| Modifier and Type | Field and Description |
|---|---|
| private NGCamera | |
| private final boolean | |
| private boolean | |
| protected TKDragGestureListener | |
| protected TKDragSourceListener | |
| protected TKDropTargetListener | |
| private volatile boolean | |
| protected Paint | |
| protected InputMethodRequests | |
| private NGLightBase[] | |
| private final boolean | |
| private final AtomicBoolean | |
| private NGNode | |
| protected TKSceneListener | |
| private TKScenePaintListener | |
| pack-priv SceneState | |
| private GlassStage |
| Access | Constructor and Description |
|---|---|
| protected |
| Modifier and Type | Method and Description |
|---|---|
| public void | |
| public TKClipboard | |
| public void | dispose()
Implements com. This method is called from Scene, when it is being destroyed. |
| public void | |
| public final synchronized void | |
| pack-priv NGCamera | |
| protected Color | |
| pack-priv final Paint | |
| pack-priv boolean | |
| public final synchronized boolean | |
| public NGLightBase[] | |
| protected View | |
| protected NGNode | |
| pack-priv final SceneState | |
| protected final GlassStage | |
| public boolean | |
| pack-priv boolean | |
| protected abstract boolean | |
| public final void | |
| public void | releaseSynchronization(boolean updateState)
Implements com. Releases the synchronization lock previously held. |
| pack-priv void | |
| public void | |
| public void | |
| public void | |
| public final synchronized void | |
| public void | setFillPaint(Object
This must be a paint class as returned from Toolkit.createPaint(...) fillPaint)Implements com. Set the background fill for the scene |
| public void | |
| public void | |
| pack-priv boolean | |
| public void | |
| pack-priv void | |
| public void | |
| public void | |
| public void | |
| public void | setTKSceneListener(final TKSceneListener listener)
Implements com.
|
| public synchronized void | setTKScenePaintListener(final TKScenePaintListener listener)
Implements com.
|
| pack-priv final void | |
| public String | |
| pack-priv final void | |
| public void | |
| public void | waitForSynchronization()
Implements com. Waits until the render thread is available for synchronization from the scene graph. |
| camera | back to summary |
|---|---|
| private NGCamera camera | |
| depthBuffer | back to summary |
|---|---|
| private final boolean depthBuffer | |
| doPresent | back to summary |
|---|---|
| private boolean doPresent | |
| dragGestureListener | back to summary |
|---|---|
| protected TKDragGestureListener dragGestureListener | |
| dragSourceListener | back to summary |
|---|---|
| protected TKDragSourceListener dragSourceListener | |
| dropTargetListener | back to summary |
|---|---|
| protected TKDropTargetListener dropTargetListener | |
| entireSceneDirty | back to summary |
|---|---|
| private volatile boolean entireSceneDirty | |
| fillPaint | back to summary |
|---|---|
| protected Paint fillPaint | |
| inputMethodRequests | back to summary |
|---|---|
| protected InputMethodRequests inputMethodRequests | |
| lights | back to summary |
|---|---|
| private NGLightBase[] lights | |
| msaa | back to summary |
|---|---|
| private final boolean msaa | |
| painting | back to summary |
|---|---|
| private final AtomicBoolean painting | |
| root | back to summary |
|---|---|
| private NGNode root | |
| sceneListener | back to summary |
|---|---|
| protected TKSceneListener sceneListener | |
| scenePaintListener | back to summary |
|---|---|
| private TKScenePaintListener scenePaintListener | |
| sceneState | back to summary |
|---|---|
| pack-priv SceneState sceneState | |
| stage | back to summary |
|---|---|
| private GlassStage stage | |
| GlassScene | back to summary |
|---|---|
| protected GlassScene(boolean depthBuffer, boolean msaa) | |
| clearEntireSceneDirty | back to summary |
|---|---|
| public void clearEntireSceneDirty() | |
| createDragboard | back to summary |
|---|---|
| public TKClipboard createDragboard(boolean isDragSource) Implements com.
| |
| dispose | back to summary |
|---|---|
| public void dispose() Implements com. Doc from com. This method is called from Scene, when it is being destroyed.
| |
| entireSceneNeedsRepaint | back to summary |
|---|---|
| public void entireSceneNeedsRepaint() Implements com.
