| Modifier and Type | Field and Description |
|---|---|
| public static final PoolManager |
| Access | Constructor and Description |
|---|---|
| public |
| Modifier and Type | Method and Description |
|---|---|
| public static <T extends Action> T | |
| public static AddAction | |
| public static AddAction | |
| public static AddListenerAction | |
| public static AddListenerAction | |
| public static AfterAction | |
| public static AlphaAction | |
| public static AlphaAction | alpha(float a, float duration)
Transitions from the alpha at the time this action starts to the specified alpha. |
| public static AlphaAction | alpha(float a, float duration, Interpolation interpolation)
Transitions from the alpha at the time this action starts to the specified alpha. |
| public static ColorAction | |
| public static ColorAction | |
| public static ColorAction | color(Color color, float duration, Interpolation interpolation)
Transitions from the color at the time this action starts to the specified color. |
| public static DelayAction | |
| public static DelayAction | |
| public static AlphaAction | |
| public static AlphaAction | fadeIn(float duration, Interpolation interpolation)
Transitions from the alpha at the time this action starts to an alpha of 1. |
| public static AlphaAction | |
| public static AlphaAction | fadeOut(float duration, Interpolation interpolation)
Transitions from the alpha at the time this action starts to an alpha of 0. |
| public static RepeatAction | |
| public static VisibleAction | |
| public static LayoutAction | |
| public static MoveByAction | |
| public static MoveByAction | |
| public static MoveByAction | |
| public static MoveToAction | |
| public static MoveToAction | |
| public static MoveToAction | |
| public static MoveToAction | |
| public static MoveToAction | |
| public static MoveToAction | |
| public static ParallelAction | |
| public static ParallelAction | |
| public static ParallelAction | |
| public static ParallelAction | |
| public static ParallelAction | |
| public static ParallelAction | |
| public static ParallelAction | |
| public static <T extends Action> void | |
| public static RemoveAction | |
| public static RemoveAction | |
| public static RemoveActorAction | |
| public static RemoveActorAction | |
| public static RemoveListenerAction | |
| public static RemoveListenerAction | |
| public static RepeatAction | |
| public static RotateByAction | |
| public static RotateByAction | |
| public static RotateByAction | |
| public static RotateToAction | |
| public static RotateToAction | |
| public static RotateToAction | |
| public static RunnableAction | |
| public static ScaleByAction | |
| public static ScaleByAction | |
| public static ScaleByAction | |
| public static ScaleToAction | |
| public static ScaleToAction | |
| public static ScaleToAction | |
| public static SequenceAction | |
| public static SequenceAction | |
| public static SequenceAction | |
| public static SequenceAction | |
| public static SequenceAction | |
| public static SequenceAction | |
| public static SequenceAction | |
| public static VisibleAction | |
| public static SizeByAction | |
| public static SizeByAction | |
| public static SizeByAction | |
| public static SizeToAction | |
| public static SizeToAction | |
| public static SizeToAction | |
| public static Action | |
| public static TimeScaleAction | |
| public static TouchableAction | |
| public static VisibleAction |
| ACTION_POOLS | back to summary |
|---|---|
| public static final PoolManager ACTION_POOLS | |
| Actions | back to summary |
|---|---|
| public Actions() | |
| action | back to summary |
|---|---|
| public static <T extends Action> T action(Class<T> type) Returns a new or pooled action of the specified type. | |
| addAction | back to summary |
|---|---|
| public static AddAction addAction(Action action) | |
| addAction | back to summary |
|---|---|
| public static AddAction addAction(Action action, Actor targetActor) | |
| addListener | back to summary |
|---|---|
| public static AddListenerAction addListener(EventListener listener, boolean capture) | |
| addListener | back to summary |
|---|---|
| public static AddListenerAction addListener(EventListener listener, boolean capture, Actor targetActor) | |
| after | back to summary |
|---|---|
| public static AfterAction after(Action action) | |
| alpha | back to summary |
|---|---|
| public static AlphaAction alpha(float a) Sets the actor's alpha instantly. | |
| alpha | back to summary |
|---|---|
