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com.badlogic.gdx.physics.bullet.collision

public Class ContactListener

extends BulletBase
Class Inheritance
Imports
com.badlogic.gdx.physics.bullet.BulletBase, com.badlogic.gdx.physics.bullet.linearmath.*

Field Summary

Modifier and TypeField and Description
private long
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
classNamedestroyedswigCMemOwn

Constructor Summary

AccessConstructor and Description
protected
ContactListener(final String className, long cPtr, boolean cMemoryOwn)

public
ContactListener(long cPtr, boolean cMemoryOwn)

Construct a new ContactListener, normally you should not need this constructor it's intended for low-level usage.

public
private
ContactListener(boolean dummy)

Method Summary

Modifier and TypeMethod and Description
protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates.

public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public static long
public boolean
public boolean
public boolean
public boolean
public boolean
public boolean
onContactAdded(btManifoldPoint cp, btCollisionObjectWrapper colObj0Wrap, int partId0, int index0, btCollisionObjectWrapper colObj1Wrap, int partId1, int index1)

public boolean
onContactAdded(btManifoldPoint cp, btCollisionObject colObj0, int partId0, int index0, btCollisionObject colObj1, int partId1, int index1)

public boolean
onContactAdded(btManifoldPoint cp, int userValue0, int partId0, int index0, int userValue1, int partId1, int index1)

public boolean
onContactAdded(btManifoldPoint cp, btCollisionObjectWrapper colObj0Wrap, int partId0, int index0, boolean match0, btCollisionObjectWrapper colObj1Wrap, int partId1, int index1, boolean match1)

public boolean
onContactAdded(btManifoldPoint cp, btCollisionObject colObj0, int partId0, int index0, boolean match0, btCollisionObject colObj1, int partId1, int index1, boolean match1)

public boolean
onContactAdded(btManifoldPoint cp, int userValue0, int partId0, int index0, boolean match0, int userValue1, int partId1, int index1, boolean match1)

public boolean
onContactAdded(btCollisionObjectWrapper colObj0Wrap, int partId0, int index0, btCollisionObjectWrapper colObj1Wrap, int partId1, int index1)

public boolean
onContactAdded(btCollisionObject colObj0, int partId0, int index0, btCollisionObject colObj1, int partId1, int index1)

public boolean
onContactAdded(int userValue0, int partId0, int index0, int userValue1, int partId1, int index1)

public boolean
onContactAdded(btCollisionObjectWrapper colObj0Wrap, int partId0, int index0, boolean match0, btCollisionObjectWrapper colObj1Wrap, int partId1, int index1, boolean match1)

public boolean
onContactAdded(btCollisionObject colObj0, int partId0, int index0, boolean match0, btCollisionObject colObj1, int partId1, int index1, boolean match1)

public boolean
onContactAdded(int userValue0, int partId0, int index0, boolean match0, int userValue1, int partId1, int index1, boolean match1)

public void
onContactDestroyed(int manifoldPointUserValue)

public void
public void
public void
onContactEnded(int userValue0, int userValue1)

public void
onContactEnded(btPersistentManifold manifold, boolean match0, boolean match1)

public void
onContactEnded(btCollisionObject colObj0, boolean match0, btCollisionObject colObj1, boolean match1)

public void
onContactEnded(int userValue0, boolean match0, int userValue1, boolean match1)

public void
public void
onContactProcessed(btManifoldPoint cp, int userValue0, int userValue1)

public void
onContactProcessed(btManifoldPoint cp, btCollisionObject colObj0, boolean match0, btCollisionObject colObj1, boolean match1)

public void
onContactProcessed(btManifoldPoint cp, int userValue0, boolean match0, int userValue1, boolean match1)

public void
public void
onContactProcessed(int userValue0, int userValue1)

public void
onContactProcessed(btCollisionObject colObj0, boolean match0, btCollisionObject colObj1, boolean match1)

public void
onContactProcessed(int userValue0, boolean match0, int userValue1, boolean match1)

public void
public void
public void
onContactStarted(int userValue0, int userValue1)

public void
onContactStarted(btPersistentManifold manifold, boolean match0, boolean match1)

public void
onContactStarted(btCollisionObject colObj0, boolean match0, btCollisionObject colObj1, boolean match1)

public void
onContactStarted(int userValue0, boolean match0, int userValue1, boolean match1)

protected void
reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

private boolean
protected void
public void
public void
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
constructdestroydisposeequalsgetCPointerhashCodehasOwnershipisDisposedisObtainedobtainreleasereleaseOwnershiptakeOwnershiptoString

Field Detail

swigCPtrback to summary
private long swigCPtr

Constructor Detail

ContactListenerback to summary
protected ContactListener(final String className, long cPtr, boolean cMemoryOwn)
ContactListenerback to summary
public ContactListener(long cPtr, boolean cMemoryOwn)

Construct a new ContactListener, normally you should not need this constructor it's intended for low-level usage.

