL_SCISSOR_TEST
GetTarget |
| public static final int | GL_SELECT
RenderingMode |
| public static final int | GL_SELECTION_BUFFER_POINTER
GetTarget |
| public static final int | GL_SELECTION_BUFFER_SIZE
GetTarget |
| public static final int | GL_SET
LogicOp |
| public static final int | GL_SHADE_MODEL
GetTarget |
| public static final int | GL_SHININESS
MaterialParameter |
| public static final int | GL_SHORT
DataType |
| public static final int | GL_SMOOTH
ShadingModel |
| public static final int | GL_SPECULAR
LightParameter |
| public static final int | GL_SPHERE_MAP
TextureGenMode |
| public static final int | GL_SPOT_CUTOFF
LightParameter |
| public static final int | GL_SPOT_DIRECTION
LightParameter |
| public static final int | GL_SPOT_EXPONENT
LightParameter |
| public static final int | GL_SRC_ALPHA
BlendingFactorDest |
| public static final int | GL_SRC_ALPHA_SATURATE
BlendingFactorSrc |
| public static final int | GL_SRC_COLOR
BlendingFactorDest |
| public static final int | GL_STACK_OVERFLOW
ErrorCode |
| public static final int | GL_STACK_UNDERFLOW
ErrorCode |
| public static final int | GL_STENCIL
PixelCopyType |
| public static final int | GL_STENCIL_BITS
GetTarget |
| public static final int | GL_STENCIL_BUFFER_BIT
AttribMask |
| public static final int | GL_STENCIL_CLEAR_VALUE
GetTarget |
| public static final int | GL_STENCIL_FAIL
GetTarget |
| public static final int | GL_STENCIL_FUNC
GetTarget |
| public static final int | GL_STENCIL_INDEX
PixelFormat |
| public static final int | GL_STENCIL_PASS_DEPTH_FAIL
GetTarget |
| public static final int | GL_STENCIL_PASS_DEPTH_PASS
GetTarget |
| public static final int | GL_STENCIL_REF
GetTarget |
| public static final int | GL_STENCIL_TEST
GetTarget |
| public static final int | GL_STENCIL_VALUE_MASK
GetTarget |
| public static final int | GL_STENCIL_WRITEMASK
GetTarget |
| public static final int | GL_STEREO
GetTarget |
| public static final int | GL_SUBPIXEL_BITS
GetTarget |
| public static final int | GL_T
TextureCoordName |
| public static final int | GL_T2F_C3F_V3F
vertex_array |
| public static final int | GL_T2F_C4F_N3F_V3F
vertex_array |
| public static final int | GL_T2F_C4UB_V3F
vertex_array |
| public static final int | GL_T2F_N3F_V3F
vertex_array |
| public static final int | GL_T2F_V3F
vertex_array |
| public static final int | GL_T4F_C4F_N3F_V4F
vertex_array |
| public static final int | GL_T4F_V4F
vertex_array |
| public static final int | GL_TEXTURE
MatrixMode |
| public static final int | GL_TEXTURE_1D
GetTarget |
| public static final int | GL_TEXTURE_2D
GetTarget |
| public static final int | GL_TEXTURE_ALPHA_SIZE
texture |
| public static final int | GL_TEXTURE_BINDING_1D
texture_object |
| public static final int | GL_TEXTURE_BINDING_2D
texture_object |
| public static final int | GL_TEXTURE_BIT
AttribMask |
| public static final int | GL_TEXTURE_BLUE_SIZE
texture |
| public static final int | GL_TEXTURE_BORDER
GetTextureParameter |
| public static final int | GL_TEXTURE_BORDER_COLOR
GetTextureParameter |
| public static final int | GL_TEXTURE_COMPONENTS
GetTextureParameter |
| public static final int | GL_TEXTURE_COORD_ARRAY
vertex_array |
| public static final int | GL_TEXTURE_COORD_ARRAY_POINTER
vertex_array |
| public static final int | GL_TEXTURE_COORD_ARRAY_SIZE
vertex_array |
| public static final int | GL_TEXTURE_COORD_ARRAY_STRIDE
vertex_array |
| public static final int | GL_TEXTURE_COORD_ARRAY_TYPE
vertex_array |
| public static final int | GL_TEXTURE_ENV
TextureEnvTarget |
| public static final int | GL_TEXTURE_ENV_COLOR
TextureEnvParameter |
| public static final int | GL_TEXTURE_ENV_MODE
TextureEnvParameter |
| public static final int | GL_TEXTURE_GEN_MODE
TextureGenParameter |
| public static final int | GL_TEXTURE_GEN_Q
GetTarget |
| public static final int | GL_TEXTURE_GEN_R
GetTarget |
| public static final int | GL_TEXTURE_GEN_S
GetTarget |
| public static final int | GL_TEXTURE_GEN_T
GetTarget |
| public static final int | GL_TEXTURE_GREEN_SIZE
texture |
| public static final int | GL_TEXTURE_HEIGHT
GetTextureParameter |
| public static final int | GL_TEXTURE_INTENSITY_SIZE
texture |
| public static final int | GL_TEXTURE_INTERNAL_FORMAT
GetTextureParameter |
| public static final int | GL_TEXTURE_LUMINANCE_SIZE
texture |
| public static final int | GL_TEXTURE_MAG_FILTER
TextureParameterName |
| public static final int | GL_TEXTURE_MATRIX
GetTarget |
| public static final int | GL_TEXTURE_MIN_FILTER
TextureParameterName |
| public static final int | GL_TEXTURE_PRIORITY
texture_object |
| public static final int | GL_TEXTURE_RED_SIZE
texture |
| public static final int | GL_TEXTURE_RESIDENT
texture_object |
| public static final int | GL_TEXTURE_STACK_DEPTH
GetTarget |
| public static final int | GL_TEXTURE_WIDTH
GetTextureParameter |
| public static final int | GL_TEXTURE_WRAP_S
TextureParameterName |
| public static final int | GL_TEXTURE_WRAP_T
TextureParameterName |
| public static final int | GL_TRANSFORM_BIT
AttribMask |
| public static final int | GL_TRIANGLE_FAN
BeginMode |
| public static final int | GL_TRIANGLE_STRIP
BeginMode |
| public static final int | GL_TRIANGLES
BeginMode |
| public static final int | GL_TRUE
Boolean |
| public static final int | GL_UNPACK_ALIGNMENT
GetTarget |
| public static final int | GL_UNPACK_LSB_FIRST
GetTarget |
| public static final int | GL_UNPACK_ROW_LENGTH
GetTarget |
| public static final int | GL_UNPACK_SKIP_PIXELS
GetTarget |
| public static final int | GL_UNPACK_SKIP_ROWS
GetTarget |
| public static final int | GL_UNPACK_SWAP_BYTES
GetTarget |
| public static final int | GL_UNSIGNED_BYTE
DataType |
| public static final int | GL_UNSIGNED_INT
DataType |
| public static final int | GL_UNSIGNED_SHORT
DataType |
| public static final int | GL_V2F
vertex_array |
| public static final int | GL_V3F
vertex_array |
| public static final int | GL_VENDOR
StringName |
| public static final int | GL_VERSION
StringName |
| public static final int | GL_VERTEX_ARRAY
vertex_array |
| public static final int | GL_VERTEX_ARRAY_POINTER
vertex_array |
| public static final int | GL_VERTEX_ARRAY_SIZE
vertex_array |
| public static final int | GL_VERTEX_ARRAY_STRIDE
vertex_array |
| public static final int | GL_VERTEX_ARRAY_TYPE
vertex_array |
| public static final int | GL_VIEWPORT
GetTarget |
| public static final int | GL_VIEWPORT_BIT
AttribMask |
| public static final int | GL_XOR
LogicOp |
| public static final int | GL_ZERO
BlendingFactorDest |
| public static final int | GL_ZOOM_X
GetTarget |
| public static final int | GL_ZOOM_Y
GetTarget |
| Access | Constructor and Description |
|---|---|
| protected |
| Modifier and Type | Method and Description | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| public static native void | |||||||||||||||||
| public static native void | glAlphaFunc(int func, float
a reference value clamped to the range [0, 1]. When performing the alpha test, the GL will convert the reference value to the same representation as the fragment's alpha value (floating-point or fixed-point). ref)The alpha test discards a fragment conditionally based on the outcome of a comparison between the incoming fragment’s alpha value and a constant value. | ||||||||||||||||
| public static boolean | glAreTexturesResident(IntBuffer
an array of texture objects textures, ByteBuffer returns the residences of each texture object residences)Returns | ||||||||||||||||
| public static boolean | glAreTexturesResident(int texture, ByteBuffer
returns the residences of each texture object residences)Returns | ||||||||||||||||
| public static boolean | |||||||||||||||||
| public static native void | glArrayElement(int
the element to transfer i)Transfers the ith element of every enabled, non-instanced array, and the first element of every enabled, instanced array to the GL. | ||||||||||||||||
| public static native void | glBegin(int mode)
Begins the definition of vertex attributes of a sequence of primitives to be transferred to the GL. | ||||||||||||||||
| public static void | glBindTexture(int target, int
the texture object to bind texture)Binds the a texture to a texture target. | ||||||||||||||||
| public static void | glBitmap(int
the bitmap width w, int the bitmap width h, float the bitmap origin x coordinate xOrig, float the bitmap origin y coordinate yOrig, float the x increment added to the raster position xInc, float the y increment added to the raster position yInc, ByteBuffer the buffer containing the bitmap data. data)Sents a bitmap to the GL. | ||||||||||||||||
| public static void | glBitmap(int
the bitmap width w, int the bitmap width h, float the bitmap origin x coordinate xOrig, float the bitmap origin y coordinate yOrig, float the x increment added to the raster position xInc, float the y increment added to the raster position yInc, long the buffer containing the bitmap data. data)Sents a bitmap to the GL. | ||||||||||||||||
| public static void | glBlendFunc(int
the source weighting factor. One of: sfactor, int the destination weighting factor dfactor)Specifies the weighting factors used by the blend equation, for both RGB and alpha functions and for all draw buffers. | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | glCallLists(int
the data type of each element in type, ByteBuffer lists. One of:
an array of offsets. Each offset is added to the display list base to obtain the display list number. lists)Provides an efficient means for executing a number of display lists. | ||||||||||||||||
| public static void | glCallLists(ByteBuffer
an array of offsets. Each offset is added to the display list base to obtain the display list number. lists)Provides an efficient means for executing a number of display lists. | ||||||||||||||||
| public static void | glCallLists(ShortBuffer
an array of offsets. Each offset is added to the display list base to obtain the display list number. lists)Provides an efficient means for executing a number of display lists. | ||||||||||||||||
| public static void | glCallLists(IntBuffer
an array of offsets. Each offset is added to the display list base to obtain the display list number. lists)Provides an efficient means for executing a number of display lists. | ||||||||||||||||
| public static void | glClear(int
Zero or the bitwise OR of one or more values indicating which buffers are to be cleared. One or more of: mask)
Sets portions of every pixel in a particular buffer to the same value. | ||||||||||||||||
| public static native void | glClearAccum(float
the value to which to clear the R values of the accumulation buffer red, float the value to which to clear the G values of the accumulation buffer green, float the value to which to clear the B values of the accumulation buffer blue, float the value to which to clear the A values of the accumulation buffer alpha)Sets the clear values for the accumulation buffer. | ||||||||||||||||
| public static void | glClearColor(float
the value to which to clear the R channel of the color buffer red, float the value to which to clear the G channel of the color buffer green, float the value to which to clear the B channel of the color buffer blue, float the value to which to clear the A channel of the color buffer alpha)Sets the clear value for fixed-point and floating-point color buffers in RGBA mode. | ||||||||||||||||
