ParticleControllerRenderer which will render particles as point sprites to a PointSpriteParticleBatch .
| Access | Constructor and Description |
|---|---|
| public | |
| public |
| Modifier and Type | Method and Description |
|---|---|
| public void | allocateChannels()
Overrides com. Called during initialization to allocate additional particles channels |
| public ParticleControllerComponent | |
| public boolean | isCompatible(ParticleBatch<?> batch)
Implements abstract com.
|
| PointSpriteRenderer | back to summary |
|---|---|
| public PointSpriteRenderer() | |
| PointSpriteRenderer | back to summary |
|---|---|
| public PointSpriteRenderer(PointSpriteParticleBatch batch) | |
| allocateChannels | back to summary |
|---|---|
| public void allocateChannels() Overrides com. Doc from com. Called during initialization to allocate additional particles channels
| |
| copy | back to summary |
|---|---|
| public ParticleControllerComponent copy() Implements abstract com.
| |
| isCompatible | back to summary |
|---|---|
| public boolean isCompatible(ParticleBatch<?> batch) Implements abstract com.
| |