| |
| frameRendered | back to summary |
|---|---|
| public final synchronized void frameRendered() | |
| getCamera | back to summary |
|---|---|
| pack-priv NGCamera getCamera() | |
| getClearColor | back to summary |
|---|---|
| protected Color getClearColor() | |
| getCurrentPaint | back to summary |
|---|---|
| pack-priv final Paint getCurrentPaint() | |
| getDepthBuffer | back to summary |
|---|---|
| pack-priv boolean getDepthBuffer() | |
| getDoPresent | back to summary |
|---|---|
| public final synchronized boolean getDoPresent() | |
| getLights | back to summary |
|---|---|
| public NGLightBase[] getLights() Implements com.
| |
| getPlatformView | back to summary |
|---|---|
| protected View getPlatformView() | |
| getRoot | back to summary |
|---|---|
| protected NGNode getRoot() | |
| getSceneState | back to summary |
|---|---|
| pack-priv final SceneState getSceneState() | |
| getStage | back to summary |
|---|---|
| protected final GlassStage getStage() | |
| isEntireSceneDirty | back to summary |
|---|---|
| public boolean isEntireSceneDirty() | |
| isMSAA | back to summary |
|---|---|
| pack-priv boolean isMSAA() | |
| isSynchronous | back to summary |
|---|---|
| protected abstract boolean isSynchronous() | |
| markDirty | back to summary |
|---|---|
| public final void markDirty() Implements com.
| |
| releaseSynchronization | back to summary |
|---|---|
| public void releaseSynchronization(boolean updateState) Implements com. Doc from com. Releases the synchronization lock previously held. If the updateState flag is set then the glass scene state is updated prior to releasing the lock.
| |
| repaint | back to summary |
|---|---|
| pack-priv void repaint() | |
| sceneChanged | back to summary |
|---|---|
| public void sceneChanged() | |
| setCamera | back to summary |
|---|---|
| public void setCamera(NGCamera camera) Implements com.
| |
| setCursor | back to summary |
|---|---|
| public void setCursor(Object cursor) Implements com.
| |
| setDoPresent | back to summary |
|---|---|
| public final synchronized void setDoPresent(boolean value) | |
| setFillPaint | back to summary |
|---|---|
| public void setFillPaint(Object fillPaint) Implements com. Doc from com. Set the background fill for the scene | |
| setInputMethodRequests | back to summary |
|---|---|
| public void setInputMethodRequests(final InputMethodRequests requests) | |
| setLights | back to summary |
|---|---|
| public void setLights(NGLightBase[] lights) Implements com.
| |
| setPainting | back to summary |
|---|---|
| pack-priv boolean setPainting(boolean value) | |
| setRoot | back to summary |
|---|---|
| public void setRoot(NGNode root) Implements com.
| |
| setStage | back to summary |
|---|---|
| pack-priv void setStage(GlassStage stage) | |
| setTKDragGestureListener | back to summary |
|---|---|
| public void setTKDragGestureListener(final TKDragGestureListener listener) | |
| setTKDragSourceListener | back to summary |
|---|---|
| public void setTKDragSourceListener(final TKDragSourceListener listener) | |
| setTKDropTargetListener | back to summary |
|---|---|
| public void setTKDropTargetListener(final TKDropTargetListener listener) | |
| setTKSceneListener | back to summary |
|---|---|
| public void setTKSceneListener(final TKSceneListener listener) Implements com.
| |
| setTKScenePaintListener | back to summary |
|---|---|
| public synchronized void setTKScenePaintListener(final TKScenePaintListener listener) Implements com.
| |
| stageVisible | back to summary |
|---|---|
| pack-priv final void stageVisible(boolean visible) | |
| toString | back to summary |
|---|---|
| public String toString() Overrides java. Doc from java. Returns a string representation of the object.
Satisfying this method's contract implies a non- | |
| updateSceneState | back to summary |
|---|---|
| pack-priv final void updateSceneState() | |
| waitForRenderingToComplete | back to summary |
|---|---|
| public void waitForRenderingToComplete() Implements com.
| |
| waitForSynchronization | back to summary |
|---|---|
| public void waitForSynchronization() Implements com. Doc from com. Waits until the render thread is available for synchronization from the scene graph. Once this method returns, the caller has the lock, and will continue to hold the lock until releaseSynchronization is called.
| |