| public static void | glClearDepth(double
the value to which to clear the depth buffer depth)Sets the depth value used when clearing the depth buffer. | ||||||||||||||||
| public static native void | glClearIndex(float
the value to which to clear the color buffer in color index mode index)sets the clear color index. | ||||||||||||||||
| public static void | glClearStencil(int
the value to which to clear the stencil buffer s)Sets the value to which to clear the stencil buffer. | ||||||||||||||||
| public static void | glClipPlane(int
the clip plane to define plane, DoubleBuffer the clip plane coefficients equation)Specifies a client-defined clip plane. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glColor3b(byte
the red component of the current color red, byte the green component of the current color green, byte the blue component of the current color blue)Sets the R, G, and B components of the current color. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glColor3ub(byte
the red component of the current color red, byte the green component of the current color green, byte the blue component of the current color blue)Unsigned version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glColor3ui(int
the red component of the current color red, int the green component of the current color green, int the blue component of the current color blue)Unsigned int version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glColor3us(short
the red component of the current color red, short the green component of the current color green, short the blue component of the current color blue)Unsigned short version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glColor4b(byte
the red component of the current color red, byte the green component of the current color green, byte the blue component of the current color blue, byte the alpha component of the current color alpha)Sets the current color. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glColor4ub(byte
the red component of the current color red, byte the green component of the current color green, byte the blue component of the current color blue, byte the alpha component of the current color alpha)Unsigned version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glColor4ui(int
the red component of the current color red, int the green component of the current color green, int the blue component of the current color blue, int the alpha component of the current color alpha)Unsigned int version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glColor4us(short
the red component of the current color red, short the green component of the current color green, short the blue component of the current color blue, short the alpha component of the current color alpha)Unsigned short version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glColorMask(boolean
whether R values are written or not red, boolean whether G values are written or not green, boolean whether B values are written or not blue, boolean whether A values are written or not alpha)Masks the writing of R, G, B and A values to all draw buffers. | ||||||||||||||||
| public static native void | glColorMaterial(int
specifies which material face is affected by the current color. One of: face, int
specifies which material property or properties track the current color. One of: mode)
It is possible to attach one or more material properties to the current color, so that they continuously track its component values. | ||||||||||||||||
| public static void | glColorPointer(int
the number of values per vertex that are stored in the array, as well as their component ordering. One of: size, int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, ByteBuffer the color array data pointer)Specifies the location and organization of a color array. | ||||||||||||||||
| public static void | glColorPointer(int
the number of values per vertex that are stored in the array, as well as their component ordering. One of: size, int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, long the color array data pointer)Specifies the location and organization of a color array. | ||||||||||||||||
| public static void | glColorPointer(int
the number of values per vertex that are stored in the array, as well as their component ordering. One of: size, int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, ShortBuffer the color array data pointer)Specifies the location and organization of a color array. | ||||||||||||||||
| public static void | glColorPointer(int
the number of values per vertex that are stored in the array, as well as their component ordering. One of: size, int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, IntBuffer the color array data pointer)Specifies the location and organization of a color array. | ||||||||||||||||
| public static void | glColorPointer(int
the number of values per vertex that are stored in the array, as well as their component ordering. One of: size, int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, FloatBuffer the color array data pointer)Specifies the location and organization of a color array. | ||||||||||||||||
| public static native void | glCopyPixels(int
the left framebuffer pixel coordinate x, int the lower framebuffer pixel coordinate y, int the rectangle width width, int the rectangle height height, int Indicates the type of values to be transfered. One of: type)
Transfers a rectangle of pixel values from one region of the read framebuffer to another in the draw framebuffer | ||||||||||||||||
| public static void | glCopyTexImage1D(int
the texture target. Must be: target, int
the level-of-detail number level, int the texture internal format. See internalFormat, int TexImage2D for a list of supported formats.the left framebuffer pixel coordinate x, int the lower framebuffer pixel coordinate y, int the texture width width, int the texture border width border)Defines a one-dimensional texel array in exactly the manner of | ||||||||||||||||
| public static void | glCopyTexImage2D(int
the texture target. One of: target, int
the level-of-detail number level, int the texture internal format. See internalFormat, int TexImage2D for a list of supported formats.the left framebuffer pixel coordinate x, int the lower framebuffer pixel coordinate y, int the texture width width, int the texture height height, int the texture border width border)Defines a two-dimensional texel array in exactly the manner of | ||||||||||||||||
| public static void | glCopyTexSubImage1D(int
the texture target. Must be: target, int
the level-of-detail number level, int the left texel coordinate of the texture subregion to update xoffset, int the left framebuffer pixel coordinate x, int the lower framebuffer pixel coordinate y, int the texture subregion width width)Respecifies a rectangular subregion of an existing texel array. | ||||||||||||||||
| public static void | glCopyTexSubImage2D(int
the texture target. One of: target, int
the level-of-detail number level, int the left texel coordinate of the texture subregion to update xoffset, int the lower texel coordinate of the texture subregion to update yoffset, int the left framebuffer pixel coordinate x, int the lower framebuffer pixel coordinate y, int the texture subregion width width, int the texture subregion height height)Respecifies a rectangular subregion of an existing texel array. | ||||||||||||||||
| public static void | glCullFace(int
the CullFace mode. One of: mode)
Specifies which polygon faces are culled if | ||||||||||||||||
| public static native void | glDeleteLists(int
the index of the first display list to be deleted list, int the number of display lists to be deleted range)Deletes a contiguous group of display lists. | ||||||||||||||||
| public static void | glDeleteTextures(IntBuffer
contains textures)n names of texture objects to be deletedDeletes texture objects. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glDepthFunc(int func)
Specifies the comparison that takes place during the depth buffer test (when | ||||||||||||||||
| public static void | glDepthMask(boolean
whether depth values are written or not. flag)Masks the writing of depth values to the depth buffer. | ||||||||||||||||
| public static void | glDepthRange(double
the near depth range zNear, double the far depth range zFar)Sets the depth range for all viewports to the same values. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | glDrawArrays(int
the kind of primitives being constructed mode, int the first vertex to transfer to the GL first, int the number of vertices after count)first to transfer to the GLConstructs a sequence of geometric primitives by successively transferring elements for | ||||||||||||||||
| public static void | glDrawBuffer(int
the color buffer to draw to. One of: buf)
Defines the color buffer to which fragment color zero is written. | ||||||||||||||||
| public static void | glDrawElements(int
the kind of primitives being constructed. One of: mode, int
the number of vertices to transfer to the GL count, int type, long the index values indices)Constructs a sequence of geometric primitives by successively transferring elements for | ||||||||||||||||
| public static void | glDrawElements(int
the kind of primitives being constructed. One of: mode, int type, ByteBuffer
the index values indices)Constructs a sequence of geometric primitives by successively transferring elements for | ||||||||||||||||
| public static void | glDrawElements(int
the kind of primitives being constructed. One of: mode, ByteBuffer
the index values indices)Constructs a sequence of geometric primitives by successively transferring elements for | ||||||||||||||||
| public static void | glDrawElements(int
the kind of primitives being constructed. One of: mode, ShortBuffer
the index values indices)Constructs a sequence of geometric primitives by successively transferring elements for | ||||||||||||||||
| public static void | glDrawElements(int
the kind of primitives being constructed. One of: mode, IntBuffer
the index values indices)Constructs a sequence of geometric primitives by successively transferring elements for | ||||||||||||||||
| public static void | glDrawPixels(int
the pixel rectangle width width, int the pixel rectangle height height, int format, int the pixel data type. One of: type, ByteBuffer the pixel data pixels)Draws a pixel rectangle to the active draw buffers. | ||||||||||||||||
| public static void | glDrawPixels(int
the pixel rectangle width width, int the pixel rectangle height height, int format, int the pixel data type. One of: type, long the pixel data pixels)Draws a pixel rectangle to the active draw buffers. | ||||||||||||||||
| public static void | glDrawPixels(int
the pixel rectangle width width, int the pixel rectangle height height, int format, int the pixel data type. One of: type, ShortBuffer the pixel data pixels)Draws a pixel rectangle to the active draw buffers. | ||||||||||||||||
| public static void | glDrawPixels(int
the pixel rectangle width width, int the pixel rectangle height height, int format, int the pixel data type. One of: type, IntBuffer the pixel data pixels)Draws a pixel rectangle to the active draw buffers. | ||||||||||||||||
