| Modifier and Type | Class and Description |
|---|---|
| public class | ParallelArray
This class represents an group of elements like an array, but the properties of the elements are stored as separate arrays. |
| public class | ParticleChannels
This contains all the definitions of particle related channels and channel initializers. |
| public class | ParticleController
Base class of all the particle controllers. |
| public abstract class | ParticleControllerComponent
It's the base class of every |
| public class | ParticleEffect
It's a set of particles controllers. |
| public class | ParticleEffectLoader
This class can save and load a |
| public class | ParticleShader
This is a custom shader to render the particles. |
| public abstract class | ParticleSorter
This class is used by particle batches to sort the particles before rendering. |
| public class | ParticleSystem
Singleton class which manages the particle effects. |
| public class | ResourceData<T>
This class handles the assets and configurations required by a given resource when de/serialized. |