| Modifier and Type | Interface and Description |
|---|---|
| public interface | |
| public interface | IndexData
An IndexData instance holds index data. |
| public interface | InstanceData
A InstanceData instance holds instance data for rendering with OpenGL. |
| public interface | VertexData
A VertexData instance holds vertices for rendering with OpenGL. |
| Modifier and Type | Class and Description |
|---|---|
| public class | CustomTexture3DData
A |
| public class | ETC1
Class for encoding and decoding ETC1 compressed images. |
| public class | |
| public class | FacedCubemapData
A FacedCubemapData holds a cubemap data definition based on a |
| public class | |
| public class | |
| public class | FloatFrameBuffer
This is a |
| public class | FloatTextureData
A |
| public class | FrameBuffer
Encapsulates OpenGL ES 2.0 frame buffer objects. |
| public class | FrameBufferCubemap
Encapsulates OpenGL ES 2.0 frame buffer objects. |
| public abstract class | |
| public class | GLOnlyTextureData
A |
| public class | |
| public class | HdpiUtils
To deal with HDPI monitors properly, use the glViewport and glScissor functions of this class instead of directly calling OpenGL yourself. |
| public class | ImmediateModeRenderer20
Immediate mode rendering class for GLES 2.0. |
| public class | |
| public class | IndexBufferObject
In IndexBufferObject wraps OpenGL's index buffer functionality to be used in conjunction with VBOs. |
| public class | IndexBufferObjectSubData
IndexBufferObject wraps OpenGL's index buffer functionality to be used in conjunction with VBOs. |
| public class | InstanceBufferObject
Modification of the |
| public class | InstanceBufferObjectSubData
Modification of the |
| public class | KTXTextureData
A KTXTextureData holds the data from a KTX (or zipped KTX file, aka ZKTX). |
| public class | |
| public class | MipMapTextureData
This class will load each contained TextureData to the chosen mipmap level. |
| public class | |
| public class | ShaderProgram
A shader program encapsulates a vertex and fragment shader pair linked to form a shader program. |
| public class | ShapeRenderer
Renders points, lines, shape outlines and filled shapes. |
| public class | VertexArray
Convenience class for working with OpenGL vertex arrays. |
| public class | VertexBufferObject
A |
| public class | VertexBufferObjectSubData
A |
| public class | VertexBufferObjectWithVAO
A |
| Modifier and Type | Enum and Description |
|---|---|
| public enum |