| public static void | glDrawPixels(int
the pixel rectangle width width, int the pixel rectangle height height, int format, int the pixel data type. One of: type, FloatBuffer the pixel data pixels)Draws a pixel rectangle to the active draw buffers. | ||||||||||||||||
| public static void | glDrawPixels(int width, int height, int format, int type, short[] pixels)
Array version of: | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glDrawPixels(int width, int height, int format, int type, float[] pixels)
Array version of: | ||||||||||||||||
| public static native void | glEdgeFlag(boolean
the edge flag bit flag)Each edge of each polygon primitive generated is flagged as either boundary or non-boundary. | ||||||||||||||||
| public static void | glEdgeFlagPointer(int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, ByteBuffer the edge flag array data pointer)Specifies the location and organization of an edge flag array. | ||||||||||||||||
| public static void | glEdgeFlagPointer(int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, long the edge flag array data pointer)Specifies the location and organization of an edge flag array. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | glEnd()
Ends the definition of vertex attributes of a sequence of primitives to be transferred to the GL. | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glEvalCoord1f(float
the domain coordinate u u)Causes evaluation of the enabled one-dimensional evaluator maps. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glEvalCoord2d(double
the domain coordinate u u, double the domain coordinate v v)Double version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glEvalCoord2f(float
the domain coordinate u u, float the domain coordinate v v)Causes evaluation of the enabled two-dimensional evaluator maps. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glEvalMesh1(int mode, int
the start index i1, int the end index i2)Carries out an evaluation on a subset of the one-dimensional map grid. | ||||||||||||||||
| public static native void | glEvalMesh2(int mode, int
the u-dimension start index i1, int the u-dimension end index i2, int the v-dimension start index j1, int the v-dimension end index j2)Carries out an evaluation on a rectangular subset of the two-dimensional map grid. | ||||||||||||||||
| public static native void | glEvalPoint1(int
the grid index i)Carries out an evalutation of a single point on the one-dimensional map grid. | ||||||||||||||||
| public static native void | glEvalPoint2(int
the u-dimension grid index i, int the v-dimension grid index j)Carries out an evalutation of a single point on the two-dimensional map grid. | ||||||||||||||||
| public static void | glFeedbackBuffer(int
the type of information to feed back for each vertex. One of: type, FloatBuffer
an array of floating-point values into which feedback information will be placed buffer)Returns information about primitives when the GL is in feedback mode. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glFlush()
Causes all previously issued GL commands to complete in finite time (although such commands may still be executing when | ||||||||||||||||
| public static native void | glFogf(int
the fog parameter. One of: pname, float
the fog parameter value param)Sets the float value of a fog parameter. | ||||||||||||||||
| public static void | glFogfv(int
the fog parameter. One of: pname, FloatBuffer
the fog parameter buffer params)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glFogi(int
the fog parameter. One of: pname, int
the fog parameter value. One of: param)
Sets the integer value of a fog parameter. | ||||||||||||||||
| public static void | glFogiv(int
the fog parameter. One of: pname, IntBuffer
the fog parameter buffer params)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glFrontFace(int dir)
The first step of polygon rasterization is to determine if the polygon is back-facing or front-facing. | ||||||||||||||||
| public static native void | glFrustum(double
the left frustum plane l, double the right frustum plane r, double the bottom frustum plane b, double the top frustum plane t, double the near frustum plane n, double the far frustum plane f)Manipulates the current matrix with a matrix that produces perspective projection, in such a way that the coordinates | ||||||||||||||||
| public static native int | glGenLists(int
the number of display lists to create s)Returns an integer n such that the indices | ||||||||||||||||
| public static void | glGenTextures(IntBuffer
a scalar or buffer in which to place the returned texture names textures)Returns n previously unused texture names in textures. | ||||||||||||||||
| public static int | |||||||||||||||||
| public static void | |||||||||||||||||
| public static boolean | glGetBoolean(int
the state variable pname)Returns the current boolean value of the specified state variable. | ||||||||||||||||
| public static void | glGetBooleanv(int
the state variable pname, ByteBuffer a scalar or buffer in which to place the returned data params)Returns the current boolean value of the specified state variable. | ||||||||||||||||
| public static void | glGetClipPlane(int
the clip plane plane, DoubleBuffer a buffer in which to place the returned values equation)Returns four double-precision values in | ||||||||||||||||
| public static void | |||||||||||||||||
| public static double | glGetDouble(int
the state variable pname)Returns the current double value of the specified state variable. | ||||||||||||||||
| public static void | glGetDoublev(int
the state variable pname, DoubleBuffer a scalar or buffer in which to place the returned data params)Returns the current double value of the specified state variable. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static int | |||||||||||||||||
| public static float | glGetFloat(int
the state variable pname)Returns the current float value of the specified state variable. | ||||||||||||||||
| public static void | glGetFloatv(int
the state variable pname, FloatBuffer a scalar or buffer in which to place the returned data params)Returns the current float value of the specified state variable. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static int | glGetInteger(int
the state variable pname)Returns the current integer value of the specified state variable. | ||||||||||||||||
| public static void | glGetIntegerv(int
the state variable pname, IntBuffer a scalar or buffer in which to place the returned data params)Returns the current integer value of the specified state variable. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static float | glGetLightf(int
the light for which to return information light, int the light parameter to query pname)Float version of | ||||||||||||||||
| public static void | glGetLightfv(int
the light for which to return information light, int the light parameter to query pname, FloatBuffer a scalar or buffer in which to place the returned data data)Float version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static int | glGetLighti(int
the light for which to return information. One of: light, int
the light parameter to query. One of: pname)
Returns integer information about light parameter | ||||||||||||||||
| public static void | glGetLightiv(int
the light for which to return information. One of: light, int
the light parameter to query. One of: pname, IntBuffer
a scalar or buffer in which to place the returned data data)Returns integer information about light parameter | ||||||||||||||||
| public static void | |||||||||||||||||
| public static double | |||||||||||||||||
| public static void | glGetMapdv(int
the evaluator map target, int the information to query query, DoubleBuffer a scalar or buffer in which to place the returned data data)Double version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static float | |||||||||||||||||
| public static void | glGetMapfv(int
the evaluator map target, int the information to query query, FloatBuffer a scalar or buffer in which to place the returned data data)Float version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static int | glGetMapi(int target, int query)
Returns integer information about | ||||||||||||||||
| public static void | glGetMapiv(int target, int query, IntBuffer
a scalar or buffer in which to place the returned data data)Returns integer information about | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glGetMaterialfv(int
the material face for which to return information face, int the information to query pname, FloatBuffer a scalar or buffer in which to place the returned data data)Float version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glGetMaterialiv(int face, int pname, IntBuffer
a scalar or buffer in which to place the returned data data)Returns integer information about material property | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glGetPixelMapfv(int
the pixel map parameter to query. One of: map, FloatBuffer
a buffer in which to place the returned data data)Returns all float values in the pixel map | ||||||||||||||||
| public static void | glGetPixelMapfv(int
the pixel map parameter to query. One of: map, long
a buffer in which to place the returned data data)Returns all float values in the pixel map | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glGetPixelMapuiv(int
the pixel map parameter to query map, IntBuffer a buffer in which to place the returned data data)Unsigned integer version of | ||||||||||||||||
| public static void | glGetPixelMapuiv(int
the pixel map parameter to query map, long a buffer in which to place the returned data data)Unsigned integer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glGetPixelMapusv(int
the pixel map parameter to query map, ShortBuffer a buffer in which to place the returned data data)Unsigned short version of | ||||||||||||||||
| public static void | glGetPixelMapusv(int
the pixel map parameter to query map, long a buffer in which to place the returned data data)Unsigned short version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static long | glGetPointer(int
the pointer to return. One of: pname)
Returns a pointer in the current GL context. | ||||||||||||||||
| public static void | glGetPointerv(int
the pointer to return. One of: pname, PointerBuffer
a buffer in which to place the returned pointer params)Returns a pointer in the current GL context. | ||||||||||||||||
| public static void | glGetPolygonStipple(ByteBuffer
a buffer in which to place the returned data pattern)Obtains the polygon stipple. | ||||||||||||||||
| public static void | glGetPolygonStipple(long
a buffer in which to place the returned data pattern)Obtains the polygon stipple. | ||||||||||||||||
| public static String | glGetString(int
the property to query. One of: name)
Return strings describing properties of the current GL context. | ||||||||||||||||
| public static float | glGetTexEnvf(int
the texture environment to query env, int the parameter to query pname)Float version of | ||||||||||||||||
| public static void | glGetTexEnvfv(int
the texture environment to query env, int the parameter to query pname, FloatBuffer a scalar or buffer in which to place the returned data data)Float version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static int | glGetTexEnvi(int
