| Modifier and Type | Field and Description |
|---|---|
| private long | |
| public btCollisionObjectWrapper |
| Access | Constructor and Description |
|---|---|
| protected | |
| public | CollisionObjectWrapper(long cPtr, boolean cMemoryOwn)
Construct a new CollisionObjectWrapper, normally you should not need this constructor it's intended for low-level usage. |
| public | CollisionObjectWrapper(btCollisionObjectWrapper parent, btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform, int partId, int index)
|
| public | CollisionObjectWrapper(btCollisionObjectWrapper parent, btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform, int partId)
|
| public | CollisionObjectWrapper(btCollisionObjectWrapper parent, btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform)
|
| public | CollisionObjectWrapper(btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform, int partId, int index)
|
| public | CollisionObjectWrapper(btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform, int partId)
|
| public | CollisionObjectWrapper(btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform)
|
| public | CollisionObjectWrapper(btCollisionObjectWrapper parent, btCollisionObject collisionObject, int partId, int index)
|
| public | CollisionObjectWrapper(btCollisionObjectWrapper parent, btCollisionObject collisionObject, int partId)
|
| public | |
| public | |
| public | |
| public |
| Modifier and Type | Method and Description |
|---|---|
| protected void | |
| protected synchronized void | delete()
Overrides com. Deletes the bullet object this class encapsulates. |
| public void | dispose()
Overrides com. Implements com. Releases all resources of this object. |
| protected void | finalize()
Overrides com. Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. |
| public static long | |
| private btCollisionObjectWrapper | |
| protected void |
| swigCPtr | back to summary |
|---|---|
| private long swigCPtr | |
| wrapper | back to summary |
|---|---|
| public btCollisionObjectWrapper wrapper | |
| CollisionObjectWrapper | back to summary |
|---|---|
| protected CollisionObjectWrapper(final String className, long cPtr, boolean cMemoryOwn) | |
| CollisionObjectWrapper | back to summary |
|---|---|
| public CollisionObjectWrapper(long cPtr, boolean cMemoryOwn) Construct a new CollisionObjectWrapper, normally you should not need this constructor it's intended for low-level usage. | |
| CollisionObjectWrapper | back to summary |
|---|---|
| public CollisionObjectWrapper(btCollisionObjectWrapper parent, btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform, int partId, int index) | |
| CollisionObjectWrapper | back to summary |
|---|---|
| public CollisionObjectWrapper(btCollisionObjectWrapper parent, btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform, int partId) | |
| CollisionObjectWrapper | back to summary |
|---|---|
| public CollisionObjectWrapper(btCollisionObjectWrapper parent, btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform) | |
| CollisionObjectWrapper | back to summary |
|---|---|
| public CollisionObjectWrapper(btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform, int partId, int index) | |
| CollisionObjectWrapper | back to summary |
|---|---|
| public CollisionObjectWrapper(btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform, int partId) | |
| CollisionObjectWrapper | back to summary |
|---|---|
| public CollisionObjectWrapper(btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform) | |
| CollisionObjectWrapper | back to summary |
|---|---|
| public CollisionObjectWrapper(btCollisionObjectWrapper parent, btCollisionObject collisionObject, int partId, int index) | |
| CollisionObjectWrapper | back to summary |
|---|---|
| public CollisionObjectWrapper(btCollisionObjectWrapper parent, btCollisionObject collisionObject, int partId) | |
| CollisionObjectWrapper | back to summary |
|---|---|
| public CollisionObjectWrapper(btCollisionObjectWrapper parent, btCollisionObject collisionObject) | |
| CollisionObjectWrapper | back to summary |
|---|---|
| public CollisionObjectWrapper(btCollisionObject collisionObject, int partId, int index) | |
| CollisionObjectWrapper | back to summary |
|---|---|
| public CollisionObjectWrapper(btCollisionObject collisionObject, int partId) | |
| CollisionObjectWrapper | back to summary |
|---|---|
| public CollisionObjectWrapper(btCollisionObject collisionObject) | |
| construct | back to summary |
|---|---|
| protected void construct() Overrides com.
| |
| delete | back to summary |
|---|---|
| protected synchronized void delete() Overrides com. Doc from com. Deletes the bullet object this class encapsulates. Do not call directly, instead use the
| |
| dispose | back to summary |
|---|---|
| public void dispose() Overrides com. Implements com. Doc from com. Releases all resources of this object.
| |
| finalize | back to summary |
|---|---|
| protected void finalize() throws Throwable Overrides com. Doc from java. Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
A subclass overrides the
When running in a Java virtual machine in which finalization has been
disabled or removed, the garbage collector will never call
The general contract of
The
The Java programming language does not guarantee which thread will
invoke the
After the
The
Any exception thrown by the | |
| getCPtr | back to summary |
|---|---|
| public static long getCPtr(CollisionObjectWrapper obj) | |
| getWrapper | back to summary |
|---|---|
| private btCollisionObjectWrapper getWrapper() | |
| reset | back to summary |
|---|---|
| protected void reset(long cPtr, boolean cMemoryOwn) Overrides com.
| |