Top Description Inners Fields Constructors Methods
org.lwjgl.vulkan

public Class VkPhysicalDeviceMeshShaderFeaturesEXT

extends Struct<VkPhysicalDeviceMeshShaderFeaturesEXT>
implements NativeResource
Class Inheritance
All Implemented Interfaces
org.lwjgl.system.NativeResource, java.lang.AutoCloseable
Imports
javax.annotation.*, java.nio.*, org.lwjgl.*, org.lwjgl.system.*

Structure describing mesh shading features that can be supported by an implementation.
Description

If the VkPhysicalDeviceMeshShaderFeaturesEXT structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to GetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceMeshShaderFeaturesEXT can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

The corresponding features of the VkPhysicalDeviceMeshShaderFeaturesNV structure must match those in VkPhysicalDeviceMeshShaderFeaturesEXT.

Valid Usage
Valid Usage (Implicit)

Layout


struct VkPhysicalDeviceMeshShaderFeaturesEXT {
    VkStructureType sType;
    void * pNext;
    VkBool32 taskShader;
    VkBool32 meshShader;
    VkBool32 multiviewMeshShader;
    VkBool32 primitiveFragmentShadingRateMeshShader;
    VkBool32 meshShaderQueries;
}

Nested and Inner Type Summary

Modifier and TypeClass and Description
public static class

Field Summary

Modifier and TypeField and Description
public static final int
ALIGNOF

The struct alignment in bytes.

public static final int
MESHSHADER

The struct member offsets.

public static final int
MESHSHADERQUERIES

The struct member offsets.

public static final int
MULTIVIEWMESHSHADER

The struct member offsets.

public static final int
PNEXT

The struct member offsets.

public static final int
PRIMITIVEFRAGMENTSHADINGRATEMESHSHADER

The struct member offsets.

public static final int
SIZEOF

The struct size in bytes.

public static final int
STYPE

The struct member offsets.

public static final int
TASKSHADER

The struct member offsets.

Inherited from org.lwjgl.system.Struct:
containerDEFAULT_ALIGN_ASDEFAULT_PACK_ALIGNMENT

Constructor Summary

AccessConstructor and Description
protected
public
VkPhysicalDeviceMeshShaderFeaturesEXT(ByteBuffer container)

Creates a VkPhysicalDeviceMeshShaderFeaturesEXT instance at the current position of the specified ByteBuffer container.

Method Summary

Modifier and TypeMethod and Description
public static VkPhysicalDeviceMeshShaderFeaturesEXT
calloc()

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT instance allocated with memCalloc.

public static VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer
calloc(int
the buffer capacity
capacity
)

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer instance allocated with memCalloc.

public static VkPhysicalDeviceMeshShaderFeaturesEXT
calloc(MemoryStack
the stack from which to allocate
stack
)

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT instance allocated on the specified MemoryStack and initializes all its bits to zero.

public static VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer
calloc(int
the buffer capacity
capacity
,
MemoryStack
the stack from which to allocate
stack
)

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.

protected VkPhysicalDeviceMeshShaderFeaturesEXT
create(long
the struct memory address
address
,
ByteBuffer
an optional container buffer, to be referenced strongly by the struct instance.
container
)

Implements abstract org.lwjgl.system.Struct.create.

Similar to the constructor, but returns the exact type of the Struct subclass.
public static VkPhysicalDeviceMeshShaderFeaturesEXT
create()

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT instance allocated with BufferUtils.

public static VkPhysicalDeviceMeshShaderFeaturesEXT
create(long address)

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT instance for the specified memory address.

public static VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer
create(int
the buffer capacity
capacity
)

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer instance allocated with BufferUtils.

public static VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer
create(long
the memory address
address
,
int
the buffer capacity
capacity
)

Create a VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer instance at the specified memory.

public static VkPhysicalDeviceMeshShaderFeaturesEXT
createSafe(long address)

Like create, but returns null if address is NULL.

public static VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer
createSafe(long address, int capacity)

Like create, but returns null if address is NULL.

