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com.badlogic.gdx.physics.bullet.collision

public Class btAxisSweep3InternalInt

extends btBroadphaseInterface
Class Inheritance
Known Direct Subclasses
com.badlogic.gdx.physics.bullet.collision.bt32BitAxisSweep3
Imports
com.badlogic.gdx.physics.bullet.BulletBase, com.badlogic.gdx.physics.bullet.linearmath.*, com.badlogic.gdx.math.Vector3

Nested and Inner Type Summary

Modifier and TypeClass and Description
public static class
public static class

Field Summary

Modifier and TypeField and Description
private long

Constructor Summary

AccessConstructor and Description
protected
btAxisSweep3InternalInt(final String className, long cPtr, boolean cMemoryOwn)

public
btAxisSweep3InternalInt(long cPtr, boolean cMemoryOwn)

Construct a new btAxisSweep3InternalInt, normally you should not need this constructor it's intended for low-level usage.

public
btAxisSweep3InternalInt(Vector3 worldAabbMin, Vector3 worldAabbMax, long handleMask, long handleSentinel, long maxHandles, btOverlappingPairCache pairCache, boolean disableRaycastAccelerator)

public
btAxisSweep3InternalInt(Vector3 worldAabbMin, Vector3 worldAabbMax, long handleMask, long handleSentinel, long maxHandles, btOverlappingPairCache pairCache)

public
btAxisSweep3InternalInt(Vector3 worldAabbMin, Vector3 worldAabbMax, long handleMask, long handleSentinel, long maxHandles)

public
btAxisSweep3InternalInt(Vector3 worldAabbMin, Vector3 worldAabbMax, long handleMask, long handleSentinel)

Method Summary

Modifier and TypeMethod and Description
public long
addHandle(Vector3 aabbMin, Vector3 aabbMax, long pOwner, int collisionFilterGroup, int collisionFilterMask, btDispatcher dispatcher)

protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseInterface.delete.

Deletes the bullet object this class encapsulates.

protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseInterface.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public static long
public btAxisSweep3InternalInt.Handle
getHandle(long index)

public long
public btOverlappingPairCallback
public void
operatorDelete(long ptr)

public void
operatorDelete(long arg0, long arg1)

public void
public void
operatorDeleteArray(long arg0, long arg1)

public long
operatorNew(long sizeInBytes)

public long
operatorNew(long arg0, long ptr)

public long
operatorNewArray(long sizeInBytes)

public long
operatorNewArray(long arg0, long ptr)

public void
quantize(LongBuffer out, Vector3 point, int isMax)

public void
public void
public void
public void
removeHandle(long handle, btDispatcher dispatcher)

protected void
public void
public boolean
public void
unQuantize(btBroadphaseProxy proxy, Vector3 aabbMin, Vector3 aabbMax)

public void
updateHandle(long handle, Vector3 aabbMin, Vector3 aabbMax, btDispatcher dispatcher)

Inherited from com.badlogic.gdx.physics.bullet.collision.btBroadphaseInterface:
aabbTestcalculateOverlappingPairscreateProxydestroyProxygetAabbgetBroadphaseAabbgetCPtrgetOverlappingPairCachegetOverlappingPairCacheConstprintStatsresetPoolsetAabb

Field Detail

swigCPtrback to summary
private long swigCPtr

Hides com.badlogic.gdx.physics.bullet.collision.btBroadphaseInterface.swigCPtr.

Constructor Detail

btAxisSweep3InternalIntback to summary
protected btAxisSweep3InternalInt(final String className, long cPtr, boolean cMemoryOwn)
btAxisSweep3InternalIntback to summary
public btAxisSweep3InternalInt(long cPtr, boolean cMemoryOwn)

Construct a new btAxisSweep3InternalInt, normally you should not need this constructor it's intended for low-level usage.