ContactListenerback to summary
public ContactListener()
ContactListenerback to summary
private ContactListener(boolean dummy)

Method Detail

deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
disableback to summary
public void disable()
disableOnAddedback to summary
public void disableOnAdded()
disableOnDestroyedback to summary
public void disableOnDestroyed()
disableOnEndedback to summary
public void disableOnEnded()
disableOnProcessedback to summary
public void disableOnProcessed()
disableOnStartedback to summary
public void disableOnStarted()
enableback to summary
public void enable()
enableOnAddedback to summary
public void enableOnAdded()
enableOnDestroyedback to summary
public void enableOnDestroyed()
enableOnEndedback to summary
public void enableOnEnded()
enableOnProcessedback to summary
public void enableOnProcessed()
enableOnStartedback to summary
public void enableOnStarted()
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
getCPtrback to summary
public static long getCPtr(ContactListener obj)
isOnAddedEnabledback to summary
public boolean isOnAddedEnabled()
isOnDestroyedEnabledback to summary
public boolean isOnDestroyedEnabled()
isOnEndedEnabledback to summary
public boolean isOnEndedEnabled()
isOnProcessedEnabledback to summary
public boolean isOnProcessedEnabled()
isOnStartedEnabledback to summary
public boolean isOnStartedEnabled()
onContactAddedback to summary
public boolean onContactAdded(btManifoldPoint cp, btCollisionObjectWrapper colObj0Wrap, int partId0, int index0, btCollisionObjectWrapper colObj1Wrap, int partId1, int index1)
onContactAddedback to summary
public boolean onContactAdded(btManifoldPoint cp, btCollisionObject colObj0, int partId0, int index0, btCollisionObject colObj1, int partId1, int index1)
onContactAddedback to summary
public boolean onContactAdded(btManifoldPoint cp, int userValue0, int partId0, int index0, int userValue1, int partId1, int index1)
onContactAddedback to summary
public boolean onContactAdded(btManifoldPoint cp, btCollisionObjectWrapper colObj0Wrap, int partId0, int index0, boolean match0, btCollisionObjectWrapper colObj1Wrap, int partId1, int index1, boolean match1)
onContactAddedback to summary
public boolean onContactAdded(btManifoldPoint cp, btCollisionObject colObj0, int partId0, int index0, boolean match0, btCollisionObject colObj1, int partId1, int index1, boolean match1)
onContactAddedback to summary
public boolean onContactAdded(btManifoldPoint cp, int userValue0, int partId0, int index0, boolean match0, int userValue1, int partId1, int index1, boolean match1)
onContactAddedback to summary
public boolean onContactAdded(btCollisionObjectWrapper colObj0Wrap, int partId0, int index0, btCollisionObjectWrapper colObj1Wrap, int partId1, int index1)
onContactAddedback to summary
public boolean onContactAdded(btCollisionObject colObj0, int partId0, int index0, btCollisionObject colObj1, int partId1, int index1)
onContactAddedback to summary
public boolean onContactAdded(int userValue0, int partId0, int index0, int userValue1, int partId1, int index1)
onContactAddedback to summary
public boolean onContactAdded(btCollisionObjectWrapper colObj0Wrap, int partId0, int index0, boolean match0, btCollisionObjectWrapper colObj1Wrap, int partId1, int index1, boolean match1)
onContactAddedback to summary
public boolean onContactAdded(btCollisionObject colObj0, int partId0, int index0, boolean match0, btCollisionObject colObj1, int partId1, int index1, boolean match1)
onContactAddedback to summary
public boolean onContactAdded(int userValue0, int partId0, int index0, boolean match0, int userValue1, int partId1, int index1, boolean match1)
onContactDestroyedback to summary
public void onContactDestroyed(int manifoldPointUserValue)
onContactEndedback to summary
public void onContactEnded(btPersistentManifold manifold)
onContactEndedback to summary
public void onContactEnded(btCollisionObject colObj0, btCollisionObject colObj1)
onContactEndedback to summary
public void onContactEnded(int userValue0, int userValue1)
onContactEndedback to summary
public void onContactEnded(btPersistentManifold manifold, boolean match0, boolean match1)
onContactEndedback to summary
public void onContactEnded(btCollisionObject colObj0, boolean match0, btCollisionObject colObj1, boolean match1)
onContactEndedback to summary
public void onContactEnded(int userValue0, boolean match0, int userValue1, boolean match1)
onContactProcessedback to summary
public void onContactProcessed(btManifoldPoint cp, btCollisionObject colObj0, btCollisionObject colObj1)
onContactProcessedback to summary
public void onContactProcessed(btManifoldPoint cp, int userValue0, int userValue1)
onContactProcessedback to summary
public void onContactProcessed(btManifoldPoint cp, btCollisionObject colObj0, boolean match0, btCollisionObject colObj1, boolean match1)
onContactProcessedback to summary
public void onContactProcessed(btManifoldPoint cp, int userValue0, boolean match0, int userValue1, boolean match1)
onContactProcessedback to summary
public void onContactProcessed(btCollisionObject colObj0, btCollisionObject colObj1)
onContactProcessedback to summary
public void onContactProcessed(int userValue0, int userValue1)
onContactProcessedback to summary
public void onContactProcessed(btCollisionObject colObj0, boolean match0, btCollisionObject colObj1, boolean match1)
onContactProcessedback to summary
public void onContactProcessed(int userValue0, boolean match0, int userValue1, boolean match1)
onContactStartedback to summary
public void onContactStarted(btPersistentManifold manifold)
onContactStartedback to summary
public void onContactStarted(btCollisionObject colObj0, btCollisionObject colObj1)
onContactStartedback to summary
public void onContactStarted(int userValue0, int userValue1)
onContactStartedback to summary
public void onContactStarted(btPersistentManifold manifold, boolean match0, boolean match1)
onContactStartedback to summary
public void onContactStarted(btCollisionObject colObj0, boolean match0, btCollisionObject colObj1, boolean match1)
onContactStartedback to summary
public void onContactStarted(int userValue0, boolean match0, int userValue1, boolean match1)
resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

Annotations
@Override
setEventsback to summary
private boolean setEvents()
swigDirectorDisconnectback to summary
protected void swigDirectorDisconnect()
swigReleaseOwnershipback to summary
public void swigReleaseOwnership()
swigTakeOwnershipback to summary
public void swigTakeOwnership()