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com.badlogic.gdx.physics.bullet.softbody

public Class btSoftColliders

extends BulletBase
Class Inheritance
Imports
com.badlogic.gdx.physics.bullet.BulletBase, com.badlogic.gdx.physics.bullet.linearmath.*, com.badlogic.gdx.physics.bullet.collision.*, com.badlogic.gdx.physics.bullet.dynamics.*

Nested and Inner Type Summary

Modifier and TypeClass and Description
public static class
public static class
public static class
public static class
public static class

Field Summary

Modifier and TypeField and Description
private long
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
classNamedestroyedswigCMemOwn

Constructor Summary

AccessConstructor and Description
protected
btSoftColliders(final String className, long cPtr, boolean cMemoryOwn)

public
btSoftColliders(long cPtr, boolean cMemoryOwn)

Construct a new btSoftColliders, normally you should not need this constructor it's intended for low-level usage.

public

Method Summary

Modifier and TypeMethod and Description
protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates.

protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public static long
protected void
reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
constructdestroydisposeequalsgetCPointerhashCodehasOwnershipisDisposedisObtainedobtainreleasereleaseOwnershiptakeOwnershiptoString

Field Detail

swigCPtrback to summary
private long swigCPtr

Constructor Detail

btSoftCollidersback to summary
protected btSoftColliders(final String className, long cPtr, boolean cMemoryOwn)
btSoftCollidersback to summary
public btSoftColliders(long cPtr, boolean cMemoryOwn)

Construct a new btSoftColliders, normally you should not need this constructor it's intended for low-level usage.

btSoftCollidersback to summary
public btSoftColliders()

Method Detail

deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
getCPtrback to summary
public static long getCPtr(btSoftColliders obj)
resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

Annotations
@Override
com.badlogic.gdx.physics.bullet.softbody back to summary

public Class btSoftColliders.ClusterBase

extends ICollide
Class Inheritance
Known Direct Subclasses
com.badlogic.gdx.physics.bullet.softbody.btSoftColliders.CollideCL_RS, com.badlogic.gdx.physics.bullet.softbody.btSoftColliders.CollideCL_SS

Field Summary

Modifier and TypeField and Description
private long

Constructor Summary

AccessConstructor and Description
protected
ClusterBase(final String className, long cPtr, boolean cMemoryOwn)

public
ClusterBase(long cPtr, boolean cMemoryOwn)

Construct a new ClusterBase, normally you should not need this constructor it's intended for low-level usage.

public

Method Summary

Modifier and TypeMethod and Description
protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.collision.ICollide.delete.

Deletes the bullet object this class encapsulates.

protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.collision.ICollide.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public static long
public float
public float
public float
public float
public float
protected void
reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.collision.ICollide.reset.

public void
setErp(float value)

public void
setFriction(float value)

public void
setIdt(float value)

public void
setMargin(float value)

public void
setThreshold(float value)

public boolean
Inherited from com.badlogic.gdx.physics.bullet.collision.ICollide:
AllLeavesDescentgetCPtrProcessProcessProcessswigDirectorDisconnectswigReleaseOwnershipswigTakeOwnership

Field Detail

swigCPtrback to summary
private long swigCPtr

Hides com.badlogic.gdx.physics.bullet.collision.ICollide.swigCPtr.

Constructor Detail

ClusterBaseback to summary
protected ClusterBase(final String className, long cPtr, boolean cMemoryOwn)
ClusterBaseback to summary
public ClusterBase(long cPtr, boolean cMemoryOwn)

Construct a new ClusterBase, normally you should not need this constructor it's intended for low-level usage.

ClusterBaseback to summary
public ClusterBase()

Method Detail

deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.collision.ICollide.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.collision.ICollide.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
getCPtrback to summary
public static long getCPtr(btSoftColliders.ClusterBase obj)
getErpback to summary
public float getErp()
getFrictionback to summary
public float getFriction()
getIdtback to summary
public float getIdt()
getMarginback to summary
public float getMargin()
getThresholdback to summary
public float getThreshold()
resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.collision.ICollide.reset.

Annotations
@Override
setErpback to summary
public void setErp(float value)
setFrictionback to summary
public void setFriction(float value)
setIdtback to summary
public void setIdt(float value)
setMarginback to summary
public void setMargin(float value)
setThresholdback to summary
public void setThreshold(float value)
SolveContactback to summary
public boolean SolveContact(btGjkEpaSolver2.sResults res, btSoftBody.Body ba, btSoftBody.Body bb, btSoftBody.CJoint joint)
com.badlogic.gdx.physics.bullet.softbody back to summary

public Class btSoftColliders.CollideCL_RS

extends ClusterBase
Class Inheritance

Field Summary

Modifier and TypeField and Description
private long

Constructor Summary

AccessConstructor and Description
protected
CollideCL_RS(final String className, long cPtr, boolean cMemoryOwn)

public
CollideCL_RS(long cPtr, boolean cMemoryOwn)

Construct a new CollideCL_RS, normally you should not need this constructor it's intended for low-level usage.

public

Method Summary

Modifier and TypeMethod and Description
protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.softbody.btSoftColliders.ClusterBase.delete.

