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com.badlogic.gdx.physics.bullet.collision

public Class btTriangleConvexcastCallback

extends btTriangleCallback
Class Inheritance
Imports
com.badlogic.gdx.physics.bullet.linearmath.*, com.badlogic.gdx.math.Vector3, .Matrix4

Field Summary

Modifier and TypeField and Description
private long

Constructor Summary

AccessConstructor and Description
protected
btTriangleConvexcastCallback(final String className, long cPtr, boolean cMemoryOwn)

public
btTriangleConvexcastCallback(long cPtr, boolean cMemoryOwn)

Construct a new btTriangleConvexcastCallback, normally you should not need this constructor it's intended for low-level usage.

public
btTriangleConvexcastCallback(btConvexShape convexShape, Matrix4 convexShapeFrom, Matrix4 convexShapeTo, Matrix4 triangleToWorld, float triangleCollisionMargin)

Method Summary

Modifier and TypeMethod and Description
protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.collision.btTriangleCallback.delete.

Deletes the bullet object this class encapsulates.

protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.collision.btTriangleCallback.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public float
public btConvexShape
public btTransform
public btTransform
public static long
public float
public float
public btTransform
public void
public float
reportHit(Vector3 hitNormalLocal, Vector3 hitPointLocal, float hitFraction, int partId, int triangleIndex)

protected void
public void
setAllowedPenetration(float value)

public void
public void
public void
public void
setHitFraction(float value)

public void
public void
protected void
public void
public void
Inherited from com.badlogic.gdx.physics.bullet.collision.btTriangleCallback:
getCPtr

Field Detail

swigCPtrback to summary
private long swigCPtr

Hides com.badlogic.gdx.physics.bullet.collision.btTriangleCallback.swigCPtr.

Constructor Detail

btTriangleConvexcastCallbackback to summary
protected btTriangleConvexcastCallback(final String className, long cPtr, boolean cMemoryOwn)
btTriangleConvexcastCallbackback to summary
public btTriangleConvexcastCallback(long cPtr, boolean cMemoryOwn)

Construct a new btTriangleConvexcastCallback, normally you should not need this constructor it's intended for low-level usage.

btTriangleConvexcastCallbackback to summary
public btTriangleConvexcastCallback(btConvexShape convexShape, Matrix4 convexShapeFrom, Matrix4 convexShapeTo, Matrix4 triangleToWorld, float triangleCollisionMargin)

Method Detail

deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.collision.btTriangleCallback.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.collision.btTriangleCallback.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
getAllowedPenetrationback to summary
public float getAllowedPenetration()
getConvexShapeback to summary
public btConvexShape getConvexShape()
getConvexShapeFromback to summary
public btTransform getConvexShapeFrom()
getConvexShapeToback to summary
public btTransform getConvexShapeTo()
getCPtrback to summary
public static long getCPtr(btTriangleConvexcastCallback obj)
getHitFractionback to summary
public float getHitFraction()
getTriangleCollisionMarginback to summary
public float getTriangleCollisionMargin()
getTriangleToWorldback to summary
public btTransform getTriangleToWorld()
processTriangleback to summary
public void processTriangle(btVector3 triangle, int partId, int triangleIndex)

Overrides com.badlogic.gdx.physics.bullet.collision.btTriangleCallback.processTriangle.

reportHitback to summary
public float reportHit(Vector3 hitNormalLocal, Vector3 hitPointLocal, float hitFraction, int partId, int triangleIndex)
resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.collision.btTriangleCallback.reset.

Annotations
@Override
setAllowedPenetrationback to summary
public void setAllowedPenetration(float value)
setConvexShapeback to summary
public void setConvexShape(btConvexShape value)
setConvexShapeFromback to summary
public void setConvexShapeFrom(btTransform value)
setConvexShapeToback to summary
public void setConvexShapeTo(btTransform value)
setHitFractionback to summary
public void setHitFraction(float value)
setTriangleCollisionMarginback to summary
public void setTriangleCollisionMargin(float value)
setTriangleToWorldback to summary
public void setTriangleToWorld(btTransform value)
swigDirectorDisconnectback to summary
protected void swigDirectorDisconnect()

Overrides com.badlogic.gdx.physics.bullet.collision.btTriangleCallback.swigDirectorDisconnect.

swigReleaseOwnershipback to summary
public void swigReleaseOwnership()

Overrides com.badlogic.gdx.physics.bullet.collision.btTriangleCallback.swigReleaseOwnership.

swigTakeOwnershipback to summary
public void swigTakeOwnership()

Overrides com.badlogic.gdx.physics.bullet.collision.btTriangleCallback.swigTakeOwnership.