public static VkPhysicalDeviceMeshShaderFeaturesEXT
malloc()

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT instance allocated with memAlloc.

public static VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer
malloc(int
the buffer capacity
capacity
)

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer instance allocated with memAlloc.

public static VkPhysicalDeviceMeshShaderFeaturesEXT
malloc(MemoryStack
the stack from which to allocate
stack
)

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT instance allocated on the specified MemoryStack.

public static VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer
malloc(int
the buffer capacity
capacity
,
MemoryStack
the stack from which to allocate
stack
)

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer instance allocated on the specified MemoryStack.

public boolean
meshShader()

specifies whether mesh shaders are supported.

public VkPhysicalDeviceMeshShaderFeaturesEXT
meshShader(boolean value)

Sets the specified value to the meshShader field.

public boolean
meshShaderQueries()

indicates that the implementation supports creating query pools using the QUERY_TYPE_MESH_PRIMITIVES_GENERATED_EXT query type and statistic queries containing the QUERY_PIPELINE_STATISTIC_TASK_SHADER_INVOCATIONS_BIT_EXT and QUERY_PIPELINE_STATISTIC_MESH_SHADER_INVOCATIONS_BIT_EXT flags

public VkPhysicalDeviceMeshShaderFeaturesEXT
meshShaderQueries(boolean value)

Sets the specified value to the meshShaderQueries field.

public boolean
multiviewMeshShader()

specifies whether the implementation supports multiview rendering within a render pass, with mesh shaders.

public VkPhysicalDeviceMeshShaderFeaturesEXT
multiviewMeshShader(boolean value)

Sets the specified value to the multiviewMeshShader field.

public static int
nmeshShader(long struct)

Unsafe version of meshShader.

public static void
nmeshShader(long struct, int value)

Unsafe version of meshShader.

public static int
nmeshShaderQueries(long struct)

Unsafe version of meshShaderQueries.

public static void
nmeshShaderQueries(long struct, int value)

Unsafe version of meshShaderQueries.

public static int
nmultiviewMeshShader(long struct)

Unsafe version of multiviewMeshShader.

public static void
nmultiviewMeshShader(long struct, int value)

Unsafe version of multiviewMeshShader.

public static long
npNext(long struct)

Unsafe version of pNext.

public static void
npNext(long struct, long value)

Unsafe version of pNext.

public static int
public static void
public static int
nsType(long struct)

Unsafe version of sType.

public static void
nsType(long struct, int value)

Unsafe version of sType.

public static int
ntaskShader(long struct)

Unsafe version of taskShader.

public static void
ntaskShader(long struct, int value)

Unsafe version of taskShader.

public long
pNext()

NULL or a pointer to a structure extending this structure.

public VkPhysicalDeviceMeshShaderFeaturesEXT
pNext(long value)

Sets the specified value to the pNext field.

public boolean
primitiveFragmentShadingRateMeshShader()

indicates that the implementation supports the primitive fragment shading rate in mesh shaders.

public VkPhysicalDeviceMeshShaderFeaturesEXT
primitiveFragmentShadingRateMeshShader(boolean value)

Sets the specified value to the primitiveFragmentShadingRateMeshShader field.

public VkPhysicalDeviceMeshShaderFeaturesEXT
set(int sType, long pNext, boolean taskShader, boolean meshShader, boolean multiviewMeshShader, boolean primitiveFragmentShadingRateMeshShader, boolean meshShaderQueries)

Initializes this struct with the specified values.

public VkPhysicalDeviceMeshShaderFeaturesEXT

Returns:

this struct
set
(VkPhysicalDeviceMeshShaderFeaturesEXT
the source struct
src
)

Copies the specified struct data to this struct.

public int
sizeof()

Implements abstract org.lwjgl.system.Struct.sizeof.

Returns sizeof(struct).
public int
sType()

a VkStructureType value identifying this structure.

public VkPhysicalDeviceMeshShaderFeaturesEXT
sType(int value)

Sets the specified value to the sType field.

public VkPhysicalDeviceMeshShaderFeaturesEXT
public boolean
taskShader()

specifies whether task shaders are supported.

public VkPhysicalDeviceMeshShaderFeaturesEXT
taskShader(boolean value)

Sets the specified value to the taskShader field.