Deletes the bullet object this class encapsulates.

protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.softbody.btSoftColliders.ClusterBase.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public btCollisionObjectWrapper
public static long
public btSoftBody
public void
protected void
public void
public void
Inherited from com.badlogic.gdx.physics.bullet.softbody.btSoftColliders.ClusterBase:
getCPtrgetErpgetFrictiongetIdtgetMargingetThresholdsetErpsetFrictionsetIdtsetMarginsetThresholdSolveContact

Field Detail

swigCPtrback to summary
private long swigCPtr

Hides com.badlogic.gdx.physics.bullet.softbody.btSoftColliders.ClusterBase.swigCPtr.

Constructor Detail

CollideCL_RSback to summary
protected CollideCL_RS(final String className, long cPtr, boolean cMemoryOwn)
CollideCL_RSback to summary
public CollideCL_RS(long cPtr, boolean cMemoryOwn)

Construct a new CollideCL_RS, normally you should not need this constructor it's intended for low-level usage.

CollideCL_RSback to summary
public CollideCL_RS()

Method Detail

deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.softbody.btSoftColliders.ClusterBase.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.softbody.btSoftColliders.ClusterBase.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
getColObjWrapback to summary
public btCollisionObjectWrapper getColObjWrap()
getCPtrback to summary
public static long getCPtr(btSoftColliders.CollideCL_RS obj)
getPsbback to summary
public btSoftBody getPsb()
ProcessColObjback to summary
public void ProcessColObj(btSoftBody ps, btCollisionObjectWrapper colObWrap)
resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.softbody.btSoftColliders.ClusterBase.reset.

Annotations
@Override
setColObjWrapback to summary
public void setColObjWrap(btCollisionObjectWrapper value)
setPsbback to summary
public void setPsb(btSoftBody value)
com.badlogic.gdx.physics.bullet.softbody back to summary

public Class btSoftColliders.CollideCL_SS

extends ClusterBase
Class Inheritance

Field Summary

Modifier and TypeField and Description
private long

Constructor Summary

AccessConstructor and Description
protected
CollideCL_SS(final String className, long cPtr, boolean cMemoryOwn)

public
CollideCL_SS(long cPtr, boolean cMemoryOwn)

Construct a new CollideCL_SS, normally you should not need this constructor it's intended for low-level usage.

public

Method Summary

Modifier and TypeMethod and Description
protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.softbody.btSoftColliders.ClusterBase.delete.

Deletes the bullet object this class encapsulates.

protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.softbody.btSoftColliders.ClusterBase.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public SWIGTYPE_p_p_btSoftBody
public static long
public void
protected void
public void
Inherited from com.badlogic.gdx.physics.bullet.softbody.btSoftColliders.ClusterBase:
getCPtrgetErpgetFrictiongetIdtgetMargingetThresholdsetErpsetFrictionsetIdtsetMarginsetThresholdSolveContact

Field Detail

swigCPtrback to summary
private long swigCPtr

Hides com.badlogic.gdx.physics.bullet.softbody.btSoftColliders.ClusterBase.swigCPtr.

Constructor Detail

CollideCL_SSback to summary
protected CollideCL_SS(final String className, long cPtr, boolean cMemoryOwn)
CollideCL_SSback to summary
public CollideCL_SS(long cPtr, boolean cMemoryOwn)

Construct a new CollideCL_SS, normally you should not need this constructor it's intended for low-level usage.

CollideCL_SSback to summary
public CollideCL_SS()

Method Detail

deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.softbody.btSoftColliders.ClusterBase.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.softbody.btSoftColliders.ClusterBase.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
getBodiesback to summary
public SWIGTYPE_p_p_btSoftBody getBodies()
getCPtrback to summary
public static long getCPtr(btSoftColliders.CollideCL_SS obj)
ProcessSoftSoftback to summary
public void ProcessSoftSoft(btSoftBody psa, btSoftBody psb)
resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.softbody.btSoftColliders.ClusterBase.reset.

