| Modifier and Type | Method and Description |
|---|---|
| public TKClipboard | |
| public void | |
| public void | |
| public void | |
| public void | |
| public NGLightBase[] | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | setFillPaint(Object
This must be a paint class as returned from Toolkit.createPaint(...) fillPaint)Set the background fill for the scene |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | waitForSynchronization()
Waits until the render thread is available for synchronization from the scene graph. |
| createDragboard | back to summary |
|---|---|
| public TKClipboard createDragboard(boolean isDragSource) | |
| dispose | back to summary |
|---|---|
| public void dispose() This method is called from Scene, when it is being destroyed. | |
| enableInputMethodEvents | back to summary |
|---|---|
| public void enableInputMethodEvents(boolean enable) | |
| entireSceneNeedsRepaint | back to summary |
|---|---|
| public void entireSceneNeedsRepaint() | |
| finishInputMethodComposition | back to summary |
|---|---|
| public void finishInputMethodComposition() | |
| getLights | back to summary |
|---|---|
| public NGLightBase[] getLights() | |
| markDirty | back to summary |
|---|---|
| public void markDirty() | |
| releaseSynchronization | back to summary |
|---|---|
| public void releaseSynchronization(boolean updateState) Releases the synchronization lock previously held. If the updateState flag is set then the glass scene state is updated prior to releasing the lock. | |
| setCamera | back to summary |
|---|---|
| public void setCamera(NGCamera camera) | |
| setCursor | back to summary |
|---|---|
| public void setCursor(Object cursor) | |
| setFillPaint | back to summary |
|---|---|
| public void setFillPaint(Object fillPaint) Set the background fill for the scene
| |
| setLights | back to summary |
|---|---|
| public void setLights(NGLightBase[] lights) | |
| setRoot | back to summary |
|---|---|
| public void setRoot(NGNode root) | |
| setTKSceneListener | back to summary |
|---|---|
| public void setTKSceneListener(TKSceneListener listener) | |
| setTKScenePaintListener | back to summary |
|---|---|
| public void setTKScenePaintListener(final TKScenePaintListener listener) | |
| waitForRenderingToComplete | back to summary |
|---|---|
| public void waitForRenderingToComplete() | |
| waitForSynchronization | back to summary |
|---|---|
| public void waitForSynchronization() Waits until the render thread is available for synchronization from the scene graph. Once this method returns, the caller has the lock, and will continue to hold the lock until releaseSynchronization is called. | |