| Modifier and Type | Field and Description |
|---|---|
| private long |
| Access | Constructor and Description |
|---|---|
| protected | |
| public | btDiscreteDynamicsWorld(long cPtr, boolean cMemoryOwn)
Construct a new btDiscreteDynamicsWorld, normally you should not need this constructor it's intended for low-level usage. |
| public | btDiscreteDynamicsWorld(btDispatcher dispatcher, btBroadphaseInterface pairCache, btConstraintSolver constraintSolver, btCollisionConfiguration collisionConfiguration)
|
| Modifier and Type | Method and Description |
|---|---|
| public void | addCollisionObject(btCollisionObject collisionObject, int collisionFilterGroup, int collisionFilterMask)
Overrides com.
|
| public void | addCollisionObject(btCollisionObject collisionObject, int collisionFilterGroup)
Overrides com.
|
| public void | addCollisionObject(btCollisionObject collisionObject)
Overrides com.
|
| public void | addConstraint(btTypedConstraint constraint, boolean disableCollisionsBetweenLinkedBodies)
Overrides com.
|
| public void | |
| public void | |
| public void | addRigidBody(btRigidBody body, int group, int mask)
Overrides com.
|
| public void | |
| public void | |
| protected synchronized void | delete()
Overrides com. Deletes the bullet object this class encapsulates. |
| protected void | finalize()
Overrides com. Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. |
| public boolean | |
| public btCollisionWorld | |
| public static long | |
| public boolean | |
| public btSimulationIslandManager | |
| public btSimulationIslandManager | |
| public boolean | |
| public void | |
| public void | |
| public void | |
| public void | |
| public long | |
| public long | |
| public long | |
| public long | |
| protected void | reset(long cPtr, boolean cMemoryOwn)
Overrides com.
|
| public void | |
| public void | |
| public void | |
| public void | |
| public int | stepSimulation(float timeStep, int maxSubSteps, float fixedTimeStep)
Overrides com.
|
| public int | stepSimulation(float timeStep, int maxSubSteps)
Overrides com.
|
| public int | stepSimulation(float timeStep)
Overrides com.
|
| public void | |
| public void |
| swigCPtr | back to summary |
|---|---|
| private long swigCPtr Hides com. | |
| btDiscreteDynamicsWorld | back to summary |
|---|---|
| protected btDiscreteDynamicsWorld(final String className, long cPtr, boolean cMemoryOwn) | |
| btDiscreteDynamicsWorld | back to summary |
|---|---|
| public btDiscreteDynamicsWorld(long cPtr, boolean cMemoryOwn) Construct a new btDiscreteDynamicsWorld, normally you should not need this constructor it's intended for low-level usage. | |
| btDiscreteDynamicsWorld | back to summary |
|---|---|
| public btDiscreteDynamicsWorld(btDispatcher dispatcher, btBroadphaseInterface pairCache, btConstraintSolver constraintSolver, btCollisionConfiguration collisionConfiguration) | |
| addCollisionObject | back to summary |
|---|---|
| public void addCollisionObject(btCollisionObject collisionObject, int collisionFilterGroup, int collisionFilterMask) Overrides com. | |
| addCollisionObject | back to summary |
|---|---|
| public void addCollisionObject(btCollisionObject collisionObject, int collisionFilterGroup) Overrides com. | |
| addCollisionObject | back to summary |
|---|---|
| public void addCollisionObject(btCollisionObject collisionObject) Overrides com. | |
| addConstraint | back to summary |
|---|---|
| public void addConstraint(btTypedConstraint constraint, boolean disableCollisionsBetweenLinkedBodies) Overrides com. | |
| addConstraint | back to summary |
|---|---|
| public void addConstraint(btTypedConstraint constraint) Overrides com. | |
| addRigidBody | back to summary |
|---|---|
| public void addRigidBody(btRigidBody body) Overrides com. | |
| addRigidBody | back to summary |
|---|---|
