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com.badlogic.gdx.physics.box2d

public Class JointEdge

extends Object
Class Inheritance

A joint edge is used to connect bodies and joints together in a joint graph where each body is a node and each joint is an edge. A joint edge belongs to a doubly linked list maintained in each attached body. Each joint has two joint nodes, one for each attached body.

Field Summary

Modifier and TypeField and Description
public final Joint
public final Body

Constructor Summary

AccessConstructor and Description
protected
JointEdge(Body other, Joint joint)

Method Summary

Inherited from java.lang.Object:
cloneequalsfinalizegetClasshashCodenotifynotifyAlltoStringwaitwaitwait

Field Detail

jointback to summary
public final Joint joint
otherback to summary
public final Body other

Constructor Detail

JointEdgeback to summary
protected JointEdge(Body other, Joint joint)