This extension allows the GL to notify applications when various events occur that may be useful during application development, debugging and profiling.
These events are represented in the form of enumerable messages with a human-readable string representation. Examples of debug events include incorrect use of the GL, warnings of undefined behavior, and performance warnings.
A message is uniquely identified by a source, a type and an implementation-dependent ID within the source and type pair.
A message's source identifies the origin of the message and can either describe components of the GL, the window system, third-party external sources such as external debuggers, or even the application itself.
The type of the message roughly identifies the nature of the event that caused the message. Examples include errors, performance warnings, warnings about undefined behavior or notifications identifying that the application is within a specific section of the application code.
A message's ID for a given source and type further distinguishes messages within namespaces. For example, an error caused by a negative parameter value or an invalid internal texture format are both errors generated by the API, but would likely have different message IDs.
Each message is also assigned to a severity level that denotes roughly how "important" that message is in comparison to other messages across all sources and types. For example, notification of a GL error would likely have a higher severity than a performance warning due to redundant state changes.
Furthermore, every message contains an implementation-dependent string representation that provides a useful description of the event.
Messages are communicated to the application through an application-defined callback function that is called by the GL implementation on each debug message. The motivation for the callback routine is to free application developers from actively having to query whether a GL error, or any other debuggable event has happened after each call to a GL function. With a callback, developers can keep their code free of debug checks, set breakpoints in the callback function, and only have to react to messages as they occur. In situations where using a callback is not possible, a message log is also provided that stores only copies of recent messages until they are actively queried.
To control the volume of debug output, messages can be disabled either individually by ID, or entire sets of messages can be turned off based on combination of source and type, through the entire application code or only section of the code encapsulated in debug groups. A debug group may also be used to annotate the command stream using descriptive texts.
This extension also defines debug markers, a mechanism for the OpenGL application to annotate the command stream with markers for discrete events.
When profiling or debugging an OpenGL application with a built-in or an external debugger or profiler, it is difficult to relate the commands within the command stream to the elements of the scene or parts of the program code to which they correspond. Debug markers and debug groups help obviate this by allowing applications to specify this link. For example, a debug marker can be used to identify the beginning of a frame in the command stream and a debug group can encapsulate a specific command stream to identify a rendering pass. Debug groups also allow control of the debug outputs volume per section of an application code providing an effective way to handle the massive amount of debug outputs that drivers can generate.
Some existing implementations of ARB_debug_output only expose the ARB_debug_output extension string if the context was created with the debug
flag {GLX|WGL}_CONTEXT_DEBUG_BIT_ARB as specified in {GLX|WGL}_ARB_create_context. The behavior is not obvious when the functionality is brought into
the OpenGL core specification because the extension string and function entry points must always exist.
This extension modifies the existing ARB_debug_output extension to allow implementations to always have an empty message log. The specific messages written to the message log or callback routines are already implementation defined, so this specification simply makes it explicit that it's fine for there to be zero messages generated, even when a GL error occurs, which is useful if the context is non-debug.
Debug output can be enabled and disabled by changing the DEBUG_OUTPUT state. It is implementation defined how much debug output is generated if the
context was created without the CONTEXT_FLAG_DEBUG_BIT set. This is a new query bit added to the existing CONTEXT_FLAGS state to specify whether the
context was created with debug enabled.
Finally, this extension defines a mechanism for OpenGL applications to label their objects (textures, buffers, shaders, etc.) with a descriptive string.
When profiling or debugging an OpenGL application within an external or built-in (debut output API) debugger or profiler it is difficult to identify objects from their object names (integers).
Even when the object itself is viewed it can be problematic to differentiate between similar objects. Attaching a descriptive string, a label, to an object obviates this difficulty.
The intended purpose of this extension is purely to improve the user experience within OpenGL development tools and application built-in profilers and debuggers. This extension typically improves OpenGL programmers efficiency by allowing them to instantly detect issues and the reason for these issues giving him more time to focus on adding new features to an OpenGL application.
Promoted to core in OpenGL 4..
