This extension expands the shadow map capability described in EXT_shadow_samplers to include support for shadow samplers of cube map textures.
Requires GLES 2., OES_depth_texture_cube_map and EXT_shadow_samplers.
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_SAMPLER_CUBE_SHADOW_NV
Returned in |
| Access | Constructor and Description |
|---|---|
| private |
| GL_SAMPLER_CUBE_SHADOW_NV | back to summary |
|---|---|
| public static final int GL_SAMPLER_CUBE_SHADOW_NV Returned in | |
| NVShadowSamplersCube | back to summary |
|---|---|
| private NVShadowSamplersCube() | |