Extensions promoted to core in this release:
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_ACTIVE_TEXTURE
Accepted by the |
| public static final int | GL_CLAMP_TO_BORDER
Accepted by the |
| public static final int | GL_COMPRESSED_RGB
Accepted by the |
| public static final int | GL_COMPRESSED_RGBA
Accepted by the |
| public static final int | GL_COMPRESSED_TEXTURE_FORMATS
Accepted by the |
| public static final int | GL_MAX_CUBE_MAP_TEXTURE_SIZE
Accepted by the |
| public static final int | GL_MULTISAMPLE
Accepted by the |
| public static final int | GL_NUM_COMPRESSED_TEXTURE_FORMATS
Accepted by the |
| public static final int | GL_PROXY_TEXTURE_CUBE_MAP
Accepted by the |
| public static final int | GL_SAMPLE_ALPHA_TO_COVERAGE
Accepted by the |
| public static final int | GL_SAMPLE_ALPHA_TO_ONE
Accepted by the |
| public static final int | GL_SAMPLE_BUFFERS
Accepted by the |
| public static final int | GL_SAMPLE_COVERAGE
Accepted by the |
| public static final int | GL_SAMPLE_COVERAGE_INVERT
Accepted by the |
| public static final int | GL_SAMPLE_COVERAGE_VALUE
Accepted by the |
| public static final int | GL_SAMPLES
Accepted by the |
| public static final int | GL_TEXTURE0
Accepted by the |
| public static final int | GL_TEXTURE1
Accepted by the |
| public static final int | GL_TEXTURE10
Accepted by the |
| public static final int | GL_TEXTURE11
Accepted by the |
| public static final int | GL_TEXTURE12
Accepted by the |
| public static final int | GL_TEXTURE13
Accepted by the |
| public static final int | GL_TEXTURE14
Accepted by the |
| public static final int | GL_TEXTURE15
Accepted by the |
| public static final int | GL_TEXTURE16
Accepted by the |
| public static final int | GL_TEXTURE17
Accepted by the |
| public static final int | GL_TEXTURE18
Accepted by the |
| public static final int | GL_TEXTURE19
Accepted by the |
| public static final int | GL_TEXTURE2
Accepted by the |
| public static final int | GL_TEXTURE20
Accepted by the |
| public static final int | GL_TEXTURE21
Accepted by the |
| public static final int | GL_TEXTURE22
Accepted by the |
| public static final int | GL_TEXTURE23
Accepted by the |
| public static final int | GL_TEXTURE24
Accepted by the |
| public static final int | GL_TEXTURE25
Accepted by the |
| public static final int | GL_TEXTURE26
Accepted by the |
| public static final int | GL_TEXTURE27
Accepted by the |
| public static final int | GL_TEXTURE28
Accepted by the |
| public static final int | GL_TEXTURE29
Accepted by the |
| public static final int | GL_TEXTURE3
Accepted by the |
| public static final int | GL_TEXTURE30
Accepted by the |
| public static final int | GL_TEXTURE31
Accepted by the |
| public static final int | GL_TEXTURE4
Accepted by the |
| public static final int | GL_TEXTURE5
Accepted by the |
| public static final int | GL_TEXTURE6
Accepted by the |
| public static final int | GL_TEXTURE7
Accepted by the |
| public static final int | GL_TEXTURE8
Accepted by the |
| public static final int | GL_TEXTURE9
Accepted by the |
| public static final int | GL_TEXTURE_BINDING_CUBE_MAP
Accepted by the |
| public static final int | GL_TEXTURE_COMPRESSED
Accepted by the |
| public static final int | GL_TEXTURE_COMPRESSED_IMAGE_SIZE
Accepted by the |
| public static final int | GL_TEXTURE_COMPRESSION_HINT
Accepted by the |
| public static final int | GL_TEXTURE_CUBE_MAP
When the |
| public static final int | GL_TEXTURE_CUBE_MAP_NEGATIVE_X
Accepted by the |
| public static final int | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
Accepted by the |
| public static final int | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
Accepted by the |
| public static final int | GL_TEXTURE_CUBE_MAP_POSITIVE_X
Accepted by the |
| public static final int | GL_TEXTURE_CUBE_MAP_POSITIVE_Y
Accepted by the |
| public static final int | GL_TEXTURE_CUBE_MAP_POSITIVE_Z
Accepted by the |
| Access | Constructor and Description |
|---|---|
| protected |
| Modifier and Type | Method and Description | ||||
|---|---|---|---|---|---|
| public static native void | glActiveTexture(int
which texture unit to make active. One of: texture)
Selects which texture unit subsequent texture state calls will affect. | ||||
| public static void | glCompressedTexImage1D(int
the target texture. One of: target, int
the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. level, int the format of the compressed image data. One of: internalformat, int the width of the texture image width, int must be 0 border, int the number of unsigned bytes of image data starting at the address specified by imageSize, long dataa pointer to the compressed image data data)Specifies a one-dimensional texture image in a compressed format. | ||||
| public static void | glCompressedTexImage1D(int
the target texture. One of: target, int
the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. level, int the format of the compressed image data. One of: internalformat, int the width of the texture image width, int must be 0 border, ByteBuffer a pointer to the compressed image data data)Specifies a one-dimensional texture image in a compressed format. | ||||
| public static void | glCompressedTexImage2D(int target, int
the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. level, int the format of the compressed image data. One of: internalformat, int the width of the texture image width, int the height of the texture image height, int must be 0 border, int the number of unsigned bytes of image data starting at the address specified by imageSize, long dataa pointer to the compressed image data data)Specifies a two-dimensional texture image in a compressed format. | ||||
| public static void | glCompressedTexImage2D(int target, int
the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. level, int the format of the compressed image data. One of: internalformat, int the width of the texture image width, int the height of the texture image height, int must be 0 border, ByteBuffer a pointer to the compressed image data data)Specifies a two-dimensional texture image in a compressed format. | ||||
| public static void | glCompressedTexImage3D(int target, int
the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. level, int the format of the compressed image data. One of: internalformat, int the width of the texture image width, int the height of the texture image height, int the depth of the texture image depth, int must be 0 border, int the number of unsigned bytes of image data starting at the address specified by imageSize, long dataa pointer to the compressed image data data)Specifies a three-dimensional texture image in a compressed format. | ||||
| public static void | glCompressedTexImage3D(int target, int