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_BUFFER
Tokens accepted or provided by the |
| public static final int | GL_CONTEXT_FLAG_DEBUG_BIT
Returned by GetIntegerv when |
| public static final int | GL_DEBUG_CALLBACK_FUNCTION
Tokens accepted by the |
| public static final int | GL_DEBUG_CALLBACK_USER_PARAM
Tokens accepted by the |
| public static final int | GL_DEBUG_GROUP_STACK_DEPTH
Tokens accepted by the |
| public static final int | GL_DEBUG_LOGGED_MESSAGES
Tokens accepted by the |
| public static final int | GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH
Tokens accepted by the |
| public static final int | GL_DEBUG_OUTPUT
Tokens accepted by the |
| public static final int | GL_DEBUG_OUTPUT_SYNCHRONOUS
Tokens accepted by the |
| public static final int | GL_DEBUG_SEVERITY_HIGH
Tokens accepted or provided by the |
| public static final int | GL_DEBUG_SEVERITY_LOW
Tokens accepted or provided by the |
| public static final int | GL_DEBUG_SEVERITY_MEDIUM
Tokens accepted or provided by the |
| public static final int | GL_DEBUG_SEVERITY_NOTIFICATION
Tokens accepted or provided by the |
| public static final int | GL_DEBUG_SOURCE_API
Tokens accepted or provided by the |
| public static final int | GL_DEBUG_SOURCE_APPLICATION
Tokens accepted or provided by the |
| public static final int | GL_DEBUG_SOURCE_OTHER
Tokens accepted or provided by the |
| public static final int | GL_DEBUG_SOURCE_SHADER_COMPILER
Tokens accepted or provided by the |
| public static final int | GL_DEBUG_SOURCE_THIRD_PARTY
Tokens accepted or provided by the |
| public static final int | GL_DEBUG_SOURCE_WINDOW_SYSTEM
Tokens accepted or provided by the |
| public static final int | GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR
Tokens accepted or provided by the |
| public static final int | GL_DEBUG_TYPE_ERROR
Tokens accepted or provided by the |
| public static final int | GL_DEBUG_TYPE_MARKER
Tokens accepted or provided by the |
| public static final int | GL_DEBUG_TYPE_OTHER
Tokens accepted or provided by the |
| public static final int | GL_DEBUG_TYPE_PERFORMANCE
Tokens accepted or provided by the |
| public static final int | GL_DEBUG_TYPE_POP_GROUP
Tokens accepted or provided by the |
| public static final int | GL_DEBUG_TYPE_PORTABILITY
Tokens accepted or provided by the |
| public static final int | GL_DEBUG_TYPE_PUSH_GROUP
Tokens accepted or provided by the |
| public static final int | GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR
Tokens accepted or provided by the |
| public static final int | GL_DISPLAY_LIST
Tokens accepted or provided by the |
| public static final int | GL_MAX_DEBUG_GROUP_STACK_DEPTH
Tokens accepted by the |
| public static final int | GL_MAX_DEBUG_LOGGED_MESSAGES
Tokens accepted by the |
| public static final int | GL_MAX_DEBUG_MESSAGE_LENGTH
Tokens accepted by the |
| public static final int | GL_MAX_LABEL_LENGTH
Tokens accepted by the |
| public static final int | GL_PROGRAM
Tokens accepted or provided by the |
| public static final int | GL_PROGRAM_PIPELINE
Tokens accepted or provided by the |
| public static final int | GL_QUERY
Tokens accepted or provided by the |
| public static final int | GL_SAMPLER
Tokens accepted or provided by the |
| public static final int | GL_SHADER
Tokens accepted or provided by the |
| Access | Constructor and Description |
|---|---|
| protected |
| Modifier and Type | Method and Description | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| public static void | glDebugMessageCallback(GLDebugMessageCallbackI
a callback function that will be called when a debug message is generated callback, long a user supplied pointer that will be passed on each invocation of userParam)callbackSpecifies a callback to receive debugging messages from the GL. | |||||||||||||||||
| public static void | glDebugMessageControl(int
the source of debug messages to enable or disable. One of: source, int
the type of debug messages to enable or disable. One of: type, int
the severity of debug messages to enable or disable. One of: severity, IntBuffer
an array of unsigned integers containing the ids of the messages to enable or disable ids, boolean whether the selected messages should be enabled or disabled enabled)Controls the volume of debug output in the active debug group, by disabling specific or groups of messages. | |||||||||||||||||
| public static void | glDebugMessageControl(int
the source of debug messages to enable or disable. One of: source, int
the type of debug messages to enable or disable. One of: type, int
the severity of debug messages to enable or disable. One of: severity, int id, boolean
whether the selected messages should be enabled or disabled enabled)Controls the volume of debug output in the active debug group, by disabling specific or groups of messages. | |||||||||||||||||
| public static void | glDebugMessageControl(int source, int type, int severity, int[] ids, boolean enabled)
Array version of: | |||||||||||||||||
| public static void | glDebugMessageInsert(int
the source of the debug message to insert. One of: source, int
the type of the debug message insert. One of: type, int
the user-supplied identifier of the message to insert. One of: id, int
the severity of the debug messages to insert severity, ByteBuffer a character array containing the message to insert message)This function can be called by applications and third-party libraries to generate their own messages, such as ones containing timestamp information or signals about specific render system events. | |||||||||||||||||
| public static void | glDebugMessageInsert(int
the source of the debug message to insert. One of: source, int
the type of the debug message insert. One of: type, int
the user-supplied identifier of the message to insert. One of: id, int
the severity of the debug messages to insert severity, CharSequence a character array containing the message to insert message)This function can be called by applications and third-party libraries to generate their own messages, such as ones containing timestamp information or signals about specific render system events. | |||||||||||||||||
