APIdia Launch Partner
Top Description Fields Constructors Methods
com.sun.glass.ui.win

pack-priv final Class WinRobot

extends GlassRobot
Class Inheritance
Imports
javafx.scene.input.KeyCode, .MouseButton, javafx.scene.paint.Color, com.sun.glass.ui.Application, .GlassRobot

MS Windows platform implementation class for Robot.

Field Summary

Inherited from com.sun.glass.ui.GlassRobot:
MOUSE_BACK_BTNMOUSE_FORWARD_BTNMOUSE_LEFT_BTNMOUSE_MIDDLE_BTNMOUSE_RIGHT_BTN

Constructor Summary

AccessConstructor and Description
pack-priv

Method Summary

Modifier and TypeMethod and Description
protected native float
protected native float
protected native int
_getPixelColor(int x, int y)

protected native void
_getScreenCapture(int x, int y, int width, int height, int[] data)

protected native void
_keyPress(int code)

protected native void
_keyRelease(int code)

protected native void
_mouseMove(int x, int y)

protected native void
_mousePress(int buttons)

protected native void
_mouseRelease(int buttons)

protected native void
_mouseWheel(int wheelAmt)

public void
create()

Implements abstract com.sun.glass.ui.GlassRobot.create.

Initializes any state necessary for this Robot.

public void
destroy()

Implements abstract com.sun.glass.ui.GlassRobot.destroy.

Frees any resources allocated by this Robot.

public double
getMouseX()

Implements abstract com.sun.glass.ui.GlassRobot.getMouseX.

Returns the current mouse x-position.

public double
getMouseY()

Implements abstract com.sun.glass.ui.GlassRobot.getMouseY.

Returns the current mouse y-position.

public Color
getPixelColor(double x, double y)

Implements abstract com.sun.glass.ui.GlassRobot.getPixelColor.

Returns the Color of the pixel at the screen coordinates relative to the primary screen specified by location.

public void
getScreenCapture(int x, int y, int width, int height, int[] data, boolean scaleToFit)

Overrides com.sun.glass.ui.GlassRobot.getScreenCapture.

Captures the specified rectangular area of the screen and uses it to fill the given data array with the raw pixel data.

public void
keyPress(KeyCode code)

Implements abstract com.sun.glass.ui.GlassRobot.keyPress.

Presses the specified KeyCode key.

public void
keyRelease(KeyCode code)

Implements abstract com.sun.glass.ui.GlassRobot.keyRelease.

Releases the specified KeyCode key.

public void
mouseMove(double x, double y)

Implements abstract com.sun.glass.ui.GlassRobot.mouseMove.

Moves the mouse to the specified (x,y) screen coordinates relative to the primary screen.

public void
mousePress(MouseButton... buttons)

Implements abstract com.sun.glass.ui.GlassRobot.mousePress.

Presses the specified MouseButtons.

public void
mouseRelease(MouseButton... buttons)

Implements abstract com.sun.glass.ui.GlassRobot.mouseRelease.

Releases the specified MouseButtons.

public void
mouseWheel(int wheelAmt)

Implements abstract com.sun.glass.ui.GlassRobot.mouseWheel.

Scrolls the mouse wheel by the specified amount of wheel clicks.

Inherited from com.sun.glass.ui.GlassRobot:
convertFromIntArgbconvertFromPixelsconvertToRobotMouseButtongetScreenCapture

Constructor Detail

WinRobotback to summary
pack-priv WinRobot()

Method Detail

_getMouseXback to summary
protected native float _getMouseX()
_getMouseYback to summary
protected native float _getMouseY()
_getPixelColorback to summary
protected native int _getPixelColor(int x, int y)
_getScreenCaptureback to summary
protected native void _getScreenCapture(int x, int y, int width, int height, int[] data)
_keyPressback to summary
protected native void _keyPress(int code)
_keyReleaseback to summary
protected native void _keyRelease(int code)
_mouseMoveback to summary
protected native void _mouseMove(int x, int y)
_mousePressback to summary
protected native void _mousePress(int buttons)
_mouseReleaseback to summary
protected native void _mouseRelease(int buttons)
_mouseWheelback to summary
protected native void _mouseWheel(int wheelAmt)
createback to summary
public void create()

Implements abstract com.sun.glass.ui.GlassRobot.create.