the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. level, int the format of the compressed image data. One of: internalformat, int the width of the texture image width, int the height of the texture image height, int the depth of the texture image depth, int must be 0 border, ByteBuffer a pointer to the compressed image data data)Specifies a three-dimensional texture image in a compressed format. | ||||
| public static void | glCompressedTexSubImage1D(int
the target texture. Must be: target, int
the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. level, int a texel offset in the x direction within the texture array xoffset, int the width of the texture subimage width, int the format of the compressed image data stored at address format, int data. One of:the number of unsigned bytes of image data starting at the address specified by imageSize, long dataa pointer to the compressed image data data)Respecifies only a subregion of an existing 1D texel array, with incoming data stored in a specific compressed image format. | ||||
| public static void | glCompressedTexSubImage1D(int
the target texture. Must be: target, int
the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. level, int a texel offset in the x direction within the texture array xoffset, int the width of the texture subimage width, int the format of the compressed image data stored at address format, ByteBuffer data. One of:a pointer to the compressed image data data)Respecifies only a subregion of an existing 1D texel array, with incoming data stored in a specific compressed image format. | ||||
| public static void | glCompressedTexSubImage2D(int
the target texture. One of: target, int
the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. level, int a texel offset in the x direction within the texture array xoffset, int a texel offset in the y direction within the texture array yoffset, int the width of the texture subimage width, int the height of the texture subimage height, int the format of the compressed image data stored at address format, int data. One of:the number of unsigned bytes of image data starting at the address specified by imageSize, long dataa pointer to the compressed image data data)Respecifies only a rectangular subregion of an existing 2D texel array, with incoming data stored in a specific compressed image format. | ||||
| public static void | glCompressedTexSubImage2D(int
the target texture. One of: target, int
the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. level, int a texel offset in the x direction within the texture array xoffset, int a texel offset in the y direction within the texture array yoffset, int the width of the texture subimage width, int the height of the texture subimage height, int the format of the compressed image data stored at address format, ByteBuffer data. One of:a pointer to the compressed image data data)Respecifies only a rectangular subregion of an existing 2D texel array, with incoming data stored in a specific compressed image format. | ||||
| public static void | glCompressedTexSubImage3D(int
the target texture. One of: target, int
the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. level, int a texel offset in the x direction within the texture array xoffset, int a texel offset in the y direction within the texture array yoffset, int a texel offset in the z direction within the texture array zoffset, int the width of the texture subimage width, int the height of the texture subimage height, int the depth of the texture subimage depth, int the format of the compressed image data stored at address format, int data. One of:the number of unsigned bytes of image data starting at the address specified by imageSize, long dataa pointer to the compressed image data data)Respecifies only a cubic subregion of an existing 3D texel array, with incoming data stored in a specific compressed image format. | ||||
| public static void | glCompressedTexSubImage3D(int
the target texture. One of: target, int
the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. level, int a texel offset in the x direction within the texture array xoffset, int a texel offset in the y direction within the texture array yoffset, int a texel offset in the z direction within the texture array zoffset, int the width of the texture subimage width, int the height of the texture subimage height, int the depth of the texture subimage depth, int the format of the compressed image data stored at address format, ByteBuffer data. One of:a pointer to the compressed image data data)Respecifies only a cubic subregion of an existing 3D texel array, with incoming data stored in a specific compressed image format. | ||||
| public static void | glGetCompressedTexImage(int target, int
the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. level, ByteBuffer a buffer in which to return the compressed texture image pixels)Returns a compressed texture image. | ||||
| public static void | glGetCompressedTexImage(int target, int
the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. level, long a buffer in which to return the compressed texture image pixels)Returns a compressed texture image. | ||||
| public static native void | glSampleCoverage(float
a sample coverage value. The value is clamped to the range [0, 1]. The initial value is 1.0. value, boolean if the coverage masks should be inverted. The initial value is false. invert)Specifies multisample coverage parameters. | ||||
| public static native void | nglCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int
the number of unsigned bytes of image data starting at the address specified by imageSize, long data)dataUnsafe version of: | ||||
| public static native void | nglCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int
the number of unsigned bytes of image data starting at the address specified by imageSize, long data)dataUnsafe version of: | ||||
| public static native void | nglCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int
the number of unsigned bytes of image data starting at the address specified by imageSize, long data)dataUnsafe version of: | ||||
| public static native void | nglCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int
the number of unsigned bytes of image data starting at the address specified by imageSize, long data)dataUnsafe version of: | ||||
| public static native void | nglCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int
the number of unsigned bytes of image data starting at the address specified by imageSize, long data)dataUnsafe version of: | ||||
| public static native void | nglCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int
the number of unsigned bytes of image data starting at the address specified by imageSize, long data)dataUnsafe version of: | ||||
| public static native void | nglGetCompressedTexImage(int target, int level, long pixels)
Unsafe version of: |