Inherited from org.lwjgl.system.Struct:
__array__array__array__checkContainer__checkMalloc__create__getContainer__getContainer__member__member__member__padding__padding__struct__struct__union__unionclearfreeisNullvalidate

Field Detail

ALIGNOFback to summary
public static final int ALIGNOF

The struct alignment in bytes.

MESHSHADERback to summary
public static final int MESHSHADER

The struct member offsets.

MESHSHADERQUERIESback to summary
public static final int MESHSHADERQUERIES

The struct member offsets.

MULTIVIEWMESHSHADERback to summary
public static final int MULTIVIEWMESHSHADER

The struct member offsets.

PNEXTback to summary
public static final int PNEXT

The struct member offsets.

PRIMITIVEFRAGMENTSHADINGRATEMESHSHADERback to summary
public static final int PRIMITIVEFRAGMENTSHADINGRATEMESHSHADER

The struct member offsets.

SIZEOFback to summary
public static final int SIZEOF

The struct size in bytes.

STYPEback to summary
public static final int STYPE

The struct member offsets.

TASKSHADERback to summary
public static final int TASKSHADER

The struct member offsets.

Constructor Detail

VkPhysicalDeviceMeshShaderFeaturesEXTback to summary
protected VkPhysicalDeviceMeshShaderFeaturesEXT(long address, ByteBuffer container)
VkPhysicalDeviceMeshShaderFeaturesEXTback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT(ByteBuffer container)

Creates a VkPhysicalDeviceMeshShaderFeaturesEXT instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

The created instance holds a strong reference to the container object.

Method Detail

callocback to summary
public static VkPhysicalDeviceMeshShaderFeaturesEXT calloc()

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT instance allocated with memCalloc. The instance must be explicitly freed.

callocback to summary
public static VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer calloc(int capacity)

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer instance allocated with memCalloc. The instance must be explicitly freed.

Parameters
capacity:int

the buffer capacity

callocback to summary
public static VkPhysicalDeviceMeshShaderFeaturesEXT calloc(MemoryStack stack)

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT instance allocated on the specified MemoryStack and initializes all its bits to zero.

Parameters
stack:MemoryStack

the stack from which to allocate

callocback to summary
public static VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer calloc(int capacity, MemoryStack stack)

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.

Parameters
capacity:int

the buffer capacity

stack:MemoryStack

the stack from which to allocate

createback to summary
protected VkPhysicalDeviceMeshShaderFeaturesEXT create(long address, ByteBuffer container)

Implements abstract org.lwjgl.system.Struct.create.

Doc from org.lwjgl.system.Struct.create.

Similar to the constructor, but returns the exact type of the Struct subclass.

Effectively, every Struct instance is a factory for more instances of the same type. This is used by StructBuffer.

Parameters
address:long

the struct memory address

container:ByteBuffer

an optional container buffer, to be referenced strongly by the struct instance.

Annotations
@Override
createback to summary
public static VkPhysicalDeviceMeshShaderFeaturesEXT create()

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT instance allocated with BufferUtils.

createback to summary
public static VkPhysicalDeviceMeshShaderFeaturesEXT create(long address)

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT instance for the specified memory address.

createback to summary
public static VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer create(int capacity)

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer instance allocated with BufferUtils.

Parameters
capacity:int

the buffer capacity

createback to summary
public static VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer create(long address, int capacity)

Create a VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer instance at the specified memory.

Parameters
address:long

the memory address

capacity:int

the buffer capacity

createSafeback to summary
public static VkPhysicalDeviceMeshShaderFeaturesEXT createSafe(long address)

Like create, but returns null if address is NULL.

Annotations
@Nullable
createSafeback to summary
public static VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer createSafe(long address, int capacity)

Like create, but returns null if address is NULL.

