| Modifier and Type | Field and Description |
|---|---|
| private GLUniformData | |
| private GLArrayDataServer | |
| private PMVMatrix | |
| private GLUniformData | |
| private static final float[] | |
| private static final float[] | |
| private static final float[] | |
| pack-priv static final String | |
| pack-priv static final String | |
| pack-priv static final String | |
| private ShaderProgram | |
| private final int | |
| private final boolean |
| Access | Constructor and Description |
|---|---|
| public |
| Modifier and Type | Method and Description |
|---|---|
| public void | |
| public void | |
| public int | |
| public void | |
| public void |
| activeTexUniform | back to summary |
|---|---|
| private GLUniformData activeTexUniform | |
| interleavedVBO | back to summary |
|---|---|
| private GLArrayDataServer interleavedVBO | |
| pmvMatrix | back to summary |
|---|---|
| private PMVMatrix pmvMatrix | |
| pmvMatrixUniform | back to summary |
|---|---|
| private GLUniformData pmvMatrixUniform | |
| s_quadTexCoords00 | back to summary |
|---|---|
| private static final float[] s_quadTexCoords00 | |
| s_quadTexCoords01 | back to summary |
|---|---|
| private static final float[] s_quadTexCoords01 | |
| s_quadVertices | back to summary |
|---|---|
| private static final float[] s_quadVertices | |
| shaderBasename | back to summary |
|---|---|
| pack-priv static final String shaderBasename | |
| shaderBinPath | back to summary |
|---|---|
| pack-priv static final String shaderBinPath | |
| shaderSrcPath | back to summary |
|---|---|
| pack-priv static final String shaderSrcPath | |
| sp | back to summary |
|---|---|
| private ShaderProgram sp | |
| textureUnit | back to summary |
|---|---|
| private final int textureUnit | |
| textureVertFlipped | back to summary |
|---|---|
| private final boolean textureVertFlipped | |
| GLSLTextureRaster | back to summary |
|---|---|
| public GLSLTextureRaster(final int textureUnit, final boolean textureVertFlipped) | |
| display | back to summary |
|---|---|
| public void display(final GL2ES2 gl) | |
| dispose | back to summary |
|---|---|
| public void dispose(final GL2ES2 gl) | |
| getTextureUnit | back to summary |
|---|---|
| public int getTextureUnit() | |
| init | back to summary |
|---|---|
| public void init(final GL2ES2 gl) | |
| reshape | back to summary |
|---|---|
| public void reshape(final GL2ES2 gl, final int x, final int y, final int width, final int height) | |