| Modifier and Type | Class and Description |
|---|---|
| public static class |
| Modifier and Type | Field and Description |
|---|---|
| private final FloatAttribute | |
| private static String | |
| private static String | |
| public final int | |
| private static final Attributes |
| Access | Constructor and Description |
|---|---|
| public | |
| public | |
| public | |
| public | DepthShader(final Renderable renderable, final DepthShader.
|
| public | DepthShader(final Renderable renderable, final DepthShader.
|
| alphaTestAttribute | back to summary |
|---|---|
| private final FloatAttribute alphaTestAttribute | |
| defaultFragmentShader | back to summary |
|---|---|
| private static String defaultFragmentShader Hides com. | |
| defaultVertexShader | back to summary |
|---|---|
| private static String defaultVertexShader Hides com. | |
| numBones | back to summary |
|---|---|
| public final int numBones | |
| tmpAttributes | back to summary |
|---|---|
| private static final Attributes tmpAttributes Hides com. | |
| DepthShader | back to summary |
|---|---|
| public DepthShader(final Renderable renderable) | |
| DepthShader | back to summary |
|---|---|
| public DepthShader(final Renderable renderable, final DepthShader. | |
| DepthShader | back to summary |
|---|---|
| public DepthShader(final Renderable renderable, final DepthShader. | |
| DepthShader | back to summary |
|---|---|
| public DepthShader(final Renderable renderable, final DepthShader. | |
| DepthShader | back to summary |
|---|---|
| public DepthShader(final Renderable renderable, final DepthShader. | |
| begin | back to summary |
|---|---|
| public void begin(Camera camera, RenderContext context) Overrides com. Implements com. Doc from com. Initializes the context for exclusive rendering by this shader. Use the
| |
| canRender | back to summary |
|---|---|
| public boolean canRender(Renderable renderable) Overrides com. Implements com. Doc from com. Checks whether this shader is intended to render the
| |
| combineAttributes | back to summary |
|---|---|
| private static final Attributes combineAttributes(final Renderable renderable) Hides com. | |
| createPrefix | back to summary |
|---|---|
| public static String createPrefix(final Renderable renderable, final DepthShader. | |
| end | back to summary |
|---|---|
| public void end() Overrides com. Implements com. Doc from com. Cleanup the context so other shaders can render. Must be called when done rendering using the
| |
| getDefaultFragmentShader | back to summary |
|---|---|
| public static final String getDefaultFragmentShader() Hides com. | |
| getDefaultVertexShader | back to summary |
|---|---|
| public static final String getDefaultVertexShader() Hides com. | |
| render | back to summary |
|---|---|
| public void render(Renderable renderable, Attributes combinedAttributes) Overrides com.
| |
| Modifier and Type | Field and Description |
|---|---|
| public float | |
| public boolean |
| Access | Constructor and Description |
|---|---|
| public | |
| public |
| defaultAlphaTest | back to summary |
|---|---|
| public float defaultAlphaTest | |
| depthBufferOnly | back to summary |
|---|---|
| public boolean depthBufferOnly | |
| Config | back to summary |
|---|---|
| public Config() | |
| Config | back to summary |
|---|---|
| public Config(String vertexShader, String fragmentShader) | |