Annotations
@Nullable
mallocback to summary
public static VkPhysicalDeviceMeshShaderFeaturesEXT malloc()

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT instance allocated with memAlloc. The instance must be explicitly freed.

mallocback to summary
public static VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer malloc(int capacity)

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer instance allocated with memAlloc. The instance must be explicitly freed.

Parameters
capacity:int

the buffer capacity

mallocback to summary
public static VkPhysicalDeviceMeshShaderFeaturesEXT malloc(MemoryStack stack)

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT instance allocated on the specified MemoryStack.

Parameters
stack:MemoryStack

the stack from which to allocate

mallocback to summary
public static VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer malloc(int capacity, MemoryStack stack)

Returns a new VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer instance allocated on the specified MemoryStack.

Parameters
capacity:int

the buffer capacity

stack:MemoryStack

the stack from which to allocate

meshShaderback to summary
public boolean meshShader()

specifies whether mesh shaders are supported. If this feature is not enabled, the SHADER_STAGE_MESH_BIT_EXT and PIPELINE_STAGE_MESH_SHADER_BIT_EXT enum values must not be used.

Annotations
@NativeType:VkBool32
meshShaderback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT meshShader(boolean value)

Sets the specified value to the meshShader field.

meshShaderQueriesback to summary
public boolean meshShaderQueries()

indicates that the implementation supports creating query pools using the QUERY_TYPE_MESH_PRIMITIVES_GENERATED_EXT query type and statistic queries containing the QUERY_PIPELINE_STATISTIC_TASK_SHADER_INVOCATIONS_BIT_EXT and QUERY_PIPELINE_STATISTIC_MESH_SHADER_INVOCATIONS_BIT_EXT flags

Annotations
@NativeType:VkBool32
meshShaderQueriesback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT meshShaderQueries(boolean value)

Sets the specified value to the meshShaderQueries field.

multiviewMeshShaderback to summary
public boolean multiviewMeshShader()

specifies whether the implementation supports multiview rendering within a render pass, with mesh shaders. If this feature is not enabled, then a pipeline compiled against a subpass with a non-zero view mask must not include a mesh shader.

Annotations
@NativeType:VkBool32
multiviewMeshShaderback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT multiviewMeshShader(boolean value)

Sets the specified value to the multiviewMeshShader field.

nmeshShaderback to summary
public static int nmeshShader(long struct)

Unsafe version of meshShader.

nmeshShaderback to summary
public static void nmeshShader(long struct, int value)

Unsafe version of meshShader.

nmeshShaderQueriesback to summary
public static int nmeshShaderQueries(long struct)

Unsafe version of meshShaderQueries.

nmeshShaderQueriesback to summary
public static void nmeshShaderQueries(long struct, int value)

Unsafe version of meshShaderQueries.

nmultiviewMeshShaderback to summary
public static int nmultiviewMeshShader(long struct)

Unsafe version of multiviewMeshShader.

nmultiviewMeshShaderback to summary
public static void nmultiviewMeshShader(long struct, int value)

Unsafe version of multiviewMeshShader.

npNextback to summary
public static long npNext(long struct)

Unsafe version of pNext.

npNextback to summary
public static void npNext(long struct, long value)

Unsafe version of pNext.

nprimitiveFragmentShadingRateMeshShaderback to summary
public static int nprimitiveFragmentShadingRateMeshShader(long struct)

Unsafe version of primitiveFragmentShadingRateMeshShader.

nprimitiveFragmentShadingRateMeshShaderback to summary
public static void nprimitiveFragmentShadingRateMeshShader(long struct, int value)

Unsafe version of primitiveFragmentShadingRateMeshShader.

nsTypeback to summary
public static int nsType(long struct)

Unsafe version of sType.

nsTypeback to summary
public static void nsType(long struct, int value)

Unsafe version of sType.

ntaskShaderback to summary
public static int ntaskShader(long struct)

Unsafe version of taskShader.

ntaskShaderback to summary
public static void ntaskShader(long struct, int value)

Unsafe version of taskShader.

pNextback to summary
public long pNext()

NULL or a pointer to a structure extending this structure.

