If the VkPhysicalDeviceMeshShaderFeaturesEXT structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to GetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceMeshShaderFeaturesEXT can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.
The corresponding features of the VkPhysicalDeviceMeshShaderFeaturesNV structure must match those in VkPhysicalDeviceMeshShaderFeaturesEXT.
multiviewMeshShader is enabled then VkPhysicalDeviceMultiviewFeaturesKHR::multiview must also be enabledprimitiveFragmentShadingRateMeshShader is enabled then VkPhysicalDeviceFragmentShadingRateFeaturesKHR::primitiveFragmentShadingRate must also be enabledsType must be STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_EXT
struct VkPhysicalDeviceMeshShaderFeaturesEXT {
VkStructureType sType;
void * pNext;
VkBool32 taskShader;
VkBool32 meshShader;
VkBool32 multiviewMeshShader;
VkBool32 primitiveFragmentShadingRateMeshShader;
VkBool32 meshShaderQueries;
}
| Modifier and Type | Class and Description |
|---|---|
| public static class | VkPhysicalDeviceMeshShaderFeaturesEXT.
An array of |
| Modifier and Type | Field and Description |
|---|---|
| public static final int | ALIGNOF
The struct alignment in bytes. |
| public static final int | MESHSHADER
The struct member offsets. |
| public static final int | MESHSHADERQUERIES
The struct member offsets. |
| public static final int | MULTIVIEWMESHSHADER
The struct member offsets. |
| public static final int | PNEXT
The struct member offsets. |
| public static final int | PRIMITIVEFRAGMENTSHADINGRATEMESHSHADER
The struct member offsets. |
| public static final int | SIZEOF
The struct size in bytes. |
| public static final int | STYPE
The struct member offsets. |
| public static final int | TASKSHADER
The struct member offsets. |
| Access | Constructor and Description |
|---|---|
| protected | |
| public | VkPhysicalDeviceMeshShaderFeaturesEXT(ByteBuffer container)
Creates a |
| Modifier and Type | Method and Description |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesEXT | |
| public static VkPhysicalDeviceMeshShaderFeaturesEXT. | calloc(int
the buffer capacity capacity)Returns a new |
| public static VkPhysicalDeviceMeshShaderFeaturesEXT | calloc(MemoryStack
the stack from which to allocate stack)Returns a new |
| public static VkPhysicalDeviceMeshShaderFeaturesEXT. | calloc(int
the buffer capacity capacity, MemoryStack the stack from which to allocate stack)Returns a new |
| protected VkPhysicalDeviceMeshShaderFeaturesEXT | create(long
the struct memory address address, ByteBuffer an optional container buffer, to be referenced strongly by the struct instance. container)Implements abstract org. the constructor, but returns the exact type of the Struct subclass.
|
| public static VkPhysicalDeviceMeshShaderFeaturesEXT | |
| public static VkPhysicalDeviceMeshShaderFeaturesEXT | create(long address)
Returns a new |
| public static VkPhysicalDeviceMeshShaderFeaturesEXT. | create(int
the buffer capacity capacity)Returns a new |
| public static VkPhysicalDeviceMeshShaderFeaturesEXT. | create(long
the memory address address, int the buffer capacity capacity)Create a |
| public static VkPhysicalDeviceMeshShaderFeaturesEXT | |
| public static VkPhysicalDeviceMeshShaderFeaturesEXT. | |
| public static VkPhysicalDeviceMeshShaderFeaturesEXT | |
| public static VkPhysicalDeviceMeshShaderFeaturesEXT. | malloc(int
the buffer capacity capacity)Returns a new |
| public static VkPhysicalDeviceMeshShaderFeaturesEXT | malloc(MemoryStack
the stack from which to allocate stack)Returns a new |
| public static VkPhysicalDeviceMeshShaderFeaturesEXT. | malloc(int
the buffer capacity capacity, MemoryStack the stack from which to allocate stack)Returns a new |
| public boolean | |
| public VkPhysicalDeviceMeshShaderFeaturesEXT | |
| public boolean | meshShaderQueries()
indicates that the implementation supports creating query pools using the |
| public VkPhysicalDeviceMeshShaderFeaturesEXT | |
| public boolean | multiviewMeshShader()
specifies whether the implementation supports |
| public VkPhysicalDeviceMeshShaderFeaturesEXT | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static long | |
| public static void | |
| public static int | nprimitiveFragmentShadingRateMeshShader(long struct)
Unsafe version of |
| public static void | nprimitiveFragmentShadingRateMeshShader(long struct, int value)
Unsafe version of |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public long | |
| public VkPhysicalDeviceMeshShaderFeaturesEXT | |
| public boolean | primitiveFragmentShadingRateMeshShader()
indicates that the implementation supports the primitive fragment shading rate in mesh shaders. |
| public VkPhysicalDeviceMeshShaderFeaturesEXT | primitiveFragmentShadingRateMeshShader(boolean value)
Sets the specified value to the |
| public VkPhysicalDeviceMeshShaderFeaturesEXT | set(int sType, long pNext, boolean taskShader, boolean meshShader, boolean multiviewMeshShader, boolean primitiveFragmentShadingRateMeshShader, boolean meshShaderQueries)
Initializes this struct with the specified values. |