| public static AlphaAction alpha(float a, float duration) Transitions from the alpha at the time this action starts to the specified alpha. | |
| alpha | back to summary |
|---|---|
| public static AlphaAction alpha(float a, float duration, Interpolation interpolation) Transitions from the alpha at the time this action starts to the specified alpha. | |
| color | back to summary |
|---|---|
| public static ColorAction color(Color color) Sets the actor's color instantly. | |
| color | back to summary |
|---|---|
| public static ColorAction color(Color color, float duration) Transitions from the color at the time this action starts to the specified color. | |
| color | back to summary |
|---|---|
| public static ColorAction color(Color color, float duration, Interpolation interpolation) Transitions from the color at the time this action starts to the specified color. | |
| delay | back to summary |
|---|---|
| public static DelayAction delay(float duration) | |
| delay | back to summary |
|---|---|
| public static DelayAction delay(float duration, Action delayedAction) | |
| fadeIn | back to summary |
|---|---|
| public static AlphaAction fadeIn(float duration) Transitions from the alpha at the time this action starts to an alpha of 1. | |
| fadeIn | back to summary |
|---|---|
| public static AlphaAction fadeIn(float duration, Interpolation interpolation) Transitions from the alpha at the time this action starts to an alpha of 1. | |
| fadeOut | back to summary |
|---|---|
| public static AlphaAction fadeOut(float duration) Transitions from the alpha at the time this action starts to an alpha of 0. | |
| fadeOut | back to summary |
|---|---|
| public static AlphaAction fadeOut(float duration, Interpolation interpolation) Transitions from the alpha at the time this action starts to an alpha of 0. | |
| forever | back to summary |
|---|---|
| public static RepeatAction forever(Action repeatedAction) | |
| hide | back to summary |
|---|---|
| public static VisibleAction hide() | |
| layout | back to summary |
|---|---|
| public static LayoutAction layout(boolean enabled) | |
| moveBy | back to summary |
|---|---|
| public static MoveByAction moveBy(float amountX, float amountY) Moves the actor instantly. | |
| moveBy | back to summary |
|---|---|
| public static MoveByAction moveBy(float amountX, float amountY, float duration) | |
| moveBy | back to summary |
|---|---|
| public static MoveByAction moveBy(float amountX, float amountY, float duration, Interpolation interpolation) | |
| moveTo | back to summary |
|---|---|
| public static MoveToAction moveTo(float x, float y) Moves the actor instantly. | |
| moveTo | back to summary |
|---|---|
| public static MoveToAction moveTo(float x, float y, float duration) | |
| moveTo | back to summary |
|---|---|
| public static MoveToAction moveTo(float x, float y, float duration, Interpolation interpolation) | |
| moveToAligned | back to summary |
|---|---|
| public static MoveToAction moveToAligned(float x, float y, int alignment) | |
| moveToAligned | back to summary |
|---|---|
| public static MoveToAction moveToAligned(float x, float y, int alignment, float duration) | |
| moveToAligned | back to summary |
|---|---|
| public static MoveToAction moveToAligned(float x, float y, int alignment, float duration, Interpolation interpolation) | |
| parallel | back to summary |
|---|---|
| public static ParallelAction parallel(Action action1) | |
| parallel | back to summary |
|---|---|
| public static ParallelAction parallel(Action action1, Action action2) | |
| parallel | back to summary |
|---|---|
| public static ParallelAction parallel(Action action1, Action action2, Action action3) | |
| parallel | back to summary |
|---|---|
| public static ParallelAction parallel(Action action1, Action action2, Action action3, Action action4) | |
| parallel | back to summary |
|---|---|
| public static ParallelAction parallel(Action action1, Action action2, Action action3, Action action4, Action action5) | |
| parallel | back to summary |
|---|---|
| public static ParallelAction parallel(Action... actions) | |
| parallel | back to summary |
|---|---|
| public static ParallelAction parallel() | |
| registerAction | back to summary |
|---|---|
| public static <T extends Action> void registerAction(Class<T> poolClass, DefaultPool. | |
| removeAction | back to summary |
|---|---|
| public static RemoveAction removeAction(Action action) | |
| removeAction | back to summary |
|---|---|
| public static RemoveAction removeAction(Action action, Actor targetActor) | |