the texture environment to query. One of: env, int pname)
Returns integer information about | ||||||||||||||||
| public static void | glGetTexEnviv(int
the texture environment to query. One of: env, int pname, IntBuffer
a scalar or buffer in which to place the returned data data)Returns integer information about | ||||||||||||||||
| public static void | |||||||||||||||||
| public static double | glGetTexGend(int
the coord to query coord, int the parameter to query pname)Double version of | ||||||||||||||||
| public static void | glGetTexGendv(int
the coord to query coord, int the parameter to query pname, DoubleBuffer a scalar or buffer in which to place the returned data data)Double version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static float | glGetTexGenf(int
the coord to query coord, int the parameter to query pname)Float version of | ||||||||||||||||
| public static void | glGetTexGenfv(int
the coord to query coord, int the parameter to query pname, FloatBuffer a scalar or buffer in which to place the returned data data)Float version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static int | glGetTexGeni(int coord, int
the parameter to query. One of: pname)
Returns integer information about | ||||||||||||||||
| public static void | glGetTexGeniv(int coord, int
the parameter to query. One of: pname, IntBuffer
a scalar or buffer in which to place the returned data data)Returns integer information about | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glGetTexImage(int tex, int
the level-of-detail number level, int format, int the pixel type. One of: type, ByteBuffer the buffer in which to place the returned data pixels)Obtains texture images. | ||||||||||||||||
| public static void | glGetTexImage(int tex, int
the level-of-detail number level, int format, int the pixel type. One of: type, long the buffer in which to place the returned data pixels)Obtains texture images. | ||||||||||||||||
| public static void | glGetTexImage(int tex, int
the level-of-detail number level, int format, int the pixel type. One of: type, ShortBuffer the buffer in which to place the returned data pixels)Obtains texture images. | ||||||||||||||||
| public static void | glGetTexImage(int tex, int
the level-of-detail number level, int format, int the pixel type. One of: type, IntBuffer the buffer in which to place the returned data pixels)Obtains texture images. | ||||||||||||||||
| public static void | glGetTexImage(int tex, int
the level-of-detail number level, int format, int the pixel type. One of: type, FloatBuffer the buffer in which to place the returned data pixels)Obtains texture images. | ||||||||||||||||
| public static void | glGetTexImage(int tex, int
the level-of-detail number level, int format, int the pixel type. One of: type, DoubleBuffer the buffer in which to place the returned data pixels)Obtains texture images. | ||||||||||||||||
| public static void | glGetTexImage(int tex, int level, int format, int type, short[] pixels)
Array version of: | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glGetTexImage(int tex, int level, int format, int type, float[] pixels)
Array version of: | ||||||||||||||||
| public static void | glGetTexImage(int tex, int level, int format, int type, double[] pixels)
Array version of: | ||||||||||||||||
| public static float | glGetTexLevelParameterf(int
the texture image target target, int the level-of-detail number level, int the parameter to query pname)Float version of | ||||||||||||||||
| public static void | glGetTexLevelParameterfv(int
the texture image target target, int the level-of-detail number level, int the parameter to query pname, FloatBuffer a scalar or buffer in which to place the returned data params)Float version of | ||||||||||||||||
| public static void | glGetTexLevelParameterfv(int target, int level, int pname, float[] params)
Array version of: | ||||||||||||||||
| public static int | glGetTexLevelParameteri(int
the texture image target. One of: target, int the level-of-detail number level, int the parameter to query. One of: pname)Places integer information about texture image parameter | ||||||||||||||||
| public static void | glGetTexLevelParameteriv(int
the texture image target. One of: target, int the level-of-detail number level, int the parameter to query. One of: pname, IntBuffer a scalar or buffer in which to place the returned data params)Places integer information about texture image parameter | ||||||||||||||||
| public static void | glGetTexLevelParameteriv(int target, int level, int pname, int[] params)
Array version of: | ||||||||||||||||
| public static float | glGetTexParameterf(int
the texture target target, int the parameter to query pname)Float version of | ||||||||||||||||
| public static void | glGetTexParameterfv(int
the texture target target, int the parameter to query pname, FloatBuffer a scalar or buffer in which to place the returned data params)Float version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static int | glGetTexParameteri(int target, int
the parameter to query. One of: pname)Place integer information about texture parameter | ||||||||||||||||
| public static void | glGetTexParameteriv(int target, int
the parameter to query. One of: pname, IntBuffer a scalar or buffer in which to place the returned data params)Place integer information about texture parameter | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glHint(int
the behavior to control. One of: target, int hint)
Certain aspects of GL behavior, when there is room for variation, may be controlled with this function. | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | glIndexdv(DoubleBuffer
the value to which the current color index should be set index)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | glIndexfv(FloatBuffer
the value to which the current color index should be set index)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glIndexi(int
the value to which the current color index should be set index)Updates the current (single-valued) color index. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glIndexMask(int
the color index mask value mask)The least significant n bits of mask, where n is the number of bits in a color index buffer, specify a mask. | ||||||||||||||||
| public static void | glIndexPointer(int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, ByteBuffer the color index array data pointer)Specifies the location and organization of a color index array. | ||||||||||||||||
| public static void | glIndexPointer(int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, long the color index array data pointer)Specifies the location and organization of a color index array. | ||||||||||||||||
| public static void | glIndexPointer(int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, ByteBuffer the color index array data pointer)Specifies the location and organization of a color index array. | ||||||||||||||||
| public static void | glIndexPointer(int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, ShortBuffer the color index array data pointer)Specifies the location and organization of a color index array. | ||||||||||||||||
| public static void | glIndexPointer(int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, IntBuffer the color index array data pointer)Specifies the location and organization of a color index array. | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | glIndexsv(ShortBuffer
the value to which the current color index should be set index)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | glIndexubv(ByteBuffer
the value to which the current color index should be set index)Pointer version of | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | glInterleavedArrays(int
the interleaved array format. One of: format, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, ByteBuffer the vertex array data pointer)Efficiently initializes the six vertex arrays and their enables to one of 14 configurations. | ||||||||||||||||
| public static void | glInterleavedArrays(int
the interleaved array format. One of: format, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, long the vertex array data pointer)Efficiently initializes the six vertex arrays and their enables to one of 14 configurations. | ||||||||||||||||
| public static void | glInterleavedArrays(int
the interleaved array format. One of: format, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, ShortBuffer the vertex array data pointer)Efficiently initializes the six vertex arrays and their enables to one of 14 configurations. | ||||||||||||||||
| public static void | glInterleavedArrays(int
the interleaved array format. One of: format, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, IntBuffer the vertex array data pointer)Efficiently initializes the six vertex arrays and their enables to one of 14 configurations. | ||||||||||||||||
| public static void | glInterleavedArrays(int
the interleaved array format. One of: format, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, FloatBuffer the vertex array data pointer)Efficiently initializes the six vertex arrays and their enables to one of 14 configurations. | ||||||||||||||||
| public static void | glInterleavedArrays(int
the interleaved array format. One of: format, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, DoubleBuffer the vertex array data pointer)Efficiently initializes the six vertex arrays and their enables to one of 14 configurations. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static boolean | glIsEnabled(int
the enable state to query cap)Determines if | ||||||||||||||||
| public static native boolean | glIsList(int
the list index to query list)Returns true if the | ||||||||||||||||
| public static boolean | glIsTexture(int
the texture name to query texture)Returns true if | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | glLightfv(int
the light for which to set the parameter light, int the parameter to set pname, FloatBuffer the parameter value params)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glLightModelf(int
the lighting model parameter to set pname, float the parameter value param)Float version of | ||||||||||||||||
| public static void | glLightModelfv(int
the lighting model parameter to set pname, FloatBuffer the parameter value params)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glLightModeli(int
the lighting model parameter to set. One of: pname, int
the parameter value param)Set the integer value of a lighting model parameter. | ||||||||||||||||
| public static void | glLightModeliv(int
the lighting model parameter to set pname, IntBuffer the parameter value params)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glLineStipple(int
a count that is used to modify the effective line stipple by causing each bit in pattern to be used factor, short factor times. factor is clamped
to the range [1, 256].an unsigned short integer whose 16 bits define the stipple pattern pattern)Defines a line stipple. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glLoadMatrixf(FloatBuffer
the matrix data m)Sets the current matrix to a 4 × 4 matrix in column-major order. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | glLogicOp(int