Doc from com.sun.glass.ui.GlassRobot.create.

Initializes any state necessary for this Robot. Called by the Robot constructor.

Annotations
@Override
destroyback to summary
public void destroy()

Implements abstract com.sun.glass.ui.GlassRobot.destroy.

Doc from com.sun.glass.ui.GlassRobot.destroy.

Frees any resources allocated by this Robot.

Annotations
@Override
getMouseXback to summary
public double getMouseX()

Implements abstract com.sun.glass.ui.GlassRobot.getMouseX.

Doc from com.sun.glass.ui.GlassRobot.getMouseX.

Returns the current mouse x-position.

Annotations
@Override
getMouseYback to summary
public double getMouseY()

Implements abstract com.sun.glass.ui.GlassRobot.getMouseY.

Doc from com.sun.glass.ui.GlassRobot.getMouseY.

Returns the current mouse y-position.

Annotations
@Override
getPixelColorback to summary
public Color getPixelColor(double x, double y)

Implements abstract com.sun.glass.ui.GlassRobot.getPixelColor.

Doc from com.sun.glass.ui.GlassRobot.getPixelColor.

Returns the Color of the pixel at the screen coordinates relative to the primary screen specified by location. Regardless of the scale of the screen (Screen#getOutputScaleX(), Screen#getOutputScaleY()), this method only samples a single pixel. For example, on a HiDPI screen with output scale 2, the screen unit at the point (x,y) may have 4 pixels. In this case the color returned is the color of the top, left pixel. Color values are not averaged when a screen unit is made up of more than one pixel.

Annotations
@Override
getScreenCaptureback to summary
public void getScreenCapture(int x, int y, int width, int height, int[] data, boolean scaleToFit)

Overrides com.sun.glass.ui.GlassRobot.getScreenCapture.

Doc from com.sun.glass.ui.GlassRobot.getScreenCapture.

Captures the specified rectangular area of the screen and uses it to fill the given data array with the raw pixel data. The data is in RGBA format where each pixel in the image is encoded as 4 bytes - one for each color component of each pixel. If this method is not overridden by subclasses then getScreenCapture(WritableImage, double, double, double, double, boolean) must be overridden to not call this method.

Annotations
@Override
keyPressback to summary
public void keyPress(KeyCode code)

Implements abstract com.sun.glass.ui.GlassRobot.keyPress.

Doc from com.sun.glass.ui.GlassRobot.keyPress.

Presses the specified KeyCode key.

Annotations
@Override
keyReleaseback to summary
public void keyRelease(KeyCode code)

Implements abstract com.sun.glass.ui.GlassRobot.keyRelease.

Doc from com.sun.glass.ui.GlassRobot.keyRelease.

Releases the specified KeyCode key.

Annotations
@Override
mouseMoveback to summary
public void mouseMove(double x, double y)

Implements abstract com.sun.glass.ui.GlassRobot.mouseMove.

Doc from com.sun.glass.ui.GlassRobot.mouseMove.

Moves the mouse to the specified (x,y) screen coordinates relative to the primary screen.

Annotations
@Override
mousePressback to summary
public void mousePress(MouseButton... buttons)

Implements abstract com.sun.glass.ui.GlassRobot.mousePress.

Doc from com.sun.glass.ui.GlassRobot.mousePress.

Presses the specified MouseButtons.

Annotations
@Override
mouseReleaseback to summary
public void mouseRelease(MouseButton... buttons)

Implements abstract com.sun.glass.ui.GlassRobot.mouseRelease.

Doc from com.sun.glass.ui.GlassRobot.mouseRelease.

Releases the specified MouseButtons.

Annotations
@Override
mouseWheelback to summary
public void mouseWheel(int wheelAmt)

Implements abstract com.sun.glass.ui.GlassRobot.mouseWheel.

Doc from com.sun.glass.ui.GlassRobot.mouseWheel.

Scrolls the mouse wheel by the specified amount of wheel clicks. A positive wheelAmt scrolls the wheel towards the user (down) whereas negative amounts scrolls the wheel away from the user (up).

Annotations
@Override