PaintContext interface defines the encapsulated
and optimized environment to generate color patterns in device
space for fill or stroke operations on a
Graphics2D. The PaintContext provides
the necessary colors for Graphics2D operations in the
form of a Raster associated with a ColorModel.
The PaintContext maintains state for a particular paint
operation. In a multi-threaded environment, several
contexts can exist simultaneously for a single Paint object.
Paint
| Modifier and Type | Method and Description |
|---|---|
| public void | |
| public ColorModel | |
| public Raster | Returns: aRaster representing the specified
rectangular area and containing the colors generated for
the graphics operation.the x coordinate of the area in device space
for which colors are generated. x, int the y coordinate of the area in device space
for which colors are generated. y, int the width of the area in device space w, int the height of the area in device space h)Returns a |
| dispose | back to summary |
|---|---|
| public void dispose() Releases the resources allocated for the operation. | |
| getColorModel | back to summary |
|---|---|
| public ColorModel getColorModel() Returns the
| |
| getRaster | back to summary |
|---|---|
| public Raster getRaster(int x, int y, int w, int h) Returns a
| |