the operation to set. One of: op)
Sets the logical framebuffer operation. | ||||||||||||||||
| public static void | glMap1d(int
the evaluator target target, double the first endpoint of the pre-image of the map u1, double the second endpoint of the pre-image of the map u2, int the number of values in each block of storage stride, int the polynomial order order, DoubleBuffer a set of points)order blocks of storage containing control pointsDouble version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glMap1f(int target, float
the first endpoint of the pre-image of the map u1, float the second endpoint of the pre-image of the map u2, int the number of values in each block of storage stride, int the polynomial order order, FloatBuffer a set of points)order blocks of storage containing control pointsDefines a polynomial or rational polynomial mapping to produce vertex, normal, texture coordinates and colors. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glMap2d(int
the evaluator target target, double the first u-dimension endpoint of the pre-image rectangle of the map u1, double the second u-dimension endpoint of the pre-image rectangle of the map u2, int the number of values in the u-dimension in each block of storage ustride, int the polynomial order in the u-dimension uorder, double the first v-dimension endpoint of the pre-image rectangle of the map v1, double the second v-dimension endpoint of the pre-image rectangle of the map v2, int the number of values in the v-dimension in each block of storage vstride, int the polynomial order in the v-dimension vorder, DoubleBuffer a set of points)uorder × vorder blocks of storage containing control pointsDouble version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glMap2f(int
the evaluator target target, float the first u-dimension endpoint of the pre-image rectangle of the map u1, float the second u-dimension endpoint of the pre-image rectangle of the map u2, int the number of values in the u-dimension in each block of storage ustride, int the polynomial order in the u-dimension uorder, float the first v-dimension endpoint of the pre-image rectangle of the map v1, float the second v-dimension endpoint of the pre-image rectangle of the map v2, int the number of values in the v-dimension in each block of storage vstride, int the polynomial order in the v-dimension vorder, FloatBuffer a set of points)uorder × vorder blocks of storage containing control pointsBivariate version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glMapGrid1d(int
the number of partitions of the interval n, double the first interval endpoint u1, double the second interval endpoint u2)Double version of | ||||||||||||||||
| public static native void | glMapGrid1f(int
the number of partitions of the interval n, float the first interval endpoint u1, float the second interval endpoint u2)Defines a one-dimensional grid in the map evaluator domain. | ||||||||||||||||
| public static native void | glMapGrid2d(int
the number of partitions of the interval in the u-dimension un, double the first u-dimension interval endpoint u1, double the second u-dimension interval endpoint u2, int the number of partitions of the interval in the v-dimension vn, double the first v-dimension interval endpoint v1, double the second v-dimension interval endpoint v2)Double version of | ||||||||||||||||
| public static native void | glMapGrid2f(int
the number of partitions of the interval in the u-dimension un, float the first u-dimension interval endpoint u1, float the second u-dimension interval endpoint u2, int the number of partitions of the interval in the v-dimension vn, float the first v-dimension interval endpoint v1, float the second v-dimension interval endpoint v2)Defines a two-dimensional grid in the map evaluator domain. | ||||||||||||||||
| public static native void | glMaterialf(int
the material face for which to set the parameter face, int the parameter to set pname, float the parameter value param)Float version of | ||||||||||||||||
| public static void | glMaterialfv(int
the material face for which to set the parameter face, int the parameter to set pname, FloatBuffer the parameter value params)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glMateriali(int
the material face for which to set the parameter. One of: face, int
the parameter to set. Must be: pname, int
the parameter value param)Sets the integer value of a material parameter. | ||||||||||||||||
| public static void | glMaterialiv(int
the material face for which to set the parameter face, int the parameter to set. One of: pname, IntBuffer
the parameter value params)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glMatrixMode(int
the matrix mode. One of: mode)
Set the current matrix mode. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glMultMatrixf(FloatBuffer
the matrix data m)Multiplies the current matrix with a 4 × 4 matrix in column-major order. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glNewList(int
a positive integer to which the display list that follows is assigned n, int a symbolic constant that controls the behavior of the GL during display list creation. One of: mode)
Begins the definition of a display list. | ||||||||||||||||
| public static native void | glNormal3b(byte
the x coordinate of the current normal nx, byte the y coordinate of the current normal ny, byte the z coordinate of the current normal nz)Byte version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glNormal3d(double
the x coordinate of the current normal nx, double the y coordinate of the current normal ny, double the z coordinate of the current normal nz)Double version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glNormal3f(float
the x coordinate of the current normal nx, float the y coordinate of the current normal ny, float the z coordinate of the current normal nz)Sets the current normal. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glNormal3i(int
the x coordinate of the current normal nx, int the y coordinate of the current normal ny, int the z coordinate of the current normal nz)Integer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glNormal3s(short
the x coordinate of the current normal nx, short the y coordinate of the current normal ny, short the z coordinate of the current normal nz)Short version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glNormalPointer(int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, ByteBuffer the normal array data pointer)Specifies the location and organization of a normal array. | ||||||||||||||||
| public static void | glNormalPointer(int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, long the normal array data pointer)Specifies the location and organization of a normal array. | ||||||||||||||||
| public static void | glNormalPointer(int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, ShortBuffer the normal array data pointer)Specifies the location and organization of a normal array. | ||||||||||||||||
| public static void | glNormalPointer(int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, IntBuffer the normal array data pointer)Specifies the location and organization of a normal array. | ||||||||||||||||
| public static void | glNormalPointer(int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, FloatBuffer the normal array data pointer)Specifies the location and organization of a normal array. | ||||||||||||||||
| public static native void | glOrtho(double
the left frustum plane l, double the right frustum plane r, double the bottom frustum plane b, double the top frustum plane t, double the near frustum plane n, double the far frustum plane f)Manipulates the current matrix with a matrix that produces parallel projection, in such a way that the coordinates | ||||||||||||||||
| public static native void | glPassThrough(float
the marker value to insert token)Inserts a marker when the GL is in feeback mode. | ||||||||||||||||
| public static void | glPixelMapfv(int map, int
the map size size, long the map values values)Sets a pixel map lookup table. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glPixelMapuiv(int
the map to set map, int the map size size, long the map values values)Unsigned integer version of | ||||||||||||||||
| public static void | glPixelMapuiv(int
the map to set map, IntBuffer the map values values)Unsigned integer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glPixelMapusv(int
the map to set map, int the map size size, long the map values values)Unsigned short version of | ||||||||||||||||
| public static void | glPixelMapusv(int
the map to set map, ShortBuffer the map values values)Unsigned short version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glPixelStoref(int
the pixel store parameter to set pname, float the parameter value param)Float version of | ||||||||||||||||
| public static void | glPixelStorei(int pname, int
the parameter value param)Sets the integer value of a pixel store parameter. | ||||||||||||||||
| public static native void | glPixelTransferf(int
the pixel transfer parameter to set pname, float the parameter value param)Float version of | ||||||||||||||||
| public static native void | glPixelTransferi(int
the pixel transfer parameter to set. One of: pname, int the parameter value param)Sets the integer value of a pixel transfer parameter. | ||||||||||||||||
| public static native void | glPixelZoom(float
the zx factor xfactor, float the zy factor yfactor)Controls the conversion of a group of fragments. | ||||||||||||||||
| public static void | glPointSize(float
the request size of a point size)Controls the rasterization of points if no vertex, tessellation control, tessellation evaluation, or geometry shader is active. | ||||||||||||||||
| public static void | glPolygonMode(int
the face for which to set the rasterizing method. One of: face, int mode)
Controls the interpretation of polygons for rasterization. | ||||||||||||||||
| public static void | glPolygonOffset(float
the maximum depth slope factor factor, float the constant scale units)The depth values of all fragments generated by the rasterization of a polygon may be offset by a single value that is computed for that polygon. | ||||||||||||||||
| public static void | glPolygonStipple(ByteBuffer
a pointer to memory into which a 32 × 32 pattern is packed pattern)Defines a polygon stipple. | ||||||||||||||||
| public static void | glPolygonStipple(long
a pointer to memory into which a 32 × 32 pattern is packed pattern)Defines a polygon stipple. | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | glPopClientAttrib()
Resets the values of those state variables that were saved with the last | ||||||||||||||||
| public static native void | glPopMatrix()
Pops the top entry off the current matrix stack, replacing the current matrix with the matrix that was the second entry in the stack. | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | glPrioritizeTextures(IntBuffer
an array of texture object names textures, FloatBuffer an array of texture object priorities priorities)Sets the priority of texture objects. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glPushAttrib(int
