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com.badlogic.gdx.graphics.g3d.environment

public Class DirectionalLight

extends BaseLight<DirectionalLight>
Class Inheritance
Known Direct Subclasses
com.badlogic.gdx.graphics.g3d.environment.DirectionalShadowLight
Imports
com.badlogic.gdx.graphics.Color, com.badlogic.gdx.math.Vector3

Field Summary

Modifier and TypeField and Description
public final Vector3
Inherited from com.badlogic.gdx.graphics.g3d.environment.BaseLight:
color

Constructor Summary

AccessConstructor and Description
public

Method Summary

Modifier and TypeMethod and Description
public boolean
equals(Object arg0)

Overrides java.lang.Object.equals.

Indicates whether some other object is "equal to" this one.

public boolean
equals(final DirectionalLight other)

public DirectionalLight
set(final DirectionalLight copyFrom)

public DirectionalLight
set(final Color color, final Vector3 direction)

public DirectionalLight
set(final float r, final float g, final float b, final Vector3 direction)

public DirectionalLight
set(final Color color, final float dirX, final float dirY, final float dirZ)

public DirectionalLight
set(final float r, final float g, final float b, final float dirX, final float dirY, final float dirZ)

public DirectionalLight
setDirection(float directionX, float directionY, float directionZ)

public DirectionalLight
setDirection(Vector3 direction)

Inherited from com.badlogic.gdx.graphics.g3d.environment.BaseLight:
setColorsetColor

Field Detail

directionback to summary
public final Vector3 direction

Constructor Detail

DirectionalLightback to summary
public DirectionalLight()

Method Detail

equalsback to summary
public boolean equals(Object arg0)

Overrides java.lang.Object.equals.

Doc from java.lang.Object.equals.

Indicates whether some other object is "equal to" this one.

The equals method implements an equivalence relation on non-null object references:

  • It is reflexive: for any non-null reference value x, x.equals(x) should return true.
  • It is symmetric: for any non-null reference values x and y, x.equals(y) should return true if and only if y.equals(x) returns true.
  • It is transitive: for any non-null reference values x, y, and z, if x.equals(y) returns true and y.equals(z) returns true, then x.equals(z) should return true.
  • It is consistent: for any non-null reference values x and y, multiple invocations of x.equals(y) consistently return true or consistently return false, provided no information used in equals comparisons on the objects is modified.
  • For any non-null reference value x, x.equals(null) should return false.

An equivalence relation partitions the elements it operates on into equivalence classes; all the members of an equivalence class are equal to each other. Members of an equivalence class are substitutable for each other, at least for some purposes.

Annotations
@Override
equalsback to summary
public boolean equals(final DirectionalLight other)
setback to summary
public DirectionalLight set(final DirectionalLight copyFrom)
setback to summary
public DirectionalLight set(final Color color, final Vector3 direction)
setback to summary
public DirectionalLight set(final float r, final float g, final float b, final Vector3 direction)
setback to summary
public DirectionalLight set(final Color color, final float dirX, final float dirY, final float dirZ)
setback to summary
public DirectionalLight set(final float r, final float g, final float b, final float dirX, final float dirY, final float dirZ)
setDirectionback to summary
public DirectionalLight setDirection(float directionX, float directionY, float directionZ)
setDirectionback to summary
public DirectionalLight setDirection(Vector3 direction)