Annotations
@NativeType:void *
pNextback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT pNext(long value)

Sets the specified value to the pNext field.

primitiveFragmentShadingRateMeshShaderback to summary
public boolean primitiveFragmentShadingRateMeshShader()

indicates that the implementation supports the primitive fragment shading rate in mesh shaders.

Annotations
@NativeType:VkBool32
primitiveFragmentShadingRateMeshShaderback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT primitiveFragmentShadingRateMeshShader(boolean value)

Sets the specified value to the primitiveFragmentShadingRateMeshShader field.

setback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT set(int sType, long pNext, boolean taskShader, boolean meshShader, boolean multiviewMeshShader, boolean primitiveFragmentShadingRateMeshShader, boolean meshShaderQueries)

Initializes this struct with the specified values.

setback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT set(VkPhysicalDeviceMeshShaderFeaturesEXT src)

Copies the specified struct data to this struct.

Parameters
src:VkPhysicalDeviceMeshShaderFeaturesEXT

the source struct

Returns:VkPhysicalDeviceMeshShaderFeaturesEXT

this struct

sizeofback to summary
public int sizeof()

Implements abstract org.lwjgl.system.Struct.sizeof.

Doc from org.lwjgl.system.Struct.sizeof.

Returns sizeof(struct).

Annotations
@Override
sTypeback to summary
public int sType()

a VkStructureType value identifying this structure.

Annotations
@NativeType:VkStructureType
sTypeback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT sType(int value)

Sets the specified value to the sType field.

sType$Defaultback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT sType$Default()

Sets the STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_EXT value to the sType field.

taskShaderback to summary
public boolean taskShader()

specifies whether task shaders are supported. If this feature is not enabled, the SHADER_STAGE_TASK_BIT_EXT and PIPELINE_STAGE_TASK_SHADER_BIT_EXT enum values must not be used.

Annotations
@NativeType:VkBool32
taskShaderback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT taskShader(boolean value)

Sets the specified value to the taskShader field.

org.lwjgl.vulkan back to summary

public Class VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer

extends StructBuffer<VkPhysicalDeviceMeshShaderFeaturesEXT, VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer>
implements NativeResource
Class Inheritance
All Implemented Interfaces
org.lwjgl.system.NativeResource, java.lang.AutoCloseable

An array of VkPhysicalDeviceMeshShaderFeaturesEXT structs.

Field Summary

Modifier and TypeField and Description
private static final VkPhysicalDeviceMeshShaderFeaturesEXT

Constructor Summary

AccessConstructor and Description
public
Buffer(ByteBuffer container)

Creates a new VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer instance backed by the specified container.

public
Buffer(long address, int cap)

pack-priv
Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap)

Method Summary

Modifier and TypeMethod and Description
protected VkPhysicalDeviceMeshShaderFeaturesEXT
public boolean
public VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer
meshShader(boolean value)

Sets the specified value to the VkPhysicalDeviceMeshShaderFeaturesEXT#meshShader field.

public boolean
public VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer
meshShaderQueries(boolean value)

Sets the specified value to the VkPhysicalDeviceMeshShaderFeaturesEXT#meshShaderQueries field.

public boolean
public VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer
multiviewMeshShader(boolean value)

Sets the specified value to the VkPhysicalDeviceMeshShaderFeaturesEXT#multiviewMeshShader field.

public long

Returns:

the value of the VkPhysicalDeviceMeshShaderFeaturesEXT#pNext field.
pNext
()

public VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer
pNext(long value)

Sets the specified value to the VkPhysicalDeviceMeshShaderFeaturesEXT#pNext field.

public boolean
public VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer
protected VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer
public int

Returns:

the value of the VkPhysicalDeviceMeshShaderFeaturesEXT#sType field.
sType
()

public VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer
sType(int value)

Sets the specified value to the VkPhysicalDeviceMeshShaderFeaturesEXT#sType field.

public VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer
public boolean
public VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer
taskShader(boolean value)

Sets the specified value to the VkPhysicalDeviceMeshShaderFeaturesEXT#taskShader field.