| public VkPhysicalDeviceMeshShaderFeaturesEXT | Returns: this structthe source struct src)Copies the specified struct data to this struct. |
| public int | |
| public int | |
| public VkPhysicalDeviceMeshShaderFeaturesEXT | |
| public VkPhysicalDeviceMeshShaderFeaturesEXT | sType$Default()
Sets the |
| public boolean | |
| public VkPhysicalDeviceMeshShaderFeaturesEXT |
| ALIGNOF | back to summary |
|---|---|
| public static final int ALIGNOF The struct alignment in bytes. | |
| MESHSHADER | back to summary |
|---|---|
| public static final int MESHSHADER The struct member offsets. | |
| MESHSHADERQUERIES | back to summary |
|---|---|
| public static final int MESHSHADERQUERIES The struct member offsets. | |
| MULTIVIEWMESHSHADER | back to summary |
|---|---|
| public static final int MULTIVIEWMESHSHADER The struct member offsets. | |
| PNEXT | back to summary |
|---|---|
| public static final int PNEXT The struct member offsets. | |
| PRIMITIVEFRAGMENTSHADINGRATEMESHSHADER | back to summary |
|---|---|
| public static final int PRIMITIVEFRAGMENTSHADINGRATEMESHSHADER The struct member offsets. | |
| SIZEOF | back to summary |
|---|---|
| public static final int SIZEOF The struct size in bytes. | |
| STYPE | back to summary |
|---|---|
| public static final int STYPE The struct member offsets. | |
| TASKSHADER | back to summary |
|---|---|
| public static final int TASKSHADER The struct member offsets. | |
| VkPhysicalDeviceMeshShaderFeaturesEXT | back to summary |
|---|---|
| protected VkPhysicalDeviceMeshShaderFeaturesEXT(long address, ByteBuffer container) | |
| VkPhysicalDeviceMeshShaderFeaturesEXT | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT(ByteBuffer container) Creates a The created instance holds a strong reference to the container object. | |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesEXT calloc() Returns a new | |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesEXT. Returns a new
| |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesEXT calloc(MemoryStack stack) Returns a new
| |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesEXT. Returns a new
| |
| create | back to summary |
|---|---|
| protected VkPhysicalDeviceMeshShaderFeaturesEXT create(long address, ByteBuffer container) Implements abstract org. Doc from org. Similar to Effectively, every
| |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesEXT create() Returns a new | |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesEXT create(long address) Returns a new | |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesEXT. Returns a new
| |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesEXT. Create a
| |
| createSafe | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesEXT createSafe(long address) Like
| |
| createSafe | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesEXT. Like
| |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesEXT malloc() Returns a new | |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesEXT. Returns a new
| |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesEXT malloc(MemoryStack stack) Returns a new
| |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesEXT. Returns a new
| |
| meshShader | back to summary |
|---|---|
| public boolean meshShader() specifies whether mesh shaders are supported. If this feature is not enabled, the
| |
| meshShader | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT meshShader(boolean value) Sets the specified value to the | |
| meshShaderQueries | back to summary |
|---|---|
| public boolean meshShaderQueries() indicates that the implementation supports creating query pools using the
| |
| meshShaderQueries | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT meshShaderQueries(boolean value) Sets the specified value to the | |
| multiviewMeshShader | back to summary |
|---|---|
| public boolean multiviewMeshShader() specifies whether the implementation supports
| |
| multiviewMeshShader | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT multiviewMeshShader(boolean value) Sets the specified value to the | |
| nmeshShader | back to summary |
|---|---|
| public static int nmeshShader(long struct) Unsafe version of | |
| nmeshShader | back to summary |
|---|---|
| public static void nmeshShader(long struct, int value) Unsafe version of | |
| nmeshShaderQueries | back to summary |
|---|---|
| public static int nmeshShaderQueries(long struct) Unsafe version of | |
| nmeshShaderQueries | back to summary |
|---|---|
| public static void nmeshShaderQueries(long struct, int value) Unsafe version of | |
| nmultiviewMeshShader | back to summary |
|---|---|
| public static int nmultiviewMeshShader(long struct) Unsafe version of | |
| nmultiviewMeshShader | back to summary |
|---|---|
| public static void nmultiviewMeshShader(long struct, int value) Unsafe version of | |
| npNext | back to summary |
|---|---|
| public static long npNext(long struct) Unsafe version of | |
| npNext | back to summary |
|---|---|
| public static void npNext(long struct, long value) Unsafe version of | |