| removeActor | back to summary |
|---|---|
| public static RemoveActorAction removeActor() | |
| removeActor | back to summary |
|---|---|
| public static RemoveActorAction removeActor(Actor removeActor) | |
| removeListener | back to summary |
|---|---|
| public static RemoveListenerAction removeListener(EventListener listener, boolean capture) | |
| removeListener | back to summary |
|---|---|
| public static RemoveListenerAction removeListener(EventListener listener, boolean capture, Actor targetActor) | |
| repeat | back to summary |
|---|---|
| public static RepeatAction repeat(int count, Action repeatedAction) | |
| rotateBy | back to summary |
|---|---|
| public static RotateByAction rotateBy(float rotationAmount) Rotates the actor instantly. | |
| rotateBy | back to summary |
|---|---|
| public static RotateByAction rotateBy(float rotationAmount, float duration) | |
| rotateBy | back to summary |
|---|---|
| public static RotateByAction rotateBy(float rotationAmount, float duration, Interpolation interpolation) | |
| rotateTo | back to summary |
|---|---|
| public static RotateToAction rotateTo(float rotation) Rotates the actor instantly. | |
| rotateTo | back to summary |
|---|---|
| public static RotateToAction rotateTo(float rotation, float duration) | |
| rotateTo | back to summary |
|---|---|
| public static RotateToAction rotateTo(float rotation, float duration, Interpolation interpolation) | |
| run | back to summary |
|---|---|
| public static RunnableAction run(Runnable runnable) | |
| scaleBy | back to summary |
|---|---|
| public static ScaleByAction scaleBy(float amountX, float amountY) Scales the actor instantly. | |
| scaleBy | back to summary |
|---|---|
| public static ScaleByAction scaleBy(float amountX, float amountY, float duration) | |
| scaleBy | back to summary |
|---|---|
| public static ScaleByAction scaleBy(float amountX, float amountY, float duration, Interpolation interpolation) | |
| scaleTo | back to summary |
|---|---|
| public static ScaleToAction scaleTo(float x, float y) Scales the actor instantly. | |
| scaleTo | back to summary |
|---|---|
| public static ScaleToAction scaleTo(float x, float y, float duration) | |
| scaleTo | back to summary |
|---|---|
| public static ScaleToAction scaleTo(float x, float y, float duration, Interpolation interpolation) | |
| sequence | back to summary |
|---|---|
| public static SequenceAction sequence(Action action1) | |
| sequence | back to summary |
|---|---|
| public static SequenceAction sequence(Action action1, Action action2) | |
| sequence | back to summary |
|---|---|
| public static SequenceAction sequence(Action action1, Action action2, Action action3) | |
| sequence | back to summary |
|---|---|
| public static SequenceAction sequence(Action action1, Action action2, Action action3, Action action4) | |
| sequence | back to summary |
|---|---|
| public static SequenceAction sequence(Action action1, Action action2, Action action3, Action action4, Action action5) | |
| sequence | back to summary |
|---|---|
| public static SequenceAction sequence(Action... actions) | |
| sequence | back to summary |
|---|---|
| public static SequenceAction sequence() | |
| show | back to summary |
|---|---|
| public static VisibleAction show() | |
| sizeBy | back to summary |
|---|---|
| public static SizeByAction sizeBy(float amountX, float amountY) Sizes the actor instantly. | |
| sizeBy | back to summary |
|---|---|
| public static SizeByAction sizeBy(float amountX, float amountY, float duration) | |
| sizeBy | back to summary |
|---|---|
| public static SizeByAction sizeBy(float amountX, float amountY, float duration, Interpolation interpolation) | |
| sizeTo | back to summary |
|---|---|
| public static SizeToAction sizeTo(float x, float y) Sizes the actor instantly. | |
| sizeTo | back to summary |
|---|---|
| public static SizeToAction sizeTo(float x, float y, float duration) | |
| sizeTo | back to summary |
|---|---|
| public static SizeToAction sizeTo(float x, float y, float duration, Interpolation interpolation) | |
| targeting | back to summary |
|---|---|
| public static Action targeting(Actor target, Action action) Sets the target of an action and returns the action. | |
| timeScale | back to summary |
|---|---|
| public static TimeScaleAction timeScale(float scale, Action scaledAction) | |
| touchable | back to summary |
|---|---|
| public static TouchableAction touchable(Touchable touchable) | |
| visible | back to summary |
|---|---|
| public static VisibleAction visible(boolean visible) | |