Inherited from org.lwjgl.system.StructBuffer:
applyapplyforEachgetgetgetgetiteratorparallelStreamputputsizeofspliteratorstream

Field Detail

ELEMENT_FACTORYback to summary
private static final VkPhysicalDeviceMeshShaderFeaturesEXT ELEMENT_FACTORY

Constructor Detail

Bufferback to summary
public Buffer(ByteBuffer container)

Creates a new VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer instance backed by the specified container.

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by VkPhysicalDeviceMeshShaderFeaturesEXT#SIZEOF, and its mark will be undefined.

The created buffer instance holds a strong reference to the container object.

Bufferback to summary
public Buffer(long address, int cap)
Bufferback to summary
pack-priv Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap)

Method Detail

getElementFactoryback to summary
protected VkPhysicalDeviceMeshShaderFeaturesEXT getElementFactory()

Implements abstract org.lwjgl.system.StructBuffer.getElementFactory.

Annotations
@Override
meshShaderback to summary
public boolean meshShader()
Returns:boolean

the value of the VkPhysicalDeviceMeshShaderFeaturesEXT#meshShader field.

Annotations
@NativeType:VkBool32
meshShaderback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer meshShader(boolean value)

Sets the specified value to the VkPhysicalDeviceMeshShaderFeaturesEXT#meshShader field.

meshShaderQueriesback to summary
public boolean meshShaderQueries()
Returns:boolean

the value of the VkPhysicalDeviceMeshShaderFeaturesEXT#meshShaderQueries field.

Annotations
@NativeType:VkBool32
meshShaderQueriesback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer meshShaderQueries(boolean value)

Sets the specified value to the VkPhysicalDeviceMeshShaderFeaturesEXT#meshShaderQueries field.

multiviewMeshShaderback to summary
public boolean multiviewMeshShader()
Returns:boolean

the value of the VkPhysicalDeviceMeshShaderFeaturesEXT#multiviewMeshShader field.

Annotations
@NativeType:VkBool32
multiviewMeshShaderback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer multiviewMeshShader(boolean value)

Sets the specified value to the VkPhysicalDeviceMeshShaderFeaturesEXT#multiviewMeshShader field.

pNextback to summary
public long pNext()
Returns:long

the value of the VkPhysicalDeviceMeshShaderFeaturesEXT#pNext field.

Annotations
@NativeType:void *
pNextback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer pNext(long value)

Sets the specified value to the VkPhysicalDeviceMeshShaderFeaturesEXT#pNext field.

primitiveFragmentShadingRateMeshShaderback to summary
public boolean primitiveFragmentShadingRateMeshShader()
Returns:boolean

the value of the VkPhysicalDeviceMeshShaderFeaturesEXT#primitiveFragmentShadingRateMeshShader field.

Annotations
@NativeType:VkBool32
primitiveFragmentShadingRateMeshShaderback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer primitiveFragmentShadingRateMeshShader(boolean value)

Sets the specified value to the VkPhysicalDeviceMeshShaderFeaturesEXT#primitiveFragmentShadingRateMeshShader field.

selfback to summary
protected VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer self()

Implements abstract org.lwjgl.system.CustomBuffer.self.

Annotations
@Override
sTypeback to summary
public int sType()
Returns:int

the value of the VkPhysicalDeviceMeshShaderFeaturesEXT#sType field.

Annotations
@NativeType:VkStructureType
sTypeback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer sType(int value)

Sets the specified value to the VkPhysicalDeviceMeshShaderFeaturesEXT#sType field.

sType$Defaultback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer sType$Default()

Sets the STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_EXT value to the VkPhysicalDeviceMeshShaderFeaturesEXT#sType field.

taskShaderback to summary
public boolean taskShader()
Returns:boolean

the value of the VkPhysicalDeviceMeshShaderFeaturesEXT#taskShader field.

Annotations
@NativeType:VkBool32
taskShaderback to summary
public VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer taskShader(boolean value)

Sets the specified value to the VkPhysicalDeviceMeshShaderFeaturesEXT#taskShader field.