btAxisSweep3InternalIntback to summary
public btAxisSweep3InternalInt(Vector3 worldAabbMin, Vector3 worldAabbMax, long handleMask, long handleSentinel, long maxHandles, btOverlappingPairCache pairCache, boolean disableRaycastAccelerator)
btAxisSweep3InternalIntback to summary
public btAxisSweep3InternalInt(Vector3 worldAabbMin, Vector3 worldAabbMax, long handleMask, long handleSentinel, long maxHandles, btOverlappingPairCache pairCache)
btAxisSweep3InternalIntback to summary
public btAxisSweep3InternalInt(Vector3 worldAabbMin, Vector3 worldAabbMax, long handleMask, long handleSentinel, long maxHandles)
btAxisSweep3InternalIntback to summary
public btAxisSweep3InternalInt(Vector3 worldAabbMin, Vector3 worldAabbMax, long handleMask, long handleSentinel)

Method Detail

addHandleback to summary
public long addHandle(Vector3 aabbMin, Vector3 aabbMax, long pOwner, int collisionFilterGroup, int collisionFilterMask, btDispatcher dispatcher)
deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseInterface.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseInterface.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
getCPtrback to summary
public static long getCPtr(btAxisSweep3InternalInt obj)
getHandleback to summary
public btAxisSweep3InternalInt.Handle getHandle(long index)
getNumHandlesback to summary
public long getNumHandles()
getOverlappingPairUserCallbackback to summary
public btOverlappingPairCallback getOverlappingPairUserCallback()
operatorDeleteback to summary
public void operatorDelete(long ptr)
operatorDeleteback to summary
public void operatorDelete(long arg0, long arg1)
operatorDeleteArrayback to summary
public void operatorDeleteArray(long ptr)
operatorDeleteArrayback to summary
public void operatorDeleteArray(long arg0, long arg1)
operatorNewback to summary
public long operatorNew(long sizeInBytes)
operatorNewback to summary
public long operatorNew(long arg0, long ptr)
operatorNewArrayback to summary
public long operatorNewArray(long sizeInBytes)
operatorNewArrayback to summary
public long operatorNewArray(long arg0, long ptr)
quantizeback to summary
public void quantize(LongBuffer out, Vector3 point, int isMax)
rayTestback to summary
public void rayTest(Vector3 rayFrom, Vector3 rayTo, btBroadphaseRayCallback rayCallback, Vector3 aabbMin, Vector3 aabbMax)

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseInterface.rayTest.

rayTestback to summary
public void rayTest(Vector3 rayFrom, Vector3 rayTo, btBroadphaseRayCallback rayCallback, Vector3 aabbMin)

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseInterface.rayTest.

rayTestback to summary
public void rayTest(Vector3 rayFrom, Vector3 rayTo, btBroadphaseRayCallback rayCallback)

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseInterface.rayTest.

removeHandleback to summary
public void removeHandle(long handle, btDispatcher dispatcher)
resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseInterface.reset.

Annotations
@Override
setOverlappingPairUserCallbackback to summary
public void setOverlappingPairUserCallback(btOverlappingPairCallback pairCallback)
testAabbOverlapback to summary
public boolean testAabbOverlap(btBroadphaseProxy proxy0, btBroadphaseProxy proxy1)
unQuantizeback to summary
public void unQuantize(btBroadphaseProxy proxy, Vector3 aabbMin, Vector3 aabbMax)
updateHandleback to summary
public void updateHandle(long handle, Vector3 aabbMin, Vector3 aabbMax, btDispatcher dispatcher)
com.badlogic.gdx.physics.bullet.collision back to summary

public Class btAxisSweep3InternalInt.Edge

extends BulletBase
Class Inheritance

Field Summary

Modifier and TypeField and Description
private long
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
classNamedestroyedswigCMemOwn

Constructor Summary

AccessConstructor and Description
protected
Edge(final String className, long cPtr, boolean cMemoryOwn)

public
Edge(long cPtr, boolean cMemoryOwn)

Construct a new Edge, normally you should not need this constructor it's intended for low-level usage.

public
Edge()

Method Summary

Modifier and TypeMethod and Description
protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates.

protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public static long
public long
public long
public long
protected void
reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

public void
setHandle(long value)

public void
setPos(long value)

Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
constructdestroydisposeequalsgetCPointerhashCodehasOwnershipisDisposedisObtainedobtainreleasereleaseOwnershiptakeOwnershiptoString

Field Detail

swigCPtrback to summary
private long swigCPtr

Constructor Detail

Edgeback to summary
protected Edge(final String className, long cPtr, boolean cMemoryOwn)
Edgeback to summary
public Edge(long cPtr, boolean cMemoryOwn)

Construct a new Edge, normally you should not need this constructor it's intended for low-level usage.