| public static int | glGetDebugMessageLog(int
the number of debug messages to retrieve from the log count, IntBuffer an array of variables to receive the sources of the retrieved messages sources, IntBuffer an array of variables to receive the types of the retrieved messages types, IntBuffer an array of unsigned integers to receive the ids of the retrieved messages ids, IntBuffer an array of variables to receive the severites of the retrieved messages severities, IntBuffer an array of variables to receive the lengths of the received messages lengths, ByteBuffer an array of characters that will receive the messages messageLog)Retrieves messages from the debug message log. | |||||||||||||||||
| public static int | glGetDebugMessageLog(int count, int[] sources, int[] types, int[] ids, int[] severities, int[] lengths, ByteBuffer messageLog)
Array version of: | |||||||||||||||||
| public static void | glGetObjectLabel(int
the namespace from which the name of the object is allocated. One of: identifier, int
the name of the object whose label to retrieve name, IntBuffer the address of a variable to receive the length of the object label length, ByteBuffer a string that will receive the object label label)Retrieves the label of a named object identified within a namespace. | |||||||||||||||||
| public static String | glGetObjectLabel(int
the namespace from which the name of the object is allocated. One of: identifier, int
the name of the object whose label to retrieve name, int the length of the buffer whose address is in bufSize)labelRetrieves the label of a named object identified within a namespace. | |||||||||||||||||
| public static String | glGetObjectLabel(int
the namespace from which the name of the object is allocated. One of: identifier, int
the name of the object whose label to retrieve name)Retrieves the label of a named object identified within a namespace. | |||||||||||||||||
| public static void | glGetObjectLabel(int identifier, int name, int[] length, ByteBuffer label)
Array version of: | |||||||||||||||||
| public static void | glGetObjectPtrLabel(long
the name of the sync object whose label to retrieve ptr, IntBuffer a variable to receive the length of the object label length, ByteBuffer a string that will receive the object label label)Retrieves the label of a sync object identified by a pointer. | |||||||||||||||||
| public static String | glGetObjectPtrLabel(long
the name of the sync object whose label to retrieve ptr, int the length of the buffer whose address is in bufSize)labelRetrieves the label of a sync object identified by a pointer. | |||||||||||||||||
| public static String | glGetObjectPtrLabel(long
the name of the sync object whose label to retrieve ptr)Retrieves the label of a sync object identified by a pointer. | |||||||||||||||||
| public static void | ||||||||||||||||||
| public static void | glObjectLabel(int
the namespace from which the name of the object is allocated. One of: identifier, int
the name of the object to label name, ByteBuffer a string containing the label to assign to the object label)Labels a named object identified within a namespace. | |||||||||||||||||
| public static void | glObjectLabel(int
the namespace from which the name of the object is allocated. One of: identifier, int
the name of the object to label name, CharSequence a string containing the label to assign to the object label)Labels a named object identified within a namespace. | |||||||||||||||||
| public static void | glObjectPtrLabel(long
a pointer identifying a sync object ptr, ByteBuffer a string containing the label to assign to the object label)Labels a sync object identified by a pointer. | |||||||||||||||||
| public static void | glObjectPtrLabel(long
a pointer identifying a sync object ptr, CharSequence a string containing the label to assign to the object label)Labels a sync object identified by a pointer. | |||||||||||||||||
| public static void | ||||||||||||||||||
| public static void | glPushDebugGroup(int
the source of the debug message. One of: source, int
the identifier of the message id, ByteBuffer a string containing the message to be sent to the debug output stream message)Pushes a debug group described by the string | |||||||||||||||||
| public static void | glPushDebugGroup(int
the source of the debug message. One of: source, int
the identifier of the message id, CharSequence a string containing the message to be sent to the debug output stream message)Pushes a debug group described by the string | |||||||||||||||||
| public static void | ||||||||||||||||||
| public static void | nglDebugMessageControl(int source, int type, int severity, int
the length of the array count, long ids, boolean enabled)idsUnsafe version of: | |||||||||||||||||
| public static void | nglDebugMessageInsert(int source, int type, int id, int severity, int
the length of the string contained in the character array whose address is given by length, long message)messageUnsafe version of: | |||||||||||||||||
| public static int | nglGetDebugMessageLog(int count, int
the size of the buffer whose address is given by bufsize, long sources, long types, long ids, long severities, long lengths, long messageLog)messageLogUnsafe version of: | |||||||||||||||||
| public static void | nglGetObjectLabel(int identifier, int name, int
the length of the buffer whose address is in bufSize, long length, long label)labelUnsafe version of: | |||||||||||||||||
| public static void | nglGetObjectPtrLabel(long ptr, int
the length of the buffer whose address is in bufSize, long length, long label)labelUnsafe version of: | |||||||||||||||||
| public static void | nglObjectLabel(int identifier, int name, int
the length of the label to be used for the object length, long label)Unsafe version of: | |||||||||||||||||
| public static void | nglObjectPtrLabel(long ptr, int
the length of the label to be used for the object length, long label)Unsafe version of: | |||||||||||||||||
| public static void | nglPushDebugGroup(int source, int id, int
the length of the message to be sent to the debug output stream length, long message)Unsafe version of: |