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Top Interfaces Classes
module gdx

Package com.badlogic.gdx.graphics


Interface Summary

Modifier and TypeInterface and Description
public interface
CubemapData

Used by a Cubemap to load the pixel data.

public interface
Cursor

Represents a mouse cursor.

public interface
GL20

Interface wrapping all the methods of OpenGL ES 2.0

public interface
GL30

OpenGL ES 3.0

public interface
public interface
public interface
Texture3DData

Used by a Texture3D to load the pixel data.

public interface
TextureArrayData

Used by a TextureArray to load the pixel data.

public interface
TextureData

Used by a Texture to load the pixel data.

Class Summary

Modifier and TypeClass and Description
public abstract class
public class
Color

A color class, holding the r, g, b and alpha component as floats in the range [0,1].

public class
Colors

A general purpose class containing named colors that can be changed at will.

public class
Cubemap

Wraps a standard OpenGL ES Cubemap.

public class
FPSLogger

A simple helper class to log the frames per seconds achieved.

public abstract class
GLTexture

Class representing an OpenGL texture by its target and handle.

public class
Mesh

A Mesh holds vertices composed of attributes specified by a VertexAttributes instance.

public class
OrthographicCamera

A camera with orthographic projection.

public class
PerspectiveCamera

A Camera with perspective projection.

public class
Pixmap

A Pixmap represents an image in memory.

public class
PixmapIO

Writes Pixmaps to various formats.

public class
Texture

A Texture wraps a standard OpenGL ES texture.

public class
Texture3D

Open GLES wrapper for Texture3D

public class
TextureArray

Open GLES wrapper for TextureArray

public class
VertexAttribute

A single vertex attribute defined by its Usage, its number of components and its shader alias.

public class
VertexAttributes

Instances of this class specify the vertex attributes of a mesh.