| nprimitiveFragmentShadingRateMeshShader | back to summary |
|---|---|
| public static int nprimitiveFragmentShadingRateMeshShader(long struct) Unsafe version of | |
| nprimitiveFragmentShadingRateMeshShader | back to summary |
|---|---|
| public static void nprimitiveFragmentShadingRateMeshShader(long struct, int value) Unsafe version of | |
| nsType | back to summary |
|---|---|
| public static int nsType(long struct) Unsafe version of | |
| nsType | back to summary |
|---|---|
| public static void nsType(long struct, int value) Unsafe version of | |
| ntaskShader | back to summary |
|---|---|
| public static int ntaskShader(long struct) Unsafe version of | |
| ntaskShader | back to summary |
|---|---|
| public static void ntaskShader(long struct, int value) Unsafe version of | |
| pNext | back to summary |
|---|---|
| public long pNext()
| |
| pNext | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT pNext(long value) Sets the specified value to the | |
| primitiveFragmentShadingRateMeshShader | back to summary |
|---|---|
| public boolean primitiveFragmentShadingRateMeshShader() indicates that the implementation supports the primitive fragment shading rate in mesh shaders.
| |
| primitiveFragmentShadingRateMeshShader | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT primitiveFragmentShadingRateMeshShader(boolean value) Sets the specified value to the | |
| set | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT set(int sType, long pNext, boolean taskShader, boolean meshShader, boolean multiviewMeshShader, boolean primitiveFragmentShadingRateMeshShader, boolean meshShaderQueries) Initializes this struct with the specified values. | |
| set | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT set(VkPhysicalDeviceMeshShaderFeaturesEXT src) Copies the specified struct data to this struct.
| |
| sizeof | back to summary |
|---|---|
| public int sizeof() Implements abstract org. Doc from org. Returns
| |
| sType | back to summary |
|---|---|
| public int sType() a
| |
| sType | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT sType(int value) Sets the specified value to the | |
| sType$Default | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT sType$Default() Sets the | |
| taskShader | back to summary |
|---|---|
| public boolean taskShader() specifies whether task shaders are supported. If this feature is not enabled, the
| |
| taskShader | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT taskShader(boolean value) Sets the specified value to the | |
VkPhysicalDeviceMeshShaderFeaturesEXT structs.
| Modifier and Type | Field and Description |
|---|---|
| private static final VkPhysicalDeviceMeshShaderFeaturesEXT |
| Access | Constructor and Description |
|---|---|
| public | Buffer(ByteBuffer container)
Creates a new |
| public | |
| pack-priv |
| ELEMENT_FACTORY | back to summary |
|---|---|
| private static final VkPhysicalDeviceMeshShaderFeaturesEXT ELEMENT_FACTORY | |
| Buffer | back to summary |
|---|---|
| public Buffer(ByteBuffer container) Creates a new Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
by The created buffer instance holds a strong reference to the container object. | |
| Buffer | back to summary |
|---|---|
| public Buffer(long address, int cap) | |
| Buffer | back to summary |
|---|---|
| pack-priv Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap) | |
| getElementFactory | back to summary |
|---|---|
| protected VkPhysicalDeviceMeshShaderFeaturesEXT getElementFactory() Implements abstract org.
| |
| meshShader | back to summary |
|---|---|
public boolean meshShader()
| |
| meshShader | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT. Sets the specified value to the | |
| meshShaderQueries | back to summary |
|---|---|
public boolean meshShaderQueries()
| |
| meshShaderQueries | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT. Sets the specified value to the | |
| multiviewMeshShader | back to summary |
|---|---|
public boolean multiviewMeshShader()
| |
| multiviewMeshShader | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT. Sets the specified value to the | |
| pNext | back to summary |
|---|---|
public long pNext()
| |
| pNext | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT. Sets the specified value to the | |
| primitiveFragmentShadingRateMeshShader | back to summary |
|---|---|
public boolean primitiveFragmentShadingRateMeshShader()
| |
| primitiveFragmentShadingRateMeshShader | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT. Sets the specified value to the | |
| self | back to summary |
|---|---|
| protected VkPhysicalDeviceMeshShaderFeaturesEXT. Implements abstract org.
| |
| sType | back to summary |
|---|---|
public int sType()
| |
| sType | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT. Sets the specified value to the | |
| sType$Default | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT. Sets the | |
| taskShader | back to summary |
|---|---|
public boolean taskShader()
| |
| taskShader | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesEXT. Sets the specified value to the | |