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com.badlogic.gdx.physics.bullet.softbody

public Class btSoftBodySolver

extends BulletBase
Class Inheritance
Known Direct Subclasses
com.badlogic.gdx.physics.bullet.softbody.btDefaultSoftBodySolver
Imports
com.badlogic.gdx.physics.bullet.BulletBase, com.badlogic.gdx.physics.bullet.linearmath.*, com.badlogic.gdx.physics.bullet.collision.*, com.badlogic.gdx.physics.bullet.dynamics.*

Nested and Inner Type Summary

Modifier and TypeClass and Description
public static class

Field Summary

Modifier and TypeField and Description
private long
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
classNamedestroyedswigCMemOwn

Constructor Summary

AccessConstructor and Description
protected
btSoftBodySolver(final String className, long cPtr, boolean cMemoryOwn)

public
btSoftBodySolver(long cPtr, boolean cMemoryOwn)

Construct a new btSoftBodySolver, normally you should not need this constructor it's intended for low-level usage.

Method Summary

Modifier and TypeMethod and Description
public boolean
public void
copyBackToSoftBodies(boolean bMove)

public void
protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates.

protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public static long
public int
public int
public int
public float
public void
public void
public void
predictMotion(float solverdt)

public void
public void
protected void
reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

public void
public void
public void
solveConstraints(float solverdt)

public void
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
constructdestroydisposeequalsgetCPointerhashCodehasOwnershipisDisposedisObtainedobtainreleasereleaseOwnershiptakeOwnershiptoString

Field Detail

swigCPtrback to summary
private long swigCPtr

Constructor Detail

btSoftBodySolverback to summary
protected btSoftBodySolver(final String className, long cPtr, boolean cMemoryOwn)
btSoftBodySolverback to summary
public btSoftBodySolver(long cPtr, boolean cMemoryOwn)

Construct a new btSoftBodySolver, normally you should not need this constructor it's intended for low-level usage.

Method Detail

checkInitializedback to summary
public boolean checkInitialized()
copyBackToSoftBodiesback to summary
public void copyBackToSoftBodies(boolean bMove)
copyBackToSoftBodiesback to summary
public void copyBackToSoftBodies()
deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
getCPtrback to summary
public static long getCPtr(btSoftBodySolver obj)
getNumberOfPositionIterationsback to summary
public int getNumberOfPositionIterations()
getNumberOfVelocityIterationsback to summary
public int getNumberOfVelocityIterations()
getSolverTypeback to summary
public int getSolverType()
getTimeScaleback to summary
public float getTimeScale()
optimizeback to summary
public void optimize(SWIGTYPE_p_btAlignedObjectArrayT_btSoftBody_p_t softBodies, boolean forceUpdate)
optimizeback to summary
public void optimize(SWIGTYPE_p_btAlignedObjectArrayT_btSoftBody_p_t softBodies)
predictMotionback to summary
public void predictMotion(float solverdt)
processCollisionback to summary
public void processCollision(btSoftBody arg0, btCollisionObjectWrapper arg1)
processCollisionback to summary
public void processCollision(btSoftBody arg0, btSoftBody arg1)
resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

Annotations
@Override
setNumberOfPositionIterationsback to summary
public void setNumberOfPositionIterations(int iterations)
setNumberOfVelocityIterationsback to summary
public void setNumberOfVelocityIterations(int iterations)
solveConstraintsback to summary
public void solveConstraints(float solverdt)
updateSoftBodiesback to summary
public void updateSoftBodies()
com.badlogic.gdx.physics.bullet.softbody back to summary

public final Class btSoftBodySolver.SolverTypes

extends Object
Class Inheritance
  • java.lang.Object
  • com.badlogic.gdx.physics.bullet.softbody.btSoftBodySolver.SolverTypes

Field Summary

Modifier and TypeField and Description
public static final int
public static final int
public static final int
public static final int
public static final int
public static final int

Constructor Summary

AccessConstructor and Description
public

Method Summary

Inherited from java.lang.Object:
cloneequalsfinalizegetClasshashCodenotifynotifyAlltoStringwaitwaitwait

Field Detail

CL_SIMD_SOLVERback to summary
public static final int CL_SIMD_SOLVER
CL_SOLVERback to summary
public static final int CL_SOLVER
CPU_SOLVERback to summary
public static final int CPU_SOLVER
DEFAULT_SOLVERback to summary
public static final int DEFAULT_SOLVER
DX_SIMD_SOLVERback to summary
public static final int DX_SIMD_SOLVER
DX_SOLVERback to summary
public static final int DX_SOLVER

Constructor Detail

SolverTypesback to summary
public SolverTypes()