the state variables to push. One or more of: mask)Takes a bitwise OR of symbolic constants indicating which groups of state variables to push onto the server attribute stack. | ||||||||||||||||
| public static native void | glPushClientAttrib(int
the state variables to push. One or more of: mask)
Takes a bitwise OR of symbolic constants indicating which groups of state variables to push onto the client attribute stack. | ||||||||||||||||
| public static native void | glPushMatrix()
Pushes the current matrix stack down by one, duplicating the current matrix in both the top of the stack and the entry below it. | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | glRasterPos2d(double
the x, double x raster coordinatethe y)y raster coordinateDouble version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glRasterPos2f(float
the x, float x raster coordinatethe y)y raster coordinateFloat version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glRasterPos2i(int
the x, int x raster coordinatethe y)y raster coordinateSets the two-dimensional current raster position. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glRasterPos2s(short
the x, short x raster coordinatethe y)y raster coordinateShort version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glRasterPos3d(double
the x, double x raster coordinatethe y, double y raster coordinatethe z)z raster coordinateDouble version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glRasterPos3f(float
the x, float x raster coordinatethe y, float y raster coordinatethe z)z raster coordinateFloat version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glRasterPos3i(int
the x, int x raster coordinatethe y, int y raster coordinatethe z)z raster coordinateSets the three-dimensional current raster position. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glRasterPos3s(short
the x, short x raster coordinatethe y, short y raster coordinatethe z)z raster coordinateShort version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glRasterPos4d(double
the x, double x raster coordinatethe y, double y raster coordinatethe z, double z raster coordinatethe w)w raster coordinateDouble version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glRasterPos4f(float
the x, float x raster coordinatethe y, float y raster coordinatethe z, float z raster coordinatethe w)w raster coordinateFloat version of RasterPos4i. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glRasterPos4i(int
the x, int x raster coordinatethe y, int y raster coordinatethe z, int z raster coordinatethe w)w raster coordinateSets the four-dimensional current raster position. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glRasterPos4s(short
the x, short x raster coordinatethe y, short y raster coordinatethe z, short z raster coordinatethe w)w raster coordinateShort version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glReadBuffer(int
the color buffer to read from. One of: src)
Defines the color buffer from which values are obtained. | ||||||||||||||||
| public static void | glReadPixels(int
the left pixel coordinate x, int the lower pixel coordinate y, int the number of pixels to read in the x-dimension width, int the number of pixels to read in the y-dimension height, int format, int the pixel type. One of: type, ByteBuffer a buffer in which to place the returned pixel data pixels)ReadPixels obtains values from the selected read buffer from each pixel with lower left hand corner at | ||||||||||||||||
| public static void | glReadPixels(int
the left pixel coordinate x, int the lower pixel coordinate y, int the number of pixels to read in the x-dimension width, int the number of pixels to read in the y-dimension height, int format, int the pixel type. One of: type, long a buffer in which to place the returned pixel data pixels)ReadPixels obtains values from the selected read buffer from each pixel with lower left hand corner at | ||||||||||||||||
| public static void | glReadPixels(int
the left pixel coordinate x, int the lower pixel coordinate y, int the number of pixels to read in the x-dimension width, int the number of pixels to read in the y-dimension height, int format, int the pixel type. One of: type, ShortBuffer a buffer in which to place the returned pixel data pixels)ReadPixels obtains values from the selected read buffer from each pixel with lower left hand corner at | ||||||||||||||||
| public static void | glReadPixels(int
the left pixel coordinate x, int the lower pixel coordinate y, int the number of pixels to read in the x-dimension width, int the number of pixels to read in the y-dimension height, int format, int the pixel type. One of: type, IntBuffer a buffer in which to place the returned pixel data pixels)ReadPixels obtains values from the selected read buffer from each pixel with lower left hand corner at | ||||||||||||||||
| public static void | glReadPixels(int
the left pixel coordinate x, int the lower pixel coordinate y, int the number of pixels to read in the x-dimension width, int the number of pixels to read in the y-dimension height, int format, int the pixel type. One of: type, FloatBuffer a buffer in which to place the returned pixel data pixels)ReadPixels obtains values from the selected read buffer from each pixel with lower left hand corner at | ||||||||||||||||
| public static void | glReadPixels(int x, int y, int width, int height, int format, int type, short[] pixels)
Array version of: | ||||||||||||||||
| public static void | glReadPixels(int x, int y, int width, int height, int format, int type, int[] pixels)
Array version of: | ||||||||||||||||
| public static void | glReadPixels(int x, int y, int width, int height, int format, int type, float[] pixels)
Array version of: | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | glRectdv(DoubleBuffer
the first vertex buffer v1, DoubleBuffer the second vertex buffer v2)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | glRectfv(FloatBuffer
the first vertex buffer v1, FloatBuffer the second vertex buffer v2)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glRecti(int
the x coordinate of the first corner vertex x1, int the y coordinate of the first corner vertex y1, int the x coordinate of the second corner vertex x2, int the y coordinate of the second corner vertex y2)Specifies a rectangle as two corner vertices. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | glRectsv(ShortBuffer
the first vertex buffer v1, ShortBuffer the second vertex buffer v2)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native int | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | glRotatef(float
the angle of rotation in degrees angle, float the x coordinate of the rotation vector x, float the y coordinate of the rotation vector y, float the z coordinate of the rotation vector z)Manipulates the current matrix with a rotation matrix. | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | glScalef(float
the x-axis scaling factor x, float the y-axis scaling factor y, float the z-axis scaling factor z)Manipulates the current matrix with a general scaling matrix along the x-, y- and z- axes. | ||||||||||||||||
| public static void | glScissor(int
the left scissor rectangle coordinate x, int the bottom scissor rectangle coordinate y, int the scissor rectangle width width, int the scissor rectangle height height)Defines the scissor rectangle for all viewports. | ||||||||||||||||
| public static void | glSelectBuffer(IntBuffer
an array of unsigned integers to be potentially filled names buffer)Sets the selection array. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glStencilOp(int
the action to take if the stencil test fails sfail, int the action to take if the depth buffer test fails dpfail, int the action to take if the depth buffer test passes dppass)Indicates what happens to the stored stencil value if this or certain subsequent tests fail or pass. | ||||||||||||||||
| public static native void | glTexCoord1d(double
the s component of the current texture coordinates s)Double version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glTexCoord1f(float
the s component of the current texture coordinates s)Sets the current one-dimensional texture coordinate. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glTexCoord2d(double
the s component of the current texture coordinates s, double the t component of the current texture coordinates t)Double version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glTexCoord2f(float
the s component of the current texture coordinates s, float the t component of the current texture coordinates t)Sets the current two-dimensional texture coordinate. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glTexCoord2i(int
the s component of the current texture coordinates s, int the t component of the current texture coordinates t)Integer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glTexCoord2s(short
the s component of the current texture coordinates s, short the t component of the current texture coordinates t)Short version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glTexCoord3d(double
the s component of the current texture coordinates s, double the t component of the current texture coordinates t, double the r component of the current texture coordinates r)Double version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glTexCoord3f(float
the s component of the current texture coordinates s, float the t component of the current texture coordinates t, float the r component of the current texture coordinates r)Sets the current three-dimensional texture coordinate. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glTexCoord3i(int
the s component of the current texture coordinates s, int the t component of the current texture coordinates t, int the r component of the current texture coordinates r)Integer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glTexCoord3s(short
the s component of the current texture coordinates s, short the t component of the current texture coordinates t, short the r component of the current texture coordinates r)Short version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glTexCoord4d(double
the s component of the current texture coordinates s, double the t component of the current texture coordinates t, double the r component of the current texture coordinates r, double the q component of the current texture coordinates q)Double version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glTexCoord4f(float
the s component of the current texture coordinates s, float the t component of the current texture coordinates t, float the r component of the current texture coordinates r, float the q component of the current texture coordinates q)Sets the current four-dimensional texture coordinate. | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glTexCoord4i(int
the s component of the current texture coordinates s, int the t component of the current texture coordinates t, int the r component of the current texture coordinates r, int the q component of the current texture coordinates q)Integer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glTexCoord4s(short
