| Access | Constructor and Description |
|---|---|
| protected |
| Modifier and Type | Method and Description |
|---|---|
| protected native void | maskFill(int x, int y, int w, int h, int maskoff, int maskscan, int masklen, byte[] mask)
Implements abstract sun. Called as a separate Runnable when the operation is too large to fit on the RenderQueue. |
| pack-priv static void | |
| protected void | validateContext(SunGraphics2D sg2d, Composite comp, int ctxflags)
Implements abstract sun. Validates the state in the provided SunGraphics2D object and sets up any special resources for this operation (e.g. enabling gradient shading). |
| OGLMaskFill | back to summary |
|---|---|
| protected OGLMaskFill(SurfaceType srcType, CompositeType compType) | |
| maskFill | back to summary |
|---|---|
| protected native void maskFill(int x, int y, int w, int h, int maskoff, int maskscan, int masklen, byte[] mask) Implements abstract sun. Doc from sun. Called as a separate Runnable when the operation is too large to fit on the RenderQueue. The OGL/D3D pipelines each have their own (small) native implementation of this method.
| |
| register | back to summary |
|---|---|
| pack-priv static void register() | |
| validateContext | back to summary |
|---|---|
| protected void validateContext(SunGraphics2D sg2d, Composite comp, int ctxflags) Implements abstract sun. Doc from sun. Validates the state in the provided SunGraphics2D object and sets up any special resources for this operation (e.g. enabling gradient shading).
| |