| public void addRigidBody(btRigidBody body, int group, int mask) Overrides com. | |
| applyGravity | back to summary |
|---|---|
| public void applyGravity() | |
| debugDrawConstraint | back to summary |
|---|---|
| public void debugDrawConstraint(btTypedConstraint constraint) | |
| delete | back to summary |
|---|---|
| protected synchronized void delete() Overrides com. Doc from com. Deletes the bullet object this class encapsulates. Do not call directly, instead use the
| |
| finalize | back to summary |
|---|---|
| protected void finalize() throws Throwable Overrides com. Doc from java. Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
A subclass overrides the
When running in a Java virtual machine in which finalization has been
disabled or removed, the garbage collector will never call
The general contract of
The
The Java programming language does not guarantee which thread will
invoke the
After the
The
Any exception thrown by the | |
| getApplySpeculativeContactRestitution | back to summary |
|---|---|
| public boolean getApplySpeculativeContactRestitution() | |
| getCollisionWorld | back to summary |
|---|---|
| public btCollisionWorld getCollisionWorld() | |
| getCPtr | back to summary |
|---|---|
| public static long getCPtr(btDiscreteDynamicsWorld obj) | |
| getLatencyMotionStateInterpolation | back to summary |
|---|---|
| public boolean getLatencyMotionStateInterpolation() | |
| getSimulationIslandManager | back to summary |
|---|---|
| public btSimulationIslandManager getSimulationIslandManager() | |
| getSimulationIslandManagerConst | back to summary |
|---|---|
| public btSimulationIslandManager getSimulationIslandManagerConst() | |
| getSynchronizeAllMotionStates | back to summary |
|---|---|
| public boolean getSynchronizeAllMotionStates() | |
| operatorDelete | back to summary |
|---|---|
| public void operatorDelete(long ptr) | |
| operatorDelete | back to summary |
|---|---|
| public void operatorDelete(long arg0, long arg1) | |
| operatorDeleteArray | back to summary |
|---|---|
| public void operatorDeleteArray(long ptr) | |
| operatorDeleteArray | back to summary |
|---|---|
| public void operatorDeleteArray(long arg0, long arg1) | |
| operatorNew | back to summary |
|---|---|
| public long operatorNew(long sizeInBytes) | |
| operatorNew | back to summary |
|---|---|
| public long operatorNew(long arg0, long ptr) | |
| operatorNewArray | back to summary |
|---|---|
| public long operatorNewArray(long sizeInBytes) | |
| operatorNewArray | back to summary |
|---|---|
| public long operatorNewArray(long arg0, long ptr) | |
| reset | back to summary |
|---|---|
| protected void reset(long cPtr, boolean cMemoryOwn) Overrides com.
| |
| setApplySpeculativeContactRestitution | back to summary |
|---|---|
| public void setApplySpeculativeContactRestitution(boolean enable) | |
| setLatencyMotionStateInterpolation | back to summary |
|---|---|
| public void setLatencyMotionStateInterpolation(boolean latencyInterpolation) | |
| setNumTasks | back to summary |
|---|---|
| public void setNumTasks(int numTasks) | |
| setSynchronizeAllMotionStates | back to summary |
|---|---|
| public void setSynchronizeAllMotionStates(boolean synchronizeAll) | |
| stepSimulation | back to summary |
|---|---|
| public int stepSimulation(float timeStep, int maxSubSteps, float fixedTimeStep) Overrides com. | |
| stepSimulation | back to summary |
|---|---|
| public int stepSimulation(float timeStep, int maxSubSteps) Overrides com. | |
| stepSimulation | back to summary |
|---|---|
| public int stepSimulation(float timeStep) Overrides com. | |
| synchronizeSingleMotionState | back to summary |
|---|---|
| public void synchronizeSingleMotionState(btRigidBody body) | |
| updateVehicles | back to summary |
|---|---|
| public void updateVehicles(float timeStep) | |