the s component of the current texture coordinates s, short the t component of the current texture coordinates t, short the r component of the current texture coordinates r, short the q component of the current texture coordinates q)Short version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glTexCoordPointer(int
the number of values per vertex that are stored in the array. One of: size, int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, ByteBuffer the texture coordinate array data pointer)Specifies the location and organization of a texture coordinate array. | ||||||||||||||||
| public static void | glTexCoordPointer(int
the number of values per vertex that are stored in the array. One of: size, int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, long the texture coordinate array data pointer)Specifies the location and organization of a texture coordinate array. | ||||||||||||||||
| public static void | glTexCoordPointer(int
the number of values per vertex that are stored in the array. One of: size, int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, ShortBuffer the texture coordinate array data pointer)Specifies the location and organization of a texture coordinate array. | ||||||||||||||||
| public static void | glTexCoordPointer(int
the number of values per vertex that are stored in the array. One of: size, int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, IntBuffer the texture coordinate array data pointer)Specifies the location and organization of a texture coordinate array. | ||||||||||||||||
| public static void | glTexCoordPointer(int
the number of values per vertex that are stored in the array. One of: size, int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, FloatBuffer the texture coordinate array data pointer)Specifies the location and organization of a texture coordinate array. | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | glTexEnvfv(int
the texture environment target. Must be: target, int
the parameter to set. Must be: pname, FloatBuffer
the parameter value params)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glTexEnvi(int
the texture environment target. One of: target, int pname, int param)
Sets parameters of the texture environment that specifies how texture values are interpreted when texturing a fragment, or sets per-texture-unit filtering parameters. | ||||||||||||||||
| public static void | glTexEnviv(int
the texture environment target. Must be: target, int
the parameter to set. Must be: pname, IntBuffer
the parameter value params)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | glTexGendv(int
the coordinate for which to set the parameter coord, int the parameter to set pname, DoubleBuffer the parameter value params)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | glTexGenfv(int
the coordinate for which to set the parameter coord, int the parameter to set. One of: pname, FloatBuffer
the parameter value params)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glTexGeni(int coord, int
the parameter to set. Must be: pname, int
the parameter value. One of: param)
Sets an integer texture coordinate generation parameter. | ||||||||||||||||
| public static void | glTexGeniv(int
the coordinate for which to set the parameter coord, int the parameter to set. One of: pname, IntBuffer
the parameter value params)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glTexImage1D(int
the texture target. One of: target, int
the level-of-detail number level, int the texture internal format internalformat, int the texture width width, int the texture border width border, int the texel data format format, int the texel data type type, ByteBuffer the texel data pixels)One-dimensional version of | ||||||||||||||||
| public static void | glTexImage1D(int
the texture target. One of: target, int
the level-of-detail number level, int the texture internal format internalformat, int the texture width width, int the texture border width border, int the texel data format format, int the texel data type type, long the texel data pixels)One-dimensional version of | ||||||||||||||||
| public static void | glTexImage1D(int
the texture target. One of: target, int
the level-of-detail number level, int the texture internal format internalformat, int the texture width width, int the texture border width border, int the texel data format format, int the texel data type type, ShortBuffer the texel data pixels)One-dimensional version of | ||||||||||||||||
| public static void | glTexImage1D(int
the texture target. One of: target, int
the level-of-detail number level, int the texture internal format internalformat, int the texture width width, int the texture border width border, int the texel data format format, int the texel data type type, IntBuffer the texel data pixels)One-dimensional version of | ||||||||||||||||
| public static void | glTexImage1D(int
the texture target. One of: target, int
the level-of-detail number level, int the texture internal format internalformat, int the texture width width, int the texture border width border, int the texel data format format, int the texel data type type, FloatBuffer the texel data pixels)One-dimensional version of | ||||||||||||||||
| public static void | glTexImage1D(int
the texture target. One of: target, int
the level-of-detail number level, int the texture internal format internalformat, int the texture width width, int the texture border width border, int the texel data format format, int the texel data type type, DoubleBuffer the texel data pixels)One-dimensional version of | ||||||||||||||||
| public static void | glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, short[] pixels)
Array version of: | ||||||||||||||||
| public static void | glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, int[] pixels)
Array version of: | ||||||||||||||||
| public static void | glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, float[] pixels)
Array version of: | ||||||||||||||||
| public static void | glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, double[] pixels)
Array version of: | ||||||||||||||||
| public static void | glTexImage2D(int target, int
the level-of-detail number level, int the texture internal format. One of: internalformat, int the texture width width, int the texture height height, int the texture border width border, int format, int the texel data type. One of: type, ByteBuffer the texel data pixels)Specifies a two-dimensional texture image. | ||||||||||||||||
| public static void | glTexImage2D(int target, int
the level-of-detail number level, int the texture internal format. One of: internalformat, int the texture width width, int the texture height height, int the texture border width border, int format, int the texel data type. One of: type, long the texel data pixels)Specifies a two-dimensional texture image. | ||||||||||||||||
| public static void | glTexImage2D(int target, int
the level-of-detail number level, int the texture internal format. One of: internalformat, int the texture width width, int the texture height height, int the texture border width border, int format, int the texel data type. One of: type, ShortBuffer the texel data pixels)Specifies a two-dimensional texture image. | ||||||||||||||||
| public static void | glTexImage2D(int target, int
the level-of-detail number level, int the texture internal format. One of: internalformat, int the texture width width, int the texture height height, int the texture border width border, int format, int the texel data type. One of: type, IntBuffer the texel data pixels)Specifies a two-dimensional texture image. | ||||||||||||||||
| public static void | glTexImage2D(int target, int
the level-of-detail number level, int the texture internal format. One of: internalformat, int the texture width width, int the texture height height, int the texture border width border, int format, int the texel data type. One of: type, FloatBuffer the texel data pixels)Specifies a two-dimensional texture image. | ||||||||||||||||
| public static void | glTexImage2D(int target, int
the level-of-detail number level, int the texture internal format. One of: internalformat, int the texture width width, int the texture height height, int the texture border width border, int format, int the texel data type. One of: type, DoubleBuffer the texel data pixels)Specifies a two-dimensional texture image. | ||||||||||||||||
| public static void | glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, short[] pixels)
Array version of: | ||||||||||||||||
| public static void | glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, int[] pixels)
Array version of: | ||||||||||||||||
| public static void | glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, float[] pixels)
Array version of: | ||||||||||||||||
| public static void | glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, double[] pixels)
Array version of: | ||||||||||||||||
| public static void | glTexParameterf(int
the texture target target, int the parameter to set pname, float the parameter value param)Float version of | ||||||||||||||||
| public static void | glTexParameterfv(int
the texture target target, int the parameter to set pname, FloatBuffer the parameter value params)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glTexParameteri(int target, int
the parameter to set. One of: pname, int the parameter value param)Sets the integer value of a texture parameter, which controls how the texel array is treated when specified or changed, and when applied to a fragment. | ||||||||||||||||
| public static void | glTexParameteriv(int
the texture target target, int the parameter to set pname, IntBuffer the parameter value params)Pointer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glTexSubImage1D(int
the texture target. Must be: target, int
the level-of-detail-number level, int the left coordinate of the texel subregion xoffset, int the subregion width width, int format, int the pixel data type. One of: type, ByteBuffer the pixel data pixels)One-dimensional version of | ||||||||||||||||
| public static void | glTexSubImage1D(int
the texture target. Must be: target, int
the level-of-detail-number level, int the left coordinate of the texel subregion xoffset, int the subregion width width, int format, int the pixel data type. One of: type, long the pixel data pixels)One-dimensional version of | ||||||||||||||||
| public static void | glTexSubImage1D(int
the texture target. Must be: target, int
the level-of-detail-number level, int the left coordinate of the texel subregion xoffset, int the subregion width width, int format, int the pixel data type. One of: type, ShortBuffer the pixel data pixels)One-dimensional version of | ||||||||||||||||
| public static void | glTexSubImage1D(int
the texture target. Must be: target, int
the level-of-detail-number level, int the left coordinate of the texel subregion xoffset, int the subregion width width, int format, int the pixel data type. One of: type, IntBuffer the pixel data pixels)One-dimensional version of | ||||||||||||||||
| public static void | glTexSubImage1D(int
the texture target. Must be: target, int
the level-of-detail-number level, int the left coordinate of the texel subregion xoffset, int the subregion width width, int format, int the pixel data type. One of: type, FloatBuffer the pixel data pixels)One-dimensional version of | ||||||||||||||||