Annotations
@Override
setBodiesback to summary
public void setBodies(SWIGTYPE_p_p_btSoftBody value)
com.badlogic.gdx.physics.bullet.softbody back to summary

public Class btSoftColliders.CollideSDF_RS

extends ICollide
Class Inheritance

Field Summary

Modifier and TypeField and Description
private long

Constructor Summary

AccessConstructor and Description
protected
CollideSDF_RS(final String className, long cPtr, boolean cMemoryOwn)

public
CollideSDF_RS(long cPtr, boolean cMemoryOwn)

Construct a new CollideSDF_RS, normally you should not need this constructor it's intended for low-level usage.

public

Method Summary

Modifier and TypeMethod and Description
protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.collision.ICollide.delete.

Deletes the bullet object this class encapsulates.

public void
protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.collision.ICollide.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public btCollisionObjectWrapper
public static long
public float
public btSoftBody
public btRigidBody
public float
protected void
reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.collision.ICollide.reset.

public void
public void
setDynmargin(float value)

public void
public void
public void
setStamargin(float value)

Inherited from com.badlogic.gdx.physics.bullet.collision.ICollide:
AllLeavesDescentgetCPtrProcessProcessProcessswigDirectorDisconnectswigReleaseOwnershipswigTakeOwnership

Field Detail

swigCPtrback to summary
private long swigCPtr

Hides com.badlogic.gdx.physics.bullet.collision.ICollide.swigCPtr.

Constructor Detail

CollideSDF_RSback to summary
protected CollideSDF_RS(final String className, long cPtr, boolean cMemoryOwn)
CollideSDF_RSback to summary
public CollideSDF_RS(long cPtr, boolean cMemoryOwn)

Construct a new CollideSDF_RS, normally you should not need this constructor it's intended for low-level usage.

CollideSDF_RSback to summary
public CollideSDF_RS()

Method Detail

deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.collision.ICollide.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
DoNodeback to summary
public void DoNode(btSoftBody.Node n)
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.collision.ICollide.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
getColObj1Wrapback to summary
public btCollisionObjectWrapper getColObj1Wrap()
getCPtrback to summary
public static long getCPtr(btSoftColliders.CollideSDF_RS obj)
getDynmarginback to summary
public float getDynmargin()
getPsbback to summary
public btSoftBody getPsb()
getRigidBodyback to summary
public btRigidBody getRigidBody()
getStamarginback to summary
public float getStamargin()
resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.collision.ICollide.reset.

Annotations
@Override
setColObj1Wrapback to summary
public void setColObj1Wrap(btCollisionObjectWrapper value)
setDynmarginback to summary
public void setDynmargin(float value)
setPsbback to summary
public void setPsb(btSoftBody value)
setRigidBodyback to summary
public void setRigidBody(btRigidBody value)
setStamarginback to summary
public void setStamargin(float value)
com.badlogic.gdx.physics.bullet.softbody back to summary

public Class btSoftColliders.CollideVF_SS

extends ICollide
Class Inheritance

Field Summary

Modifier and TypeField and Description
private long

Constructor Summary

AccessConstructor and Description
protected
CollideVF_SS(final String className, long cPtr, boolean cMemoryOwn)

public
CollideVF_SS(long cPtr, boolean cMemoryOwn)

Construct a new CollideVF_SS, normally you should not need this constructor it's intended for low-level usage.

public

Method Summary

Modifier and TypeMethod and Description
protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.collision.ICollide.delete.

Deletes the bullet object this class encapsulates.

protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.collision.ICollide.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public static long
public float
public SWIGTYPE_p_p_btSoftBody
protected void
reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.collision.ICollide.reset.

public void
setMrg(float value)

public void
Inherited from com.badlogic.gdx.physics.bullet.collision.ICollide:
AllLeavesDescentgetCPtrProcessProcessProcessswigDirectorDisconnectswigReleaseOwnershipswigTakeOwnership

Field Detail

swigCPtrback to summary
private long swigCPtr

Hides com.badlogic.gdx.physics.bullet.collision.ICollide.swigCPtr.

Constructor Detail

CollideVF_SSback to summary
protected CollideVF_SS(final String className, long cPtr, boolean cMemoryOwn)
CollideVF_SSback to summary
public CollideVF_SS(long cPtr, boolean cMemoryOwn)

Construct a new CollideVF_SS, normally you should not need this constructor it's intended for low-level usage.

CollideVF_SSback to summary
public CollideVF_SS()

Method Detail

deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.collision.ICollide.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.collision.ICollide.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
getCPtrback to summary
public static long getCPtr(btSoftColliders.CollideVF_SS obj)
getMrgback to summary
public float getMrg()
getPsbback to summary
public SWIGTYPE_p_p_btSoftBody getPsb()
resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.collision.ICollide.reset.

Annotations
@Override
setMrgback to summary
public void setMrg(float value)
setPsbback to summary
public void setPsb(SWIGTYPE_p_p_btSoftBody value)