| Modifier and Type | Interface and Description |
|---|---|
| public interface | CubemapData
Used by a |
| public interface | Cursor
Represents a mouse cursor. |
| public interface | GL20
Interface wrapping all the methods of OpenGL ES 2.0 |
| public interface | GL30
OpenGL ES 3.0 |
| public interface | |
| public interface | |
| public interface | Texture3DData
Used by a |
| public interface | TextureArrayData
Used by a |
| public interface | TextureData
Used by a |
| Modifier and Type | Class and Description |
|---|---|
| public abstract class | Camera
Base class for |
| public class | Color
A color class, holding the r, g, b and alpha component as floats in the range [0,1]. |
| public class | Colors
A general purpose class containing named colors that can be changed at will. |
| public class | Cubemap
Wraps a standard OpenGL ES Cubemap. |
| public class | FPSLogger
A simple helper class to log the frames per seconds achieved. |
| public abstract class | GLTexture
Class representing an OpenGL texture by its target and handle. |
| public class | Mesh
A Mesh holds vertices composed of attributes specified by a |
| public class | OrthographicCamera
A camera with orthographic projection. |
| public class | PerspectiveCamera
A Camera with perspective projection. |
| public class | Pixmap
A Pixmap represents an image in memory. |
| public class | PixmapIO
Writes Pixmaps to various formats. |
| public class | Texture
A Texture wraps a standard OpenGL ES texture. |
| public class | Texture3D
Open GLES wrapper for Texture3D |
| public class | TextureArray
Open GLES wrapper for TextureArray |
| public class | VertexAttribute
A single vertex attribute defined by its |
| public class | VertexAttributes
Instances of this class specify the vertex attributes of a mesh. |