| public static void | glTexSubImage1D(int
the texture target. Must be: target, int
the level-of-detail-number level, int the left coordinate of the texel subregion xoffset, int the subregion width width, int format, int the pixel data type. One of: type, DoubleBuffer the pixel data pixels)One-dimensional version of | ||||||||||||||||
| public static void | glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, short[] pixels)
Array version of: | ||||||||||||||||
| public static void | glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, int[] pixels)
Array version of: | ||||||||||||||||
| public static void | glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, float[] pixels)
Array version of: | ||||||||||||||||
| public static void | glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, double[] pixels)
Array version of: | ||||||||||||||||
| public static void | glTexSubImage2D(int
the texture target. One of: target, int
the level-of-detail-number level, int the left coordinate of the texel subregion xoffset, int the bottom coordinate of the texel subregion yoffset, int the subregion width width, int the subregion height height, int format, int the pixel data type. One of: type, ByteBuffer the pixel data pixels)Respecifies a rectangular subregion of an existing texel array. | ||||||||||||||||
| public static void | glTexSubImage2D(int
the texture target. One of: target, int
the level-of-detail-number level, int the left coordinate of the texel subregion xoffset, int the bottom coordinate of the texel subregion yoffset, int the subregion width width, int the subregion height height, int format, int the pixel data type. One of: type, long the pixel data pixels)Respecifies a rectangular subregion of an existing texel array. | ||||||||||||||||
| public static void | glTexSubImage2D(int
the texture target. One of: target, int
the level-of-detail-number level, int the left coordinate of the texel subregion xoffset, int the bottom coordinate of the texel subregion yoffset, int the subregion width width, int the subregion height height, int format, int the pixel data type. One of: type, ShortBuffer the pixel data pixels)Respecifies a rectangular subregion of an existing texel array. | ||||||||||||||||
| public static void | glTexSubImage2D(int
the texture target. One of: target, int
the level-of-detail-number level, int the left coordinate of the texel subregion xoffset, int the bottom coordinate of the texel subregion yoffset, int the subregion width width, int the subregion height height, int format, int the pixel data type. One of: type, IntBuffer the pixel data pixels)Respecifies a rectangular subregion of an existing texel array. | ||||||||||||||||
| public static void | glTexSubImage2D(int
the texture target. One of: target, int
the level-of-detail-number level, int the left coordinate of the texel subregion xoffset, int the bottom coordinate of the texel subregion yoffset, int the subregion width width, int the subregion height height, int format, int the pixel data type. One of: type, FloatBuffer the pixel data pixels)Respecifies a rectangular subregion of an existing texel array. | ||||||||||||||||
| public static void | glTexSubImage2D(int
the texture target. One of: target, int
the level-of-detail-number level, int the left coordinate of the texel subregion xoffset, int the bottom coordinate of the texel subregion yoffset, int the subregion width width, int the subregion height height, int format, int the pixel data type. One of: type, DoubleBuffer the pixel data pixels)Respecifies a rectangular subregion of an existing texel array. | ||||||||||||||||
| public static void | glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, short[] pixels)
Array version of: | ||||||||||||||||
| public static void | glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int[] pixels)
Array version of: | ||||||||||||||||
| public static void | glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, float[] pixels)
Array version of: | ||||||||||||||||
| public static void | glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, double[] pixels)
Array version of: | ||||||||||||||||
| public static native void | glTranslated(double
the x-axis translation x, double the y-axis translation y, double the z-axis translation z)Double version of | ||||||||||||||||
| public static native void | glTranslatef(float
the x-axis translation x, float the y-axis translation y, float the z-axis translation z)Manipulates the current matrix with a translation matrix along the x-, y- and z- axes. | ||||||||||||||||
| public static native void | glVertex2d(double
the vertex x coordinate x, double the vertex y coordinate y)Double version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glVertex2f(float
the vertex x coordinate x, float the vertex y coordinate y)Specifies a single vertex between | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glVertex2s(short
the vertex x coordinate x, short the vertex y coordinate y)Short version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glVertex3d(double
the vertex x coordinate x, double the vertex y coordinate y, double the vertex z coordinate z)Double version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glVertex3f(float
the vertex x coordinate x, float the vertex y coordinate y, float the vertex z coordinate z)Specifies a single vertex between | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glVertex3i(int
the vertex x coordinate x, int the vertex y coordinate y, int the vertex z coordinate z)Integer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glVertex3s(short
the vertex x coordinate x, short the vertex y coordinate y, short the vertex z coordinate z)Short version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glVertex4d(double
the vertex x coordinate x, double the vertex y coordinate y, double the vertex z coordinate z, double the vertex w coordinate w)Double version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glVertex4f(float
the vertex x coordinate x, float the vertex y coordinate y, float the vertex z coordinate z, float the vertex w coordinate w)Specifies a single vertex between | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glVertex4i(int
the vertex x coordinate x, int the vertex y coordinate y, int the vertex z coordinate z, int the vertex w coordinate w)Integer version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | glVertex4s(short
the vertex x coordinate x, short the vertex y coordinate y, short the vertex z coordinate z, short the vertex w coordinate w)Short version of | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | glVertexPointer(int
the number of values per vertex that are stored in the array. One of: size, int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, ByteBuffer the vertex array data pointer)Specifies the location and organization of a vertex array. | ||||||||||||||||
| public static void | glVertexPointer(int
the number of values per vertex that are stored in the array. One of: size, int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, long the vertex array data pointer)Specifies the location and organization of a vertex array. | ||||||||||||||||
| public static void | glVertexPointer(int
the number of values per vertex that are stored in the array. One of: size, int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, ShortBuffer the vertex array data pointer)Specifies the location and organization of a vertex array. | ||||||||||||||||
| public static void | glVertexPointer(int
the number of values per vertex that are stored in the array. One of: size, int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, IntBuffer the vertex array data pointer)Specifies the location and organization of a vertex array. | ||||||||||||||||
| public static void | glVertexPointer(int
the number of values per vertex that are stored in the array. One of: size, int
the data type of the values stored in the array. One of: type, int
the vertex stride in bytes. If specified as zero, then array elements are stored sequentially stride, FloatBuffer the vertex array data pointer)Specifies the location and organization of a vertex array. | ||||||||||||||||
| public static void | glViewport(int
the left viewport coordinate x, int the bottom viewport coordinate y, int the viewport width w, int the viewport height h)Specifies the viewport transformation parameters for all viewports. | ||||||||||||||||
| public static native boolean | nglAreTexturesResident(int
the number of texture objects in n, long textures, long residences)texturesUnsafe version of: | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | nglCallLists(int
the number of display lists to be called n, int the data type of each element in type, long lists)lists. One of:
Unsafe version of: | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | nglDeleteTextures(int
the number of texture names in the n, long textures)textures parameterUnsafe version of: | ||||||||||||||||
| public static void | nglDrawElements(int mode, int
the number of vertices to transfer to the GL count, int type, long indices)Unsafe version of: | ||||||||||||||||
| public static native void | nglDrawPixels(int width, int height, int format, int type, long pixels)
Unsafe version of: | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | nglFeedbackBuffer(int
the maximum number of values that can be written to size, int type, long buffer)bufferUnsafe version of: | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static long | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | nglGetTexLevelParameterfv(int target, int level, int pname, long params)
Unsafe version of: | ||||||||||||||||
| public static void | nglGetTexLevelParameteriv(int target, int level, int pname, long params)
Unsafe version of: | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | nglIndexPointer(int
the data type of the values stored in the array. One of: type, int stride, long pointer)
Unsafe version of: | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | nglPrioritizeTextures(int
the number of texture object priorities to set n, long textures, long priorities)Unsafe version of: | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | nglReadPixels(int x, int y, int width, int height, int format, int type, long pixels)
Unsafe version of: | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | nglSelectBuffer(int
the maximum number of values that can be stored in size, long buffer)bufferUnsafe version of: | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static void | nglTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, long pixels)
Unsafe version of: | ||||||||||||||||
| public static void | nglTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels)
Unsafe version of: | ||||||||||||||||
| public static void | |||||||||||||||||
| public static void | |||||||||||||||||
| public static void | nglTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, long pixels)
Unsafe version of: | ||||||||||||||||
| public static void | nglTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels)
Unsafe version of: | ||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void | |||||||||||||||||
| public static native void |