Edgeback to summary
public Edge()

Method Detail

deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
getCPtrback to summary
public static long getCPtr(btAxisSweep3InternalInt.Edge obj)
getHandleback to summary
public long getHandle()
getPosback to summary
public long getPos()
IsMaxback to summary
public long IsMax()
resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

Annotations
@Override
setHandleback to summary
public void setHandle(long value)
setPosback to summary
public void setPos(long value)
com.badlogic.gdx.physics.bullet.collision back to summary

public Class btAxisSweep3InternalInt.Handle

extends btBroadphaseProxy
Class Inheritance

Field Summary

Modifier and TypeField and Description
private long
Inherited from com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy:
pooltemp

Constructor Summary

AccessConstructor and Description
protected
Handle(final String className, long cPtr, boolean cMemoryOwn)

public
Handle(long cPtr, boolean cMemoryOwn)

Construct a new Handle, normally you should not need this constructor it's intended for low-level usage.

public

Method Summary

Modifier and TypeMethod and Description
protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy.delete.

Deletes the bullet object this class encapsulates.

protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public static long
public btBroadphaseProxy
public long[]
public long[]
public long
public void
public void
public void
public void
public long
public long
public long
public long
protected void
public void
public void
setMaxEdges(long[] value)

public void
setMinEdges(long[] value)

public void
SetNextFree(long next)

Inherited from com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy:
freegetAabbMaxgetAabbMingetClientObjectgetCollisionFilterGroupgetCollisionFilterMaskgetCPtrgetUidgetUniqueIdinternalTempisCompoundisConcaveisConvexisConvex2disInfiniteisNonMovingisPolyhedralisSoftBodyobtainsetAabbMaxsetAabbMinsetClientObjectsetCollisionFilterGroupsetCollisionFilterMasksetUniqueId

Field Detail

swigCPtrback to summary
private long swigCPtr

Hides com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy.swigCPtr.

Constructor Detail

Handleback to summary
protected Handle(final String className, long cPtr, boolean cMemoryOwn)
Handleback to summary
public Handle(long cPtr, boolean cMemoryOwn)

Construct a new Handle, normally you should not need this constructor it's intended for low-level usage.

Handleback to summary
public Handle()

Method Detail

deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
getCPtrback to summary
public static long getCPtr(btAxisSweep3InternalInt.Handle obj)
getDbvtProxyback to summary
public btBroadphaseProxy getDbvtProxy()
getMaxEdgesback to summary
public long[] getMaxEdges()
getMinEdgesback to summary
public long[] getMinEdges()
GetNextFreeback to summary
public long GetNextFree()
operatorDeleteback to summary
public void operatorDelete(long ptr)

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy.operatorDelete.

operatorDeleteback to summary
public void operatorDelete(long arg0, long arg1)

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy.operatorDelete.

operatorDeleteArrayback to summary
public void operatorDeleteArray(long ptr)

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy.operatorDeleteArray.

operatorDeleteArrayback to summary
public void operatorDeleteArray(long arg0, long arg1)

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy.operatorDeleteArray.

operatorNewback to summary
public long operatorNew(long sizeInBytes)

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy.operatorNew.

operatorNewback to summary
public long operatorNew(long arg0, long ptr)

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy.operatorNew.

operatorNewArrayback to summary
public long operatorNewArray(long sizeInBytes)

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy.operatorNewArray.

operatorNewArrayback to summary
public long operatorNewArray(long arg0, long ptr)

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy.operatorNewArray.

resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy.reset.

Annotations
@Override
setDbvtProxyback to summary
public void setDbvtProxy(btBroadphaseProxy value)
setMaxEdgesback to summary
public void setMaxEdges(long[] value)
setMinEdgesback to summary
public void setMinEdges(long[] value)
SetNextFreeback to summary
public void SetNextFree(long next)