| Modifier and Type | Class and Description |
|---|---|
| public static class |
| Modifier and Type | Field and Description |
|---|---|
| protected btMotionState | |
| private long |
| Access | Constructor and Description |
|---|---|
| protected | |
| public | btRigidBody(long cPtr, boolean cMemoryOwn)
Construct a new btRigidBody, normally you should not need this constructor it's intended for low-level usage. |
| public | |
| public | btRigidBody(float mass, btMotionState motionState, btCollisionShape collisionShape, Vector3 localInertia)
|
| public | |
| private | |
| private | btRigidBody(boolean dummy, float mass, btMotionState motionState, btCollisionShape collisionShape, Vector3 localInertia)
|
| private |
| Modifier and Type | Method and Description |
|---|---|
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public float | |
| public Vector3 | |
| public Vector3 | |
| public Vector3 | |
| public float | |
| protected synchronized void | delete()
Overrides com. Deletes the bullet object this class encapsulates. |
| public void | dispose()
Overrides com. Implements com. Releases all resources of this object. |
| protected void | finalize()
Overrides com. Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. |
| public void | |
| public float | |
| public Vector3 | |
| public float | |
| public Vector3 | |
| public btBroadphaseProxy | |
| public btBroadphaseProxy | |
| public Vector3 | |
| public Matrix4 | |
| public btTypedConstraint | |
| public int | |
| public static long | |
| public int | |
| public int | |
| public Vector3 | |
| public static btRigidBody | getInstance(final long swigCPtr)
Hides com. Returns: The existing instance for the specified pointer, or null if the instance doesn't exist |
| public static btRigidBody | getInstance(final long swigCPtr, boolean owner)
Hides com. Returns: The existing instance for the specified pointer, or a newly created instance if the instance didn't exist |
| public Vector3 | |
| public Matrix3 | |
| public float | |
| public float | |
| public Vector3 | |
| public float | |
| public Vector3 | |
| public Vector3 | |
| public btMotionState | |
| private btMotionState | |
| public int | |
| public Quaternion | |
| public Vector3 | |
| public Vector3 | |
| public Vector3 | |
| public void | |
| private btMotionState | |
| private void | |
| public boolean | |
| public void | |
| public void | |
| protected void | |
| public void | |
| protected void | reset(long cPtr, boolean cMemoryOwn)
Overrides com.
|
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public boolean |