| Modifier and Type | Class and Description |
|---|---|
| protected static class |
| Modifier and Type | Field and Description |
|---|---|
| protected static boolean | |
| private static final Matrix4 | |
| private static final Array | |
| private static final Pool | |
| private static final Matrix4 | |
| protected static boolean | |
| public static final int | VERSION
The version of the Bullet library used by this wrapper. |
| Access | Constructor and Description |
|---|---|
| public |
| Modifier and Type | Method and Description |
|---|---|
| public static void | |
| public static <T extends Node> void | |
| public static void | |
| public static void | init(boolean
Whether to use reference counting, causing object to be destroyed when no longer referenced. You must
use useRefCounting)BulletBase#obtain() and BulletBase#release() when using reference counting.Loads the native Bullet native library and initializes the gdx-bullet extension. |
| public static void | init(boolean
Whether to use reference counting, causing object to be destroyed when no longer referenced. You must
use useRefCounting, boolean BulletBase#obtain() and BulletBase#release() when using reference counting.Whether to log an error on potential errors in the application. logging)Loads the native Bullet native library and initializes the gdx-bullet extension. |
| public static btCollisionShape | |
| public static btCollisionShape | Returns: The obtained shape, if you're using reference counting then you can release the shape when no longer needed.The nodes for which to obtain a node, typically this would be: `model.nodes`. nodes)Obtain a |
| public static btCollisionShape |
| enableLogging | back to summary |
|---|---|
| protected static boolean enableLogging | |
| idt | back to summary |
|---|---|
| private static final Matrix4 idt | |
| shapePartArray | back to summary |
|---|---|
| private static final Array<Bullet. | |
| shapePartPool | back to summary |
|---|---|
| private static final Pool<Bullet. | |
| tmpM | back to summary |
|---|---|
| private static final Matrix4 tmpM | |
| useRefCounting | back to summary |
|---|---|
| protected static boolean useRefCounting | |
| VERSION | back to summary |
|---|---|
| public static final int VERSION The version of the Bullet library used by this wrapper. | |
| Bullet | back to summary |
|---|---|
| public Bullet() | |
| getShapeParts | back to summary |
|---|---|
| public static void getShapeParts(final Node node, final boolean applyTransform, final Array<Bullet. | |
| getShapeParts | back to summary |
|---|---|
| public static <T extends Node> void getShapeParts(final Iterable<T> nodes, final Array<Bullet. | |
| init | back to summary |
|---|---|
| public static void init() Loads the native Bullet native library and initializes the gdx-bullet extension. Must be called before any of the bullet classes/methods can be used. | |
| init | back to summary |
|---|---|
| public static void init(boolean useRefCounting) Loads the native Bullet native library and initializes the gdx-bullet extension. Must be called before any of the bullet classes/methods can be used.
| |
| init | back to summary |
|---|---|
| public static void init(boolean useRefCounting, boolean logging) Loads the native Bullet native library and initializes the gdx-bullet extension. Must be called before any of the bullet classes/methods can be used.
| |
| obtainStaticNodeShape | back to summary |
|---|---|
| public static btCollisionShape obtainStaticNodeShape(final Node node, final boolean applyTransform) | |
| obtainStaticNodeShape | back to summary |
|---|---|
| public static btCollisionShape obtainStaticNodeShape(final Array<Node> nodes) Obtain a
| |
| obtainStaticShape | back to summary |
|---|---|
| public static btCollisionShape obtainStaticShape(final Array<Bullet. | |
| Access | Constructor and Description |
|---|---|
| protected |
| parts | back to summary |
|---|---|
| public Array<MeshPart> parts | |
| transform | back to summary |
|---|---|
| public Matrix4 transform | |
| ShapePart | back to summary |
|